A routine assignment to locate the president of Armacham Technology Corporation in connection with an unfolding hostage crisis turns into a desperate battle for survival after an explosion decimates the city and unleashes Alma Wade, the terrifying supernatural menace at the center of Armacham's highly classified Project Origin. As Alma's power swells out of control, special forces Sgt. Michael Becket and his squad must battle through an apocalyptic landscape of shattered buildings and buckled streets in search of clues for how to destroy her. The more Becket learns about Armacham's secret experiments and reckless agenda, the more he begins to suspect that he's somehow linked to the crisis and may be the only one capable of averting total disaster.
Pros: Great Graphics and Gameplay. Cons: Checkpoint Save System The Bottom Line: A great game and very enjoyable follow up to the original. After a nearly four year wait, two expansion packs, a change of publishers, and a title change, the follow up to our 2005 Game of the Year award winner F.E.A.R. is finally here. After successfully obtaining the rights to the name F.E.A.R., the new sequel is called F.E.A.R. 2: Project Origin … more