Little Mac is an up and coming boxer who has winning on his mind. He seeks to end the unbeaten streak of the heavy weight champion Nick Bruiser. However, before he can meet him, he has to fight his way through 4 divisions of fighters with many different styles of boxing. To include, these guys are not afraid to completely break the rules. -summary
Super Punch Out! for the SNES was a game I had no knowledge of during the Super Nintendo's heyday. I played it for the first time well after its release in 1999, even though it was released in the states 5 years earlier. And like the many Punch Out games before it. It became an instant hit with me.
Super Punch Out! follows the style of the original Punch Out! games of the arcade series from back in the 80's. The player controls Mac from a third person perspective and his body is translucent during the fight. This is to make it possible for the player to see every move that the opponent makes, and this is necessary indeed because your opponents at times can be some sneaky bastards.
The objective of the game is to beat four opponents across four different divisions winning the titles in the process. The opponents are a motley crew of vast personalities ranging from a hill billy, a psychotic clown, and kung fu fighters. The character roster meshes some of the most popular fighters from the first two arcade games. You will see familiar faces like Bald Bull, Mr. Sandman, Piston Hurricane, Dragon Chan, Bear Hugger, and Super Macho Man. There are also some brand new faces too.
I really like the style of Super Punch Out! due to its complete lack of realism. It's completely done in a cartoony way and it's not meant to be taken serious. The fighters will use any means necessary to win, such as a Mexican boxer who will spit in your eyes and then attack with head butts, the Japanese fighters who will either throw kicks, use the Mirror Image technique, or even a vicious hair attack. Other boxers later in the game who act as bosses have the ability to numb one of your hands during the fight. The enemies can have some very creative twist to them which adds to the overall enjoyment.
When fighting your opponents, Mac really doesn't have too much at his disposable, but what he does have makes him very dangerous. Mac of course throws lefts and rights to the face, as well as to the body. But his most dangerous move is his uppercut, that can be used repeatedly until he takes a solid blow, when the punch gauge is full. He can also throw the blow to the body for a sharp hook, or counter with a very fast 1 - 2 combo.
The matches are only 1 round with a 3 minute time limit. Once the time runs out, you lose automatically, which is totally different from Mike Tyson's Punch Out!. The player also begins with a certain amount of continues and once they're out, you'll have to begin that division you lost in all over again. Thankfully, the game does have an automatic save, so you can just quit altogether if you're frustrated, and believe me, you're going to get mad several times because you're going to lose a lot.
Super Punch Out! begins very easy in the beginning, with the first character pretty much being a punching bag for the player to get accustomed to the controls. After that, the challenge begins to pick up and the fighters will be very tough to get through. Now even though the game can be very challenging and fun, the fighters do follow some type of pattern, in addition, they'll either take up a certain stance or flinch alerting you that they're going for something heavy. The game forces you to heavily rely on eye coordination and memory. This is your basic trial and error type of game, but once you learn these signs, the game will be a cake walk. It's very possible to make it through the entire game without taking a single punch.
The game performs fantastic. There really isn't much of a learning curve to it and the controls are very responsive. Ducking, dodging, along with blocking high or low is a snap, and throwing face and body blows are very simple too, by the time the third fight comes around you will have mastered everything you could possibly need.
I really like the character designs of the game despite them following certain stereotypes. I find them to be very funny. They feature very skinny Jamaican guys with dreads, a bucktooth Japanese guy, and overly muscle-bounded wrestling types. One character named Super Macho Man, who loves to pose when he scores a knockdwon and wins leaves me cracking up almost every time. Now even though the fighters personalities and styles may change, Nintendo reuses the same sprites, therefore, some of the characters will have the exact same movements, from punches to going down for the count. I can't exactly say much about the sound effects, since nothing really caught my ear. The music fits very well with the style of the game, and each character has there own entrance theme.
This is the only area where the game really suffers. Once you master it there really isn't much to it. You will probably be looking for something else to play. It lacks that super challenge from Mike Tyson's Punch Out!, which will forever call you back because some of those characters in that game you might not beat all the time.
The game features a time trial mode but after the main game is over, there's very little reason to continue further. Once you know the characters, then that's pretty much it. Still, I consider this game to be among the greatest wacky boxing games ever, with Ready 2 Rumble slightly edging it out. I recommend this to anyone who may have missed it or enjoys fighting games
Pros: -Easy to get into -Challenging at first -Great controls and characters
Cons: -Little replay once you know the fighters
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May 22, 2011
Oct 21, 2013 04:54 PM UTC
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Super Punch-Out!! (スーパーパンチアウト！！?) is a boxingvideo game developed and published by Nintendo for the Super Nintendo Entertainment System (Super NES). It was released in October 1994 in North America and again in the same region in 1996. It was released in Europe on January 26, 1995 for the same console and in Japan in 1998 for the Nintendo Powerflash RAM cartridge series and the Super Famicom. The game was released for the Wii's Virtual Console in Europe on March 20, 2009, in North America on March 30, 2009, and in Japan on July 7, 2009. It is the fourth game in the Punch-Out!! series, taking place after the Punch-Out!! game for the Nintendo Entertainment System (NES). In Super Punch-Out!! the player controls Little Mac, as he fights his way to become the World Video Boxing Association champion. Players, fighting from a "behind the back" perspective, must knockout their opponent in three minutes to win. Players can launch jabs, hooks, and uppercuts against their opponents as well as block, dodge, and duck opponents' attacks. Nintendo Integrated Research and Development, led by Genyo Takeda, Minoru Arakawa and Makoto Wada, developed the game. It also featured voice acting by Charles Martinet.[not in citation given] The game received praise from reviewers for its cartoon-like style, its colorful, outlandish opponents, simple gameplay controls, and replay value. The game also featured colorful, detailed graphics, which included the usage of transparency that ...