Forbidden Planet - Sci-Fi Books & Films! For the Discerning Sci-Fi Fan! http://www.lunch.com/forbidden_planet <![CDATA[ Star Wars: The Non-Episode]]>
Much as detractors can be loathe to admit it, The Clone Wars is a necessary part of the Star Wars canon. Think about what we actually KNOW about the Clone Wars when Obi-Wan Kenobi first mentioned them in the original Star Wars: It's a war that involves clones. Although I'm one of the Prequel Trilogy's defenders, I'm certainly not blind to its flaws, and one of its flaws is that it skimped on the little details of this epic conflict. We got the beginning of the Clone Wars serving as the finale of Episode II, and the last battle of them in Episode III. So what happened in between all that?

Well, to again turn to Obi-Wan in A New Hope, we knew he taught Anakin Skywalker the ways of The Force. We know that Anakin was the greatest fighter pilot in the galaxy, a cunning warrior, and a great friend. And in the Prequel Trilogy, George Lucas so busily retcons the crap out of everything to squeeze in fanservice for the Original Trilogy, so we got to see very little of any of those things. That's the big area where the Prequel Trilogy messes up: Where it should have revolved entirely on the friendship of Obi-Wan and Anakin and where everything started going wrong, Lucas was trying to tell the story of how the whole universe of the Original Trilogy got started.

There's a real gap of information is what I'm getting at.

Among Star Wars fans, Star Wars: The Clone Wars has picked up a very devoted following in its televised form. It gives us insight into Anakin's side as a warrior, pilot, and friend, story arcs that expand on other battles in The Clone Wars, and new, highly developed characters like Commander Rex and Ahsoka Tano to get attached to. It also has a very serialized format which allows for gradual development of stories and characters.

The Clone Wars movie provides a quick glimpse of many of the TV show's elements. Unfortunately, a movie should never come in a serialized form, because we have to wait too long between installments and because even with the running times, the serials can't develop story and character as thoroughly. The Clone Wars movie feels like an incomplete serial and, taken as a standalone movie, it can't even equal Episode I. Although Jar Jar Binks isn't anywhere in it, so that's a plus.

What The Clone Wars gives us is the fast and furious action associated with the Star Wars saga, but that's really about it. It introduces Commander Rex and the wonderful Ahsoka Tano - currently one of my favorite characters in the Star Wars universe - but we don't get any real insight into the characters they become on the show. As a result, a casual moviegoer or non-Star Wars fan will shut off The Clone Wars under the impression that Rex is a strict, mission-oriented officer and Tano comes off as a reckless brat. Anakin Skywalker actually seems to be encouraging Tano's behavior sometimes.

The opening isn't traditional Star Wars, so that may throw off fans of the Star Wars movies who aren't familiar with the expanded universe. Instead of the blaring John Williams score, we're given a voice-over narration which brings us up to speed about the current goings-on of the Clone Wars. For the movie, the plot is the simpleton stuff you would expect from an action movie: Jabba the Hutt's son was kidnapped! It's up to the Jedi to return him!

And just why, people familiar with Star Wars are asking, are the Jedi so concerned with the son of a crime lord on some Outer Rim backpost? Because the reach of the Hutts goes far into the galaxy, and the Republic Army and Separatists are fighting for the right to use the Hutt line trade routes. So yeah, it's time for the Jedi to sell their souls and suffer their indignity at the thought of recovering Jabba's boy and getting him back in one piece. Of course, the Separatists, led by Count Dooku, aren't making it very easy. They'll be there to block Anakin and Ahsoka at every turn on their journey.

It sounds like the plot to a silly, time-waste action movie. It IS the plot to a silly, time-waste action movie. That's because that's what Star Wars: The Clone Wars basically is. Now, in one respect, this is the best news you've heard all day: Star Wars doing pure action looks really cool, and it's a lot of fun. The Clone Wars actually has a very video game feel to it. The characters go through one obstacle, and right after that, they have to face another. The quipping between Skywalker and Tano is witty, and the two of them play pretty well off each other. For what little character development exists, we see more human sides of most than we did in the prequel trilogy, and it mostly isn't handled in your typical action cliche manner. In one scene where Ahsoka saves Anakin's life by bringing a huge wall down on top of attacking droids while positioned so Anakin goes safely through a whole in the center, Anakin chides her for nearly killing him. While Ahsoka defends the action, she clearly feels bad about it. In another early scene, the brash Ahsoka points out to Rex that her being a Jedi(-to-be) gives her a higher rank than him when he refuses her sound-seeming advice. Instead of getting into a giant fight over it, Rex casually tells her that in his book, experience outranks everything, something the young and inexperienced Ahsoka implicitly concedes.

