“Its not so much that the ending is terrible, its just that it ends. In the open world RPG world, there is no reason that after the main mission is completed that the player …”
#8 of 11 from
Worst endings in fiction.
“Five video games. I'm putting all the Fallout games into this list, including the newest New Vegas, as opposed to just Fallout 3. I was incredibly surprised to find just how large …”
#5 of 13 from
Epic Stories Part 2
Overview Fallout 3 is the third offering in the Fallout series, released on the PC, Xbox 360, and Playstation 3 platforms. While taking place about 30 years after the events of Fallout 2, it is set in a new, albeit similiar universe. Bethesda Softworks is developing it using their Gamebryo engine, which powered Oblivion. Fallout 3 features a mixture of design philosophies from both the Fallout and Elder Scrolls series, resulting in much debate over whether or not it is a "true sequel" to Black Isle's previous productions.
Details recently revealed include that the game will retain a similar system of leveling of items and enemies in the world from The Elder Scrolls IV: Oblivion. When you enter an area, the enemies and items there are locked down to that level for the rest of the game. This is in order to ensure that when you return to the same location at a later time there will not be an unrealistic jump in enemy power. This is not in direct keeping with Fallout 3's predecessors, as there was many locations in Fallout 1 and 2 that, if visited too early, would pose a huge risk for the player to enter without having a matching level to the threat.
Development Bethesda first announced it acquired the rights to the Fallout series in 2004, though no information was released till 2007 when a teaser video and other media was released. Bethesda purchased the license from struggling Interplay for just over $1 million in cash, considered an up-front ...