Mag Launcher and his crew are back for more role-playing adventures on the Dreamcast withEvolution 2. Delving deeper into the story and characters than did its predecessor,Evolution 2starts by showing how Mag's dungeon-exploring exploits have gained … see full wiki
Sometimes You Just Can't Figure Out Where To Start...
May 24, 2001
...and starting at the begining won't help much in this case. I kept delaying reviewing "Evolution 2: Far Off Promise" because to put it frankly, I didn't know what to make of it! I thought the first game was one of the best RPG's I've played because although the story wasn't as developed as some RPG's (Like "Final Fantasy," "Grandia," and "Skies of Arcadia!"), but the gameplay shined through and proved that gameplay DOES make a difference in a RPG! And while the gameplay is improved (If not the same in some spots), and the story is better developed, there are some changes that MUST be delt with here!!! First those annoying random dungens are gone. Now this good because now you can make a maps, but it's also bad because if you play this enough times getting through the dungens won't be a challenge because there's nothing new here that you havn't seen before! And just as a side note there are also secret doors in the dungens you can locate with the rumble pack! Now as far as the charicters go, Sting didn't pull a "Squaresoft" and start with a new cast and because of this we now have Mag, Linear, Gre, Chain, and Pepper for a second time around! And there's nothing wrong with that! Graphics are of course great! Now for some reason even though we have all these advanced stuff the game was strangly not as fun to play as the last one! I don't know why but for some reason I just didn't find myself getting it this game as much as the last game! I still recomend this game to anyone who liked the first one! But since I still don't compleatly know what to make out of this then you be the judge on if this is better or not!