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Extremely Basic Modes... but Depth to the Gameplay

  • Aug 10, 2011
Rating:
+4
For some people, Marvel vs. Capcom 2 is perhaps the greatest arcade fighter ever made.  It had such a strong following that finding a used copy of the game would easily run you around seventy bucks.  And for eleven years fans clamored and demanded a Marvel vs. Capcom 3... something that for the longest time didn't seem like it would happen.  In February of 2011 the impossible became a reality when Marvel vs. Capcom 3 dropped down.  For as much fun as it is... there are certain aspects about it that feel somewhat dated.  They aren't all necessarily bad things.  I'm simply stating that in the end Marvel vs. Capcom 3 is simply a bare bones fighter.

Marvel vs. Capcom 3 brings the series back and stars some of your favorite fighters such as Ryu or Wolverine and Spiderman but also introduces new fighters such as Dante, Amaterasu and Zero.  And while it's great to have some familiar faces as well as some new ones the roster is pretty small compared to the previous game.  In particular the abscence of Mega Man is the most daunting of all considering that is the FACE of Capcom.  Without Mega Man there'd be no Capcom to begin with... and he's noticeably absent here.  For those coming from the Marvel side of the fence this is fine, but for those coming from the Capcom side of things... this is an insult and a slap in the face to fans.  Mega Man is one of the recognizable video game characters of all time.  His absence is a little strange.

Beyond that, the gameplay in and of itself is familiar, though not exactly the same.  You've got a series of light, medium and heavy attacks you can execute as well as a special move button that is mostly served for knocking your assailant into the air where you can continue to perform combos.  You'll create a team of three and fight tag team style.  You can call in your allies at the press of a button to bring on the pain.  A match finally ends when all three characters are down for the count. 

Marvel vs. Capcom 3 is a lot of fun to play because it does what what the Capcom vs. games do so well.  There are an unusually large amount of combos to pull off and you can string together.  It's not hard to find matches that are short because someone was able to pull off a combo that took away nearly an entire life gauge.  It's fun, addictive and a lot of it is flashy as hell.  Especially as you pull off some of the special moves that usually lead to large combos. 

The learning curve is steep, however.  Especially for those who aren't familiar with the game to begin with.  There's a mission mode which will help you get acquainted with some of the combos and they're there for each character, but it can take a while to learn and master.  There is a "simple" mode when you play, however, which will assign the buttons to performing some of your special commands.  The trade off is that you can't do some of the better moves, but you can easily pull of some by just pushing a button.  This is great for beginners, but experienced players will do best to stick to Normal where the full diversity of the move list is at your disposal.

All the fighters are very different from one another.  This is perhaps what is best about Marvel vs. Capcom 3.  There aren't as many fighters as Marvel vs. Capcom 3 but EVERY character is different from every other character.  Mastering the moveset of one will not help you when it comes to learning another.  This gives a lot of diversity to the cast.  Despite being toned down to 36 fighters, there's definitely going to be someone for everyone here.  There are also a couple of DLC characters as well.

If anything... Marvel vs. Capcom 3 just doesn't offer a whole lot of actual content.  The varied fighters are great and the versus mode can be fun when you've got friends to play with, but one can't help but notice that there isn't much that will keep you coming back to Marvel vs. Capcom 3 when it comes to its single player experience.  As I said, it's a very bare bones game.  It features Arcade Mode, Versus Mode and a Training Mode.  That's really about it.  There is a mission mode for all the characters but it's only there to help people learn the game.  Aside from that Marvel vs. Capcom 3 is noticeably dry.

Let's take a couple of other fighting games that have come out recently.  Certainly Mortal Kombat (the new one) doesn't feature as many fighters but the amount of content is staggering.  The story mode is expansive, there's a challenge tower with over 300 challenges.  The point is that there's enough content there to justify buying it even outside of the multiplayer experience.  Even Soul Calibur IV features the "Tower of Souls" to compensate for a relatively lazy story mode.  And that's good enough.  But Marvel vs. Capcom 3 doesn't offer anything beyond the standard Arcade and Versus modes.  There's not much to keep you coming back aside from the occasional party game and perhaps taking it online.  But there aren't a great deal of unlockables that are worthwhile.  There's no mode that gives you specific objectives to really do.  There is no survival mode (a survival mode for Marvel vs. Capcom 3 would be AMAZING) or anything like that.  The fighting genre has evolved.  Back in say... the Super Nintendo days this was all a fighter needed.  But in this day and age you've got to offer a bit more content in a fighting game.  As I said, from the standpoint of what it offers Mortal Kombat has more depth, even though it doesn't quite live up on the gameplay level (Marvel vs. Capcom 3 is an absolute beast from a gameplay standpoint).  The problem with the lack of modes is that Marvel vs. Capcom 3 provides what is essentially a mediocre experience... as a single player game, anyway.

