Ah the Wiimote, I remember when I first saw these controllers back at E3 2006. I was sitting at home watching X-Play when they were shown along side the new Console. I remember it like it was yesterday, … more
Grindhouse Game #2. Good God...they still make mediocre games like this in 2007?? Broken gameplay mechanics, bad controls, (ungodly stiff aiming). extremely repetitive enemy designs, a heinously short … more
GargantuasGames posted a Quick Tip about Ninja Blade.
I never was a huge fan of the first GOD OF WAR. Sure it was big, loud and gorgeous to look at, but so were ONIMUSHA and DEVIL MAY CRY. And even for the time, the visuals were still not that impressive … more
Just finished this, so I wanted to share my initial impressions. First of all, I think this is an extremely solid interactive experience. Magnificent production values, good story, creative reworking … more
Light, stylish, and can hold a charge from now to thy kingdom come, The WiiU gamepad Pro is a more traditional design when compared to the radical WiiU gamepad. Closely resembling an Xbox 360 controller. … more
One of the major selling points of the Nintendo Wii was its motion controls. Lots of people bought the system in order to play their games in different ways. But eventually this gimmick got tired and … more