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No thing will EVER be the same, Constant Change is the media production and consulting company run by Keram Malicki-Sanchez founded in 1992.

reviewed The Nether. March 26, 2013
The Nether
Playwright  and one-time Wold of Warcraft player Jennifer Haley has written a play about the addictive nature of life in a virtual world and the potential desire to leave the real world for the …
Here is the developer's summary:   "Have you ever been so frustrated, so fed up with where you are, that you just want to throw it all away and run off to somewhere new? In A Closed …
reviewed Quell Reflect. November 30, 2012
Quell Reflect
DEVELOPER SUMMARY:    A charming zen puzzler that is sure to test your brain and capture your heart! Quell Reflect has 80+ levels of ingenious gameplay, a gorgeous art style, and a haunting …
reviewed Spiral Knights. March 25, 2011
Spiral Knights
Boldly going where Sony Online Entertainment went with Disney-flavored freemium offering Free Realms (but using a top 3/4 view as opposed to FPS), SEGA is now vaunting a creation from San Francisco based …
reviewed Hawken. March 11, 2011
  The first time I saw the trailer for indie game-in-development “Hawken” – a new Mech Combat FPS, from Adhesive Games Ltd., I had almost the same reaction as when my friend …
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Quick Tips
posted a Quick Tip about Desktop Dungeons. February 05, 2011
Desktop Dungeons
Devilishly difficult but super addictive - this roguelike puzzle game calls itself a ten minute dungeon crawl, and by ten minutes it means 8 hours and no blood left in your legs and by roguelike puzzler …
posted a Quick Tip about Game Dev Story. February 05, 2011
Game Dev Story
This little sim wherein you run a indie development company, is so addictive it will run out your batteries every time as you refuse to put it down. If you have stuff to do IRL, then don't play this game. …
posted a Quick Tip about Galcon Fusion. February 05, 2011
Galcon Fusion
Wicked fun on both PC/Steam and iOS. Hitting the F10 key on a desktop will toggle between the new graphics mode and the original ASCII mode in real time.
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February 07, 2011
Hey Indie game, welcome to Lunch! It seems like you've got the hang of things with establishing your community and writing some great reviews and Quick Tips. I'm one of the Community Managers on here so if you come across any issues that you need help with or have any questions, feel free to let me know. You might enjoy debating over @'s review on Galcon Fusion with him. Happy Lunching :)
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