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Sonic the Hedgehog 2 (or simply Sonic 2) is a platform game developed by U.S. studio Sega Technical Institute in collaboration with Sonic Team, and published by Sega for the Mega Drive/Genesis. It was released in Japan on November 21, 1992 and in North America and Europe three days later on November 24, 1992 (Sega nicknamed the American and European release date, a Tuesday, "Sonic 2sday"). It is the sequel to Sonic the Hedgehog and was followed by Sonic the Hedgehog 3 in 1994. The game introduces Miles "Tails" Prower as a new playable character.

The story follows Sonic the Hedgehog and his new partner Tails on their mission to stop the evil Dr. Robotnik from stealing the Chaos Emeralds to power his Death Egg. Sonic and Tails must defeat Robotnik's army and free their friends.

As of June 2006, it has sold six million copies, making it the best-selling Sonic game of all time, and the best selling game on the Sega Genesis. The game was compatible with Sonic & Knuckles lock-on feature which allowed the player to play as Knuckles in Sonic 2. It has been included in a number of compilation packages on a range of platforms; on June 11, 2007, the game was made available on the Wii's Virtual Consol and released for Xbox Live Arcade on September 12, 2007. It has also been featured on Sonic Classic Collection for the Nintendo DS, and appeared as a release for the iPhone OS on April 20, 2010.

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Number of Players:  1 or 2
Publisher:  Sega
Developer:  Sega
Console:  Sega Genesis
Genre:  Action, Adventure
Release Date:  1992
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More Sonic the Hedgehog 2 reviews
review by . June 23, 2012
You know what I hate about trendsetting games? The fact that they set trends. When the new hip character cashes in, everyone begins copying the formula with the hopes of cashing in themselves. So while the original game goes on to gaming superstardom and possibly gaming classicdom, the shelves almost collapse under the weight of wannabes, which almost always get overlooked in favor of sequels anyway. This review isn't about any of them.     Particular case in point: Sonic the …
review by . June 14, 2012
posted in Siliconera Bounce
Before I get on with the review, I have to share some nostalgia with you. I believe my first encounter with Sonic the Hedgehog 2 was at the nearest Wal-Mart back in the late summer/early fall of 1992 and I remember seeing the game on display in the videogame section, and I played the Emerald Hill Zone, and I couldn't wait for the game to come out. Fast forward several months later, and it's Christmas Day, and I got Sonic 2. I spent most of the day playing this and even back then, I felt …
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