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Fallout 3 > Revision History
Version 8 - Jul 31, 2009 5:15:26 PM

Fallout 3

Video Game for the PC, XBox 360, and PS3
Fallout 3 is the third offering in the Fallout series, released on the PC, Xbox 360, and Playstation 3 platforms. While taking place about 30 years after the events of Fallout 2, it is set in a new, albeit similiar universe. Bethesda Softworks is developing it using their Gamebryo engine, which powered Oblivion. Fallout 3 features a mixture of design philosophies from both the Fallout and Elder Scrolls series, resulting in much debate over whether or not it is a "true sequel" to Black Isle's previous productions.
Details recently revealed include that the game will retain a similar system of leveling of items and enemies in the world from The Elder Scrolls IV: Oblivion. When you enter an area, the enemies and items there are locked down to that level for the rest of the game. This is in order to ensure that when you return to the same location at a later time there will not be an unrealistic jump in enemy power. This is not in direct keeping with Fallout 3's predecessors, as there was many locations in Fallout 1 and 2 that, if visited too early, would pose a huge risk for the player to enter without having a matching level to the threat.

Bethesda first announced it acquired the rights to the Fallout series in 2004, though no information was released till 2007 when a teaser video and other media was released. Bethesda purchased the license from struggling Interplay for just over $1 million in cash, considered an up-front payment on future royalties. Reactions in the gaming world were mostly positive. Bethesda, coming off of games like Morrowind and Oblivion, had become a well-respected developer in the RPG space. Controversy within the Fallout community abounded, however, when it became apparent that Fallout 3 was going to move away from the style of game that drove the original games in the series.

Fallout 3's gameplay consists of a standard first person perspective, as well as a third person, over the shoulder perspective. When it was demoed at PAX and other gaming conventions in 2008, onlookers described it as very "Oblivion" like, with very similar gameplay. After all, Oblivion was highly successful, and it would do well to use some similar gameplay mechanics. The game seems to retain the distinct sense of humor and extreme violence from the first two games by using the new destructive weapons such as the laser rifle, and fat boy (mini nuke launcher), as well as the classics like the shotgun. Two of the main things that fans of the originals have always wanted to make sure were retained.

In addition to becoming an action-oriented real-time first-person adventure, Fallout 3 also has a feature called V.A.T.S (Vault-Tec Assisted Targeting System) which lets you queue up attacks at a specific enemy and body part while then calculating your chance of hitting the target and damage you will do depending on your level and your targets level. Each shot queued in V.A.T.S. takes a certain number of points, depending on weapon power, expending slightly less than a quarter with a single shot with some pistols while expending them all with weapons such as the Fat Man; the points must then regenerate in real-time. The game will retain some elements of the past, including a skill and feat system. Vault Boy will also make some sort of appearance, presumably as a sort of visual shorthand to describe the game's various perks and stats.
Fallout 3 is using the following categories:
Video Game
PC Game
Genre:  Action role-playing
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