On the other hand that's not to say it fails in all aspects.  This is really the only thing that's lacking a great deal.  On the other hand Marvel vs. Capcom 3 is still a lot of fun.  One thing that I have to note is that the art style is actually surprisingly good.  Your mileage will vary, however.  The 2.5D here is pretty detailed.  This may explain why the roster was cut down.  These aren't hand drawn sprites anymore but rather incredibly detailed 3D models.  It couldn't have been easy to animate (it doesn't excuse leaving Mega Man out of the roster, though...) all of them (because they all move very differently).  There are also commentary and voice acting in there that's pretty cool.  Of special note, Deadpool is easily the most amusing character to play just for his comments and victory poses.  He breaks the fourth wall as well.  Even if he isn't the most adept player he helps bring style.

Marvel vs. Capcom 3 is an amazing game no matter how you look at it.  The lack of additional modes is a loss, however.  There is a good deal of fun to be had if you go beyond the Single Player experience.  But for those expecting to really dive into the game, there isn't much there.  The unlockables aren't exactly worthwhile.  And one can only play through Arcade mode so many times before they want to do something else.

Even more, Capcom is releasing an Ultimate Marvel vs. Capcom 3 with more characters.  This pretty much expands on the game but one has to wonder what else they'll include in this one and if it'll be worth it to those who already invested in Marvel vs. Capcom 3.  It's a great game, but probably not worth paying the full price of admission for--especially with another version coming out (but will THAT be worth the full price?).  If you've got some friends or you want to really dive into online mode, you'll get a lot out of MvC3.  If not, you'll find the game simply doesn't offer much beyond the basic experience of any fighter.

What did you think of this review?

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October 08, 2011
The game does look interesting.
 
August 10, 2011
I love fighting games but I am not sure why I couldn't really get into this franchise, I think it was luck of money at the time! LOL....Nice review, Sean! Have you played Dead Space 2 yet? review?
August 15, 2011
Wouldn't you know it? Capcom is making Ultimate Marvel vs Capcom 3 with mostly crappy characters and no new modes. I love the game but it is lacking.
 
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More Marvel vs. Capcom 3: Fate of T... reviews
review by . February 20, 2011
posted in The Gaming Hub
The Fate of Two Worlds has been 11 years in the making.
The original Marvel Vs Capcom debuted in 1999 and it's superior sequel came out a year later.  Teaming up with popular Marvel comic's characters with Capcom video games biggest heroes and villians in a fighting game environment was awesome fun.  It took ELEVEN YEARS for a new installment to come out but was it worth it?  You bet.      The game is largely unchanged with you picking three characters to go up against a friend or the computers 3 man team to …
Quick Tip by . February 21, 2011
posted in Siliconera Bounce
An incredibly fun fighter, and (imo) improves upon everything that was in the last one, with the exception of a smaller character roster with some being released DLC i hope to see more down the line.
Quick Tip by . February 21, 2011
posted in Siliconera Bounce
Worth the money and worth the wait, Marvel vs. Capcom 3 brings fun in fighting to the next gen consoles. For those who just started, make sure to view Shoryuken.com's Hyper Guides. Trust me, you'll be happy to see these.    http://www.youtube.com/watch?v=ZzQ5EwkndhU    Now if only they could fix the online component and add even more characters.
Quick Tip by . February 20, 2011
posted in The Gaming Hub
The heroes and villains from the world of Capcom's video games and Marvel's Comic Books team up to save both worlds from Galactus. Long awaited follow up to the mammothly popular fighting game from 2000 keeps what works, improves what didn't and it's just as much fun.
Quick Tip by . February 21, 2011
posted in Siliconera Bounce
Its fun the first 5 hours....after that it get boring and....pay for DLC...no thank you :/
About the reviewer
Sean A. Rhodes ()
Ranked #5
I'm a more analytical person. I believe that the purpose of the review is not for me to give you my opinion but for me to give you an analysis and help you decide if you want to get it. If you reading … more
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About this video game

Wiki

After a decade of waiting, iconic Marvel and Capcom characters join forces again in Marvel vs. Capcom 3: Fate of Two Worlds, a re-envisioned team fighting game for a new generation of gamers. Fill the shoes of legendary characters from both the Marvel and Capcom universes as you engage in 3-on-3 battles within living comic book art style environments powered by Capcom's MT Framework, an advanced version of the graphics engine used for Resident Evil 5. Additional features include: a single player story and online multiplayer modes, new playable character additions, a simplified three-button control scheme and a character-specific "Simple" Mode which can function as a tutorial. This Special Edition contains a variety of physical and digital extras. See the complete list of extras below.

Marvel vs. Capcom 3: Fate of Two Worlds game logo
Tag-Team Gameplay

Although Marvel vs. Capcom 3: Fate of Two Worlds features a single player story mode in which you can play the Fate of Two Worlds storyline out in the role of each of the playable characters, the game is primarily a one-on-one crossover fighting game featuring heroes and villains from the Marvel Comics and Capcom video game universes. In this, action is team-based as players, either fighting against AI or a human opponent select three characters to stand against their opponent's three characters. Battles are essentially tag-team events, as at any time players can choose to switch characters as they look to string together combos that will do the most ...

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Details

ESRB: T
Number of Players: Single-player, Multi-player
Publisher: Capcom
Developer: Capcom, Eighting
Console: PlayStation 3, Xbox 360
Release Date: February 15, 2011 (NA)
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