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Lunch » Tags » Xbox360 » Reviews » Viking: Battle for Asgard [Xbox360]

Viking: Battle for Asgard [Xbox360]

1 rating: 2.0
The 2008 Xbox360 Action video game

Xbox360

Tags: Action, Xbox360
Console: Xbox360, Xbox 360
Genre: Action
Release Date: March 25, 2008
1 review about Viking: Battle for Asgard [Xbox360]

GOD OF WAR Light In the World of Norse

  • Feb 25, 2012
Rating:
+2
In VIKING: THE BATTLE FOR ASGARD you play a legendary warrior named Skarin. A war between the Norse gods Freya and Hel has spilt over into Midgard (Earth). Hel is upset about being kicked out of Asgard and raises an army of resurrected warriors. She is determined to conquer Midgard and use it as her launching platform against Asgard. In opposition to Hel is Freya who has selected Skarin as her chosen warrior. She gifts him with a few special abilities and sets him out on a path to free Midgard from Hel's threat.

The overall gameplay is fairly easy as VIKING: THE BATTLE FOR ASGARD is basically a hack-n-slash game with some elements similar to GOD OF WAR and FABLE. You just keep fighting your way through one Legion warrior after each other. There is some strategy involved as you can gain new abilities and upgrade old ones and certain moves work better on different types of Legions. Also, you are able to upgrade the magical ability of your sword, though you're stuck with that sword and an axe for the entire game.

The things I liked most about the game were the visuals and the ease of achievements. The visuals are gorgeous and there are some really scenic shots in different places in the game. Also, when killing Legion, the action turns to slow-motion which shows the hacking of limbs and beheading of Legion soldiers in graphic, gory detail. Visuals aside, what I liked most about VIKING: THE BATTLE FOR ASGARD was the ease of attaining achievements. Most people will be able to unlock about 700-800 Achievement points while playing the game.

At the end of each level, there is a massive battle that involves tens-of-thousands of soldiers as well as dragons. The battles themselves aren't all that impressive because Skarin doesn't really get to fight and instead has to go around killing Legion shamans and giants. What makes these large scale conflicts impressive are the cutscenes.

There's been some criticism that the game doesn't have a lot of sound. Games with a constant soundtrack and a plethora of sound effects can be enjoyable, but it gets tiring after a while. It's nice to play a game that doesn't have a full-fledged musical score during the entire game every once in awhile.
The biggest issue I had with VIKING was the repetition. There are basically five major battles and you go about reaching each battle in pretty much exactly the same way: you kill a bunch of Legion, you free the correct locations, you rescue the correct amount of Viking captives, you collect the proper items, and you call for a dragon. There are only three dragons, but there are some levels where you don't have to call forth another dragon. The consistent repetition makes VIKING easier to play for inexperienced gamers, but also makes it less enjoyable for those who have played more than a handful of video games.

I enjoyed VIKING: THE BATTLE FOR ASGARD. I like hack-n-slash games and it was kind of nice playing one that connects with Norse mythology. I found the repetition a little annoying, but it wasn't enough to infringe upon my overall enjoyment.

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March 04, 2012
I'm sure that the public likes this stuff.
 
February 26, 2012
I played a few minutes of this at a friend's house. It was fun for a while, but I can imagine it losing gas the more you play it. Nice review.
 
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