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GREAT GAME FOR KIDS

  • Nov 28, 2008
  • by
Rating:
+3
This game is a classic. It's the first in a large series of Ratchet & Clank games. My son now owns just about all of the different Ratchet & Clank games and this is still one of his favorites. Every Ratchet & Clank games has different weapons and levels. This game will entertain your kids for many hours. They can freely roam many different worlds, defeat enemy's and finish objective in order to more on to different worlds. Rest assured there is no foul language of any sort in this game. This game is one player only and there is no online option.

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More Ratchet & Clank reviews
review by . November 29, 2011
posted in The Gaming Hub
While gaming technology took leaps and bounds forward in the 32-bit era, one genre that started to lack sorely was the mind-numbing action game - the kind where you just run around blowing the hell out of every bad guy in sight. As the 32-bit consoles came and went without seeing a significant contributor to the genre, I assumed it dead and mourned it. Then Ratchet and Clank came along.     Ratchet and Clank came along and finally gave gamers the solid, pure action game they've …
About the reviewer
William Arledge ()
Ranked #28
I am married and a father of two. I have a 9 year old Daughter and and a 7 year old Son. I enjoy spending quality time with my family. I love to travel andwant to travel to Hawaii, Alaska and Australia.I … more
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Forget aboutSuper Mario Sunshine--this is the real superstar platform action game of the season. Featuring a pair of wacky robots in a quest to save the universe,Ratchet and Clankmay offer the same old basic platform scenario--run around, elude or destroy enemies, jump, and negotiate treacherously dynamic environments--but it has a number of things going for it that place it among the best titles ever in this genre.

The feature that will strike you first is the terrific art direction. Set in a science fiction future, the game has a beautifully executed retro cartoon look (think old Warner Bros.). The attention lavished on every detail, from architecture to character design, makes for a world that feels complete and real. This extends to the cutscenes, which feature a variety of colorful characters given vivid life with excellent voice acting. Then there is the sheer size and level of interactivity of the environments. For me, a particularly stunning moment was when my character was knocked off a skyscraper, but instead of perishing, landed on a ledge and was able to seamlessly navigate to a whole separate section of the game. Another moment of truth came when I aimed my blaster at one of the vehicles whizzing by in the sky. These vehicles were just pretty wallpaper, I thought, but no, the thing blew up. In fact, nearly everything you see is destructible or responsive in some way: you can jump up trees, scuttle over walkways, smash boxes, and climb up ledges. And the control ...

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