On a violent night in the murky streets of San Francisco, a cryptic message becomes key to unraveling a gruesome investigation:“If you want to catch a killer, I can tell you where… Who am I?”Leading police on an intense chase, … see full wiki
Having played the first two Women's Murder Club games and enjoying them, I was eager to try this third game, as well. However, the first two games were slightly different, and I was a bit surprised that this game was more like the first game, "Death in Scarlet." The second title had been mostly comprised of minigames/logic puzzles throughout the entire story; this game went back to the gameplay of nearly-constant hidden object scenes with a few logic puzzles thrown in for good measure.
Story - After an ominous opening sequence showing a man stalking out the police station, Lindsey (a police officer) receives a package describing where a murder is about to take place. Unfortunately, she is not in time to stop it, and she soon finds out that this is just one of many murders about to take place by a ruthless serial killer. This killer is killing people in the style of past, infamous serial killers with the current victims having the same names as the previous ones. The Women's Murder Club, made up of Lindsey, Claire (a forensic pathologist), Jill (a district attorney, and Cindy (a reporter) team up to stop the killer before he can kill more people.
Gameplay - The gameplay is very simplistic: you switch between the four ladies, finding hidden objects that usually have no relevance to the case and solving logic puzzles along the way. Each character usually has a puzzle unique to her that you will do while controlling her. However, if you just don't want to finish the puzzles or they are just too hard for you, you can simply skip them. The hidden object scenes aren't as easy. For each chapter of the game, you get five hints to use and nothing else. The hints basically show you where one of the items is. The hidden object scenes aren't too hard but challenging enough to make you really look over the scene for the objects. You are also not timed, which takes any pressure off of you. You do have, like, a case file section that records all suspects and clues that you've collected, and unlike the previous games, this is used a slight amount in gameplay, which was quite fun. All in all, the gameplay was, as I've already said, very similar to the first game and very easy to pick up.
Sound/Graphics - The game moves along the story with comic book style cutscenes, where just like in a comic book you read the characters lines. Also. when you interview the suspects, you usually don't get to see your character talk to them, rather you read on their suspect card what they said. Because of these two things there is no voice acting in the game. As for the music, to be honest, I don't remember much at all, because it was very boring and easy to forget. The graphics in the game are very nicely done; they were definitely a step up from the previous titles.
Length - While the first game in this series was the perfect length, I complained that the second game was way too short, and I'm going to have the same complaint in this game. This time, however, it is a MAJOR drawback. This game only lasted me about 1-2 hours, which is not impressive at all. The game was over before I was really able to get fully into the game, which is a big negative for me.
Overall - Despite the shortness, lack of voice acting, and bad music, I really enjoyed this game. The hidden object scenes and puzzles were very good, the graphics were very enjoyable to look at, and the story was amazing. I would probably recommend the previous games in the series over this one, but I still think that this is a very good offering to casual/hidden object gamers that is worth a play or two.
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