As befitting of all pure action movies, though, The Clone Wars begins and ends with the action alone. There's even a stupid plot twist forced in during the last half hour in order to prolong the running time.

What makes The Clone Wars different from all the other Star Wars movies - including the Prequels - and The Clone Wars TV show is that it has a real candy attitude. It tastes great but it's no substitute for the fulfillment offered by the actual meal. All the mystical elements associated with Star Wars are gone, so while Yoda has a role, he won't be dispensing any wisdom about the ways of The Force. There's no real conflict between characters which leads to lasting development. The only conflict is black and white, between the good guys and bad guys. We don't watch the relationships between the characters develop very much, not even between Skywalker and Tano, who are Master and Padawan on the show.

Perhaps the most crippling aspect of The Clone Wars is that it robs us of the aspects of the Star Wars universe we don't see. There's no sense of in-universe history, and no sense of the mythology we've come to know and love. Those are things even the Prequel Trilogy contained. The Clone Wars demands its non-Star Wars viewers be practitioners of The Force themselves: Always focused on the here and now in order to become one with it, letting it flow through. The past and future of The Clone Wars are distractions, and they'll disrupt the presence of The Force.

That will work just fine for Star Wars fans because many of them are familiar with the TV show, so they know where The Clone Wars leads and how good it gets. For Mr. Casual Movie Guy, though, The Force method of viewing isn't going to do because it's not going to explain anything. As one Han Solo said, "Kid, I've flown from one side of this galaxy to the other. I've seen a lot of strange stuff, but I've never seen anything to make me believe there's one all-powerful Force controlling everything."]]>
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<![CDATA[ Give Me the Lobotomy, I'd Rather Forget]]>
The 2012 version of Total Recall gave me a sense of two things I didn't ask for and never particularly wanted. The first was a sense of my own age. When I first started enlisting for consumer websites to write reviews, I was a 19-year-old recent high school grad who had only just picked up on the fact that he could turn a few clever phrases with a pen. Now I'm a 31-year-old student-to-be with a ton of real world experience under my belt who became a victim of the economy a couple of years ago. When I got serious about my writing, the first Total Recall was around for a decade and everyone thought they got it right that time. The second thing was a sense of just how bad action movies had gotten since Arnold Schwarzenegger - who starred in the original version - decided to go politicking in California. Since then, The Matrix introduced the most annoying and overused directorial fallback since the secret twist ending. Michael Bay became MICHAEL BAY. Movies became either too serious or too juvenile, and the stars too stoic or unbelievable.

Total Recall is a remake of the 1990 sci-fi classic with Arnold Schwarzenegger. It is NOT a revisioning of the old Philip K. Dick story. Neither of the movies were based on the Philip K. Dick story. They were merely inspired by it - a subtle idea on the outside, but it becomes supremely important when you really think about the difference between inspiration and homage. The original short story, called "We Can Remember it for You Wholesale," revolved only around the initial setoff sequence - that is to say, it went up to the scene where the main character went to get his mind hacked and was discovered by the spies. After escaping, he spent the rest of the story - only a handful of pages more - bargaining with them, successfully, for his life. There's your first clue that Total Recall 2012 had nothing to do with Philip K. Dick and everything to do with Arnold Schwarzenegger and original director Paul Verhoeven. Even so much as acknowledging the difference in the main character's name - in the short story, it was Quail as opposed to Quaid in both movies - would have given it some distance!

Total Recall 2012 the kind of crap we see when people who are obviously bereft of ideas want to make a point-by-point remake of the original while also trying to soften it for the audiences of today. It replaces much of the excitement of the original movie with slogging intensity while wimping out at all the worst possible times. Right from the very start, Total Recall gives itself away. Now, I'll grant that Colin Farrell, who plays Quaid, gives off a better everyman persona in the start than Arnold Schwarzenegger ever did. That's important, because Farrell is believable in the start when he learns what he is. Unfortunately, he never allows himself grow out of it, and he always seems to be carrying a look of shock even after performing all his superhuman stunts. I have to figure that after a shock, most people would continue to surprise themselves but generally just go with it. We really needed Arnold back. Sure he can't play an everyman, but that's so little of the movie that we don't even think about it, and when the action stuff begins, Arnold jumps right in as you would expect a secret agent to. Anyway, like the original, there's a dream sequence in the beginning. The dream features Jessica Biel, playing Melina. Then Quaid snaps awake and the girl in his bed clearly isn't Melina, but Kate Beckinsale as Lori. Although the original movie also featured a woman in the dream sequence, her character wasn't being clearly defined in it as it was in this one.

Every change writers Kurt Wimmer and Mark Bomback make to the original is for the worse. They apparently had a need to keep Lori around right up to the last scene in the movie, and for my life I can't figure out what that need is. This apparent mandate against killing Kate Beckinsale wasn't present in the first movie. Even though Lori was played by Sharon Stone, she was still knocked off when her usefulness wore out. She had a collective total of 15 minutes of screen time, which was more than enough. Beckinsale quits playing her part long before the movie ends, but since nobody has the guts to kill her off, she hangs around to be one of those stupid final menace killings in the end which try - and ALWAYS fail - to bring an extra element of danger into the main character's life. The "wake up" scene in the middle was given the worst alteration possible. In the original movie, it took place between only Quaid and a doctor who had shown up out of nowhere. He played an act, and he played it well to a character - and an audience - that had no idea whether he was being honest or trying to pull one over. In this version, the scene plays out in front of a Police brigade. Melina is with him the whole time, and the person doing the fast talking is Quaid's friend Harry. The scene is horrid because the suspense is now from two people screaming at each other, with the absurd reluctance of Melina to end it by shooting Harry - or vice versa, because Harry takes Melina's gun at one point, and instead of finishing, he GIVES IT BACK.

The setting change removes any sense of urgency. The original involved a corporate honcho on Mars actually cutting off the peoples' air supply to punish them. This Total Recall is set between the United Federation of Britain and The Colony (Australia). The rest of the planet is uninhabitable. Wimmer and Bomback could have easily made the original go into this vision, but instead they chose to stage it around an invasion. The original also fleshed out a lot of its minor characters to such an extent that we worried about their fate once the air ducts were closed and we saw them start suffocating. None of that here - not just because the invasion and prevalent air don't warrant it, but because the people in the cities just appear as faceless blobs. Although director Len Wiseman pays homage to the infamous three-breasted prostitute, she makes an appearance and disappears and, unlike the original, we never think of her again.

The action sequences are done pretty well, and are largely thought out well to boot. Even devoid of any humor, they serve to give Total Recall the precious little bit of life that exists in it. Unfortunately, the way the non-action scenes are done does this movie in. Wiseman tries to streamline the entire movie with a kind of intensity which didn't do much except remind me of how good the original was. In nearly every scene, Wiseman can't get around playing the bad parts of Alfred Hitchcock, and he directs every scene apparently trying to give off the impression that anything could happen at any second. It got to be tiresome after awhile, and the endless stoicism of the actors made it unbearable sometimes.

I'm glad Arnold Schwarzenegger returned to the theaters. If any kids of today want to know why we think action movies lost their way, take them to see The Last Stand, then take them to see the 2012 version of Total Recall. Then explain that Arnold Schwarzenegger was the star of Total Recall 22 years ago. Then if they're old enough, show that version to them, and they'll hopefully understand - that is, if Sam Worthington isn't yet their idea of a proper action star and they haven't completely warped into that way of thinking.]]>
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<![CDATA[ The End Game of Science Fiction]]> Ender's Game.  It made sense to me since the movie was coming out soon and of course I would compare them.  But I need to explain my perspective on the story.

When I started high school I was put into what was called "The Top Class".  The kids who became the valedictorian and salutatorian came from this class.  Some kids spent all 4 years there and some did not.  That is where I learned to play chess.  So we were expected to compete with each other intensely though it was not as insane as Battle School in Ender's Game.  But I do wonder how many high school classes around the country took competition so seriously.  I remember watching a kid cry in class because he got a B in math one grading period.  He tried arguing with the teacher about it and the teacher slammed him verbally.  At first I almost laughed but then I thought of the hundreds of hours of idiotic busy work he must have done to get straight A's in EveryThing and then to be shot down senior year.  Maybe I would have cried too, but I got straight D's in religion freshman year.  Agnostics are supposed to care about grades in religion?  NOT!

So this colored my perspective of the fictional adults manipulating children in the tale of Ender Wiggen.

Plus Orson Scott Card created a problem for himself by trying to portray lots of super-smart kids.  Isaac Asimov had an IQ of 160.  How many writers can really create realistic characters that smart?  How many human beings actually like people that smart?  Card fails to pull it off with some of the characters.  Bonzo doesn't really come across as a genius compared to normal people.  I am willing to forgive that because it is such a good story regardless of the flaws and for the sake of the big picture being portrayed.

The kids in this story have wireless computers called "desks" which seem to be equivalent to today's tablets.  Card also has a global "Net" on Earth where politics and presumably other important subjects are debated.  It seems to be less random and have more influence than the Internet today but it is interesting considering that this story evolved from 1977 to 1985.  There is nothing in the story to indicate that the "Net" in Ender's Game became as commercial as the Internet has become in the real world.

Ender's Game has become recommended reading for the U.S. Marine Corp.  It is like the Honor Harrington series by David Weber in being recommended reading within the military.  One of the most interesting things in the book is the conversation between Peter and Valentine when Peter is explaining how they can take over the world via the "Net".  Peter is Ender's brother and Valentine his sister.

Ender's Game is a First Contact story though that is not what is most emphasized about this famous SF book.  Ender is being trained with brutal techniques to become the commander of Earth's space fleet against aliens.  Mankind had been attacked by insectoid aliens twice and had barely survived.  This makes Ender's Game similar to Larry Niven's Man-Kzin Wars but this story focuses on one family while Niven has a more panoramic view of his war.  In both universes the wars with aliens changed human culture but Ender's Game provides a more personal view.

This story raises questions about education and child psychology.  But with the technological changes since 1985 we should wonder how the technology described in the story will be used for education.  Card put gamification in the story which educational professionals are discussing today.

So this famous SF story provides lots of ideas to think about long after it has been read.  This is real Science Fiction.]]>
http://www.lunch.com/forbidden_planet/reviews/book/UserReview-Ender_s_Game-121-1388152-233523-The_End_Game_of_Science_Fiction.html http://www.lunch.com/forbidden_planet/reviews/book/UserReview-Ender_s_Game-121-1388152-233523-The_End_Game_of_Science_Fiction.html Wed, 13 Feb 2013 02:40:47 +0000
<![CDATA[ Return To A Galaxy Far, Far Away with 'The Last of the Jedi']]>

When was the last time you enjoyed a trip to the galaxy far, far away?  There are – literally – thousands of tales told in the Star Wars universe.  Beyond the movies, you’ve got an incredible TV series running right now (STAR WARS: THE CLONE WARS), not to mention the seemingly endless run of comic books (thank you Marvel and Dark Horse!) and hundreds of paperbacks.  Now, the novels are well on their way toward being converted into the digital format, which only means you’ve no longer any excuse to delay a return to a time long ago.  And there’s something for everyone – young and old alike – that’s waiting to be discovered.  All you have to do is crack open a book and read the first page to start your journey, so I ask you: has there been a better time to be a Star Wars fan?
 
(NOTE: The following review will contain minor spoilers necessary solely for the discussion of character and plot.  If you’re the kind of reader who prefers a review entirely spoiler-free, then I’d encourage you to skip down to the last paragraph for my final assessment.  If, however, you’re accepting of a few hints at ‘things to come,’ then read on …)
 
Life as he knew it has changed for Obi-wan Kenobi.  The Jedi Knights have been destroyed – the inevitable outcome of Emperor Palpatine’s Order 66 – and the worlds of the Republic have fallen into chaos.  All that holds the fragile union together is the might of the galactic Empire, and the ruling Sith Lords of Palpatine and Darth Vader indeed rule using their greatest strength: fear.
 
THE DESPERATE MISSION opens a few years after the events depicted in the motion picture, RISE OF THE SITH, with Obi-wan now living in exile on the planet Tatooine under the name of ‘Ben Kenobi.’  As he faithfully promised Yoda, Ben now spends his days watching a young Luke Skywalker grow up on the homestead belonging to his aunt and uncle, Owen and Beru Lars.  However, Ben senses a disturbance in the Force when, on a chance trip to Mos Eisley for supplies, he learns that a former/fallen Jedi named Ferus Olin is still alive but appears to be in great danger.  After some debate, Kenobi decides it’s time for him to take one last desperate mission on behalf of his Order; he leaves his duties on Tatooine in Qui-Gon’s hands, and he spirits off to the world of Bellassa to help his friend-in-need.
 
Scholastic readers have plenty to delight over in MISSION.  It’s a noble entry into the worlds created by George Lucas, and author Jude Watson certainly delves deeply into the mind of Kenobi (his thoughts on the state of the Empire, his fears of what happened and what might lie ahead, etc.).  The man has had to come to grips personally with whatever role he may’ve played in Anakin Skywalker’s downfall, and his meditation on the subject has left him feeling somewhat flawed.  He’s gotten over questioning why he didn’t see the event coming, and, instead, he’s set himself on a course to achieve a new balance to the Force that Yoda believed could and would transpire some day (once Luke and Leia come of age).  In fact, I think Watson has done a stellar job showing how Kenobi probably evolved from the events of the Prequel Trilogy and set the character well on course for the man he’d become in the Original Trilogy.
 
I find it no surprise – after doing some research – that many adult fans of Star Wars have ventured into these books and found some welcome enjoyment.  Watson gets terrific mileage out of the existing Star Wars history – there are plenty of references to characters and events of the Prequel Trilogy, and there are cameos by even some folks who’ve not yet matured into the prominence they’ll have in STAR WARS: A NEW HOPE and THE EMPIRE STRIKES BACK.  It’s easy to see (under Watson’s influence) how Kenobi accepted this challenge and made it a personal quest to help put the galaxy back on the road toward healing.  No doubt, the last of the Jedi saw this as ‘his destiny.’
 
Plus, MISSION comes to an end with a smashing theatrical cliffhanger – just like the best Star Wars movies did – so major kudos are awarded for knowing exactly what the audience wants and delivering a grand set-up for things-to-come in the next installment.
 
STAR WARS: THE LAST OF THE JEDI #1: THE DESPERATE MISSION is published by Scholastic Paperbacks.  While it’s intended for young readers (probably fifth grade and up, though I could be wrong on the age specifics), it’s still readable for teens, adults, or the Star Wars fan of any age.
 
RECOMMENDED.  It’s nothing all that fancy, but STAR WARS: THE LAST OF THE JEDI #1: THE DESPERATE MISSION is a good read – a solid entry by author Jude Watson for young readers into the Star Wars universe.  The galaxy far, far away is a much different place for Obi-wan Kenobi than it has been for years.  The Jedi are all but gone, but, as he carries on waiting for ‘a new hope,’ he’s given a mission by his mentor from the beyond – Qui-Gon Jinn – that just might prepare him for events to come.]]>
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<![CDATA[Star Wars Quick Tip by FreeDom4]]> http://www.lunch.com/forbidden_planet/reviews/movie/UserReview-Star_Wars-121-1651744-232469.html http://www.lunch.com/forbidden_planet/reviews/movie/UserReview-Star_Wars-121-1651744-232469.html Thu, 31 Jan 2013 07:21:24 +0000 <![CDATA[ Worth reading for everyone]]>
Zeddy lives with his parents, Zane and Zadie. The world is under the control of the fascist International Government. All citizens have to check the computer each morning to see what new laws have been imposed overnight. Instant adherence to all new laws is expected. The penalty for non-adherence is to be taken away by the International Police, and never seen again.

One day, while walking the dog, Zane vanishes. He is a scientist who recently completed several months of work for the IG, so the first thought is that they have kidnapped him for reasons of their own. Zeddy shows great math and science abilities, which the family keeps quiet for the same reason. Any smart children are taken by the IG for their own purposes, and never seen again.

Zeddy asks Zadie if they really are free in this society, and is taken to a secret room in their house, which he never knew existed. It is filled with books, the possession of which is very illegal. Zadie reads Zeddy the story The Count of Monte Cristo. A neighbor, who happens to be a witch, tells them that they must undertake a harrowing journey to be re-united with Zane. Fake travel documents are provided; one wrong move and the International Police will make them disappear, permanently. A local professor is asked to go with them. He is in trouble with the Police because of a previous "accident", from whom they barely escape.

This is a really good Young Adult/dystopian story, akin to "1984." It is worth reading for everyone, young and old.]]>
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<![CDATA[ Who's Hungry?]]>
The evil empire in The Hunger Games is called Panem, which was once North America. Panem has a big, shining Capitol where, of course, all the high-ups live, wallow in excess, and don't have to fulfill the obligations laid on the ordinary people of Panem. Panem itself is twelve districts, each with a specific purpose in running the Capitol, which doesn't even send out thank-you cards for the efforts. (It used to be 13, but the mythological District 13 was wiped off the face of the Earth in the last revolution, and not everyone even believes it existed at all.) No, siree! It isn't like The Capitol just forgot about the districts, though, because they do send acknowledgement once a year in the form of The Reaping, a human selection pool with shades of Shirley Jackson's famous short story The Lottery in which a boy and a girl from every district between the ages of twelve and 18 are selected to compete in a popular event called The Hunger Games, a fight to the death. The winner's district gets extra food and supplies, and the winner gets rich. The Capitol plays up The Hunger Games like some great sporting tradition akin to the Super Bowl, and some districts - namely the ones that act as lapdogs to The Capitol - actually buy into that perception, producing athletes known as "Careers" who have trained for the games for their whole lives. Other districts see The Hunger Games for what they really are: A form of control. Attendance at The Reaping is mandatory, watching the games themselves is also mandatory, and The Capitol uses them to assert its dominance and remind the districts of what can happen to the people of Panem if they don't fall in line.

Enter the Everdeen family. Their mother, older daughter Katniss, who provides for them since the father was blown up in an accident with a leftover war land mine, and younger daughter Primrose, eligible for The Reaping for the first time this year and scared of her shadow. There are ways to minimize the chances of having your name drawn from The Reaping, and Katniss and Primrose have used all of them to keep Prim out of The Hunger Games. So when Prim's name comes up as the girl Tribute anyway, Kat doesn't allow her fearful younger sister visit The Capitol to compete and sacrifices herself in Prim's stead.

The Hunger Games focuses on the games themselves. We enjoy the viewpoint of Katniss, first-person, present-tense. This viewpoint gives the book a sense of authentic urgency. Katniss has her views on Panem, The Capitol, the Careers, her opponents, and other things, but she's living with an immediacy which doesn't give her a whole lot of time to think about much else. She'll complain about The Capitol and how unfair The Reaping is later; right now, she has to figure out where her next meal during the games is coming from. We are given just enough dialogue to know how her world works, so most of what she's saying are her descriptions of her own immediate actions. This is also good for the book's pacing, so even though there are flashbacks and sidetracks, it never feels quite as long as it is. The viewpoint also gives us a glimpse of the way Katniss keeps strategizing, making everything up as she goes along, wondering why her opponents are performing their actions for what reasons, and thinking up the various ways she should respond, or her next course of action.

It helps that most of the book takes place during the games themselves. It goes by in three arenas: Katniss's district - twelve - The Capitol, and The Hunger Games arena. District Twelve is where The Reaping takes place. The Capitol is where Katniss is prepared and advised and mentored, and the arena is a giant wilderness area where the games themselves occur.

The world The Hunger Games takes place in seems to be some weird blend of science fiction and fantasy. Collins seems to be writing in solutions to Katniss's various obstacles as they are convenient to the plot, not necessarily to the obstacles themselves or or the character. It's established that in the arena, when things are sent by sponsors, they just appear out of thin air. The Gamemakers give The Hunger Games an incorporeal, godlike presence; they control the games through controlling many of the conditions taking place within the arena, most notably the weather. It's never explained how they do this, and we only get a half explanation as to why they do it. When one of the Tributes dies, a cannon is always set off immediately after their death, and a hovercraft suddenly materializes and removes the body. Maybe the other two books in the trilogy explain the how, but The Hunger Games leaves us to believe The Gamemakers are little more than some supernatural entity. It has a feel of convenience to it, so Collins can get Katniss out of anywhere for free.

Every book has to have a love story, and Katniss starts out with her hunter friend Gale. Well, there's one notable exception to the love story between Gale and Katniss which makes it different from most: They're not actually in love, and don't think of each other in that way, and Katniss never even hints that she sees Gale as a husband. Gale is really a more arbitrary character in The Hunger Games. I understand he plays a bigger role as the series continues, but he really doesn't show up beyond the chapters after The Reaping. Katniss gets to take to the arena with a District Twelve Tribute named Peeta, a baker's kid who can lift a lot of weight. Peeta proclaims his lifelong crush on Katniss during the pre-game interviews, which annoys Katniss because she thinks it's a ploy for him to win more sponsors. The little love story between Katniss and Peeta is the worst thing about The Hunger Games. Their story has to play out in the arena, in front of all of Panem, with Katniss strategizing through all of it. We never are able to figure out just what Katniss thinks of Peeta - at times, she comes off like she's using him to win, relying on the aw factor to win sympathy. At other times, she speaks like she's developing feelings for him. Generally she is just very confused about Peeta. Not just her feelings for Peeta, but Peeta himself, and this makes her less endearing.

The book slows down, in fact, because of an extended scene between Katniss and Peeta where the two of them stay in a cave, and Katniss tends to some nasty wounds Peeta incurred. The whole scene drags out for several chapters, and it seems that all of Katniss's immediate thoughts revolve around Peeta, her feelings for Peeta, what Peeta could possibly be trying to pull, and other things of that nature. It oesn't do anything to enhance the story, and the whole book could probably have been cut by about 50 pages without it.

The Hunger Games will strike a resonant bone with paranoid types, but in the end it's good entertainment. Cultural commentary may vary depending on the reader. I loved the movie based on it, and the book fills in a few details not explained by the movie, which makes it all the more interesting. It's a good read, a quick read, and you won't have any regrets about it later.]]>
http://www.lunch.com/forbidden_planet/reviews/book/UserReview-The_Hunger_Games-121-1670173-230925-Who_s_Hungry_.html http://www.lunch.com/forbidden_planet/reviews/book/UserReview-The_Hunger_Games-121-1670173-230925-Who_s_Hungry_.html Thu, 20 Dec 2012 15:44:33 +0000
<![CDATA[ This will make a great movie]]> Army guys might dig this book, I, on the contrary couldn’t even finish it! It reminds me of World War Z: an oral history of the zombie war because they are both told by different voices around the world narrating the events leading to the zombie war and in the case of Robopocalypse, the robot rebellion. 

I found the book very army like and technical. Also, if saw the I, Robot movie with Will Smith you already have an idea about what robot rising is about and might enjoy this book. 

Why did the robots rebel? How does it end? Only God, Wilson and those who could stomach to finish the book know! Because I gave up before my eyes went robotic on me and rebelled to read anymore.

Steven Spielberg is making this book into a movie which I think will be awesome because it stars Chris Hemsworth and you know how hot this Australian guy is :- ) and being the latest Midas of Hollywood everything he acts in turns into gold.
]]>
http://www.lunch.com/forbidden_planet/reviews/d/UserReview-Robopocalypse_by_Daniel_H_Wilson-121-1845574-230522-This_will_make_a_great_movie.html http://www.lunch.com/forbidden_planet/reviews/d/UserReview-Robopocalypse_by_Daniel_H_Wilson-121-1845574-230522-This_will_make_a_great_movie.html Tue, 11 Dec 2012 13:08:02 +0000
<![CDATA[ Very boring and slow]]> I was so looking forward to reading this book. Pia was born in a secret lab deep in the jungle of the Amazon. She’s born perfect. She doesn’t get sick, her skin is like that of Superman – can’t be pinched by needles, she doesn’t grow old-er, she is super smart and she is soon to become a scientist to help make others like herself and help create the perfect new race.

There is also Eio, a boy from a nearby village who Pia meets one night when she escapes the lab and ventures into the jungle. They fall in love and he urges Pia to leave the lab and run away with him.

For me, the concept of immortality is a very interesting one. Unfortunately, the book is very simple and kind of black and white to read. 

A few points are: 
1) It is never fully explained how Pia was made. She has a father and a mother but, was she born naturally? Was she a normal baby? Did she grow up like regular kids do or kind of like that movie Splice?
2) It looks like everyone who lives in this lab/facility called Little Cam has been there since they were… 15? How is that?
3) Pia is supposed to be this super smart girl but her reasoning and dialogue seem pretty dumb to me. 
4) There is a secret room where Pia is forbidden to go… why?
5) Others who tried to escape where “discouraged” from ever doing so… What is really going on in Little Cam?

I never really found out what Little Cam is about. Why or who people were chosen to live there, why you couldn’t ever leave, what kind of lab or experiments were taking place… oh! I just didