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Fallout 3: Real Time Strategy unofficial PC add-on is as good as it sounds

  • May 30, 2010

Yeah, yeah... I know, another Fallout 3 review.  Except that it is NOT!  This write up is going to go over the add-on that seems to have inspired Obsidian for their rumored create-a-town addition for Fallout: New Vegas


This is pretty much as it sounds, it is an add-on that can be downloaded via any nexus of Fallout 3 goodness (a hint in there?  Who knows?) which adds in a new wrinkle to the Fallout 3 game.  Instead of it being another dungeon crawler, stylized nudity and pornographic actions or the ability to make new characters, this adds something completely different; strategy and town building.  While it seems like it might be a bad addition, it certainly does everything right.

Story Introduction and Premise
The basic story isn't all that complicated.  Once you leave Vault 101 and make your way any direction, you will run into settlers that seem to want to set up shop somewhere.  You, as a fresh vaulter, might or might not have an idea as to where to set them up at.  If you don't, they default to setting up right on top of Vault 101 (don't worry, the door is unobscured) but if you do, you can have them build pretty much anywhere.  While you move on with your game, you get updates from the town that is being created and even can go visit to set up the layout of your town in general, adding on new settlers via recruitment and even taking them to task against raiders that will try and invade your town, giving you quite the power over the peons from the Wasteland.

Value Added
The value added is immense if you like Real Time Strategy games, even if you don't it is still a great little add on to give you something else to do besides run away from whatever it is that wants to kill you.  It is also unintrusive, letting you carry on with your game without tipping the scales or ruining the pure game experience.  While you might garner some extra weapons, ammo and the like it won't be as overpowering as the ability to hire anyone or give them sexy bodies to look at while the people who are shooting at them keep missing.

While you might be tempted to play with this the first thing out of the vault and your first time through the game, I would highly recommend waiting until you have beaten the game at least once.  This way, you can still enjoy the original run through and STILL have a great excuse to come back to the Wastelands.

If you have any PC version of Fallout 3 (Standard or GotY), you should go get this almost immediately.  If you have the console version and are kicking around the idea of getting the PC version, this would be the one that would bring you into the fold.  While it is overly complicated to try and adjust to the PC, you can always get a 360 controller and map out the controls like you were playing a console anyway.  Hell, this and the Evergreen patch made me spend the money on a higher end laptop and a copy of FO3GotY just to play around with it.  


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May 30, 2010
I saw this when I was modding my Fallout 3 and thought it sounded like a pretty good idea. I'll check it out when I replay it.

By the way, I don't think there's any reason not to post a straight-up link. Modding is legal and encouraged!
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review by . November 07, 2008
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review by . April 09, 2010
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review by . March 29, 2009
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Fallout 3 is the third offering in the Fallout series, released on the PC, Xbox 360, and Playstation 3 platforms. While taking place about 30 years after the events of Fallout 2, it is set in a new, albeit similiar universe. Bethesda Softworks is developing it using their Gamebryo engine, which powered Oblivion. Fallout 3 features a mixture of design philosophies from both the Fallout and Elder Scrolls series, resulting in much debate over whether or not it is a "true sequel" to Black Isle's previous productions.
Details recently revealed include that the game will retain a similar system of leveling of items and enemies in the world from The Elder Scrolls IV: Oblivion. When you enter an area, the enemies and items there are locked down to that level for the rest of the game. This is in order to ensure that when you return to the same location at a later time there will not be an unrealistic jump in enemy power. This is not in direct keeping with Fallout 3's predecessors, as there was many locations in Fallout 1 and 2 that, if visited too early, would pose a huge risk for the player to enter without having a matching level to the threat.

Bethesda first announced it acquired the rights to the Fallout series in 2004, though no information was released till 2007 when a teaser video and other media was released. Bethesda purchased the license from struggling Interplay for just over $1 million in cash, considered an up-front ...
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Publisher: Bethesda Softworks ZeniMax Media
Developer: Bethesda
Genre: Action RPG
Release Date: October 28, 2008

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