The Baldur's Gate series redefined and reinvigorated the PC role-playing scene, and now Interplay brings it to the PlayStation2. Don't be fooled, however. This isn't a traditional role-playing game, but rather a fun, wall-to-wall action hack 'n' slash … see full wiki
BALDUR'S GATE: DARK ALLIANCE turned out to be a better game than I expected it to be. I got it on discount and didn't think it would be that entertaining, but it looked different and I was in the mood for something more action/role-playing oriented, so I picked it up.
I got involved right after I started and played on and off for three days until I beat the game. The game is basically an action/adventure game with some extras that make it feel like a role playing game, though as many die-hard D&D people point out, "It's not a true role-playing game."
The plot of the story goes something like this: you're a stranger to the city of Baldur's Gate. Not long after arriving, you are robbed and beaten by a gang of thieves. However, before they can kill you the city guard shows up and the gang runs away. You enter the Elfsong Inn and talked to the woman who runs the place. She tells you she will pay you some money if you will kill all the rats in the basement. You agree and she gives you a rusty knife. That's where the adventure begins. There are three main sections to the story involving somewhere around 30 different levels. Along the way you fight rats, ogres, giants, a beholder, lots of evil men, a dragon, and all sorts of other creatures.
At the beginning of the game you are allowed to choose between one of three characters: an elf maiden, a archer man, and a dwarf warrior. Of the three, the dwarf is my favorite because he's able to carry more booty than anyone else. The elf maiden is probably the most difficult character because she's mainly a magician and even when you reach the end of the game, her spells aren't that powerful. The more creatures you kill, the more experience points you get and the more levels you move up. The higher your experience, the more abilities you are capable of doing.
The graphics DARK ALLIANCE were pretty cool and I really liked how you could rotate the screen around to look around objects. However, there are certain areas where this feature is not available. Dialogue between characters is mainly done through an option of selecting some pre-chosen lines. Usually if you choose the first option, you'll hear everything the characters will tell you.
Overall, I found DARK ALLIANCE to be enjoyable. It engulfed me for almost three days and I don't regret the time I spent playing it. Serious role players and serious gamers might not get as much out of it, but for the average joe, it's a good game.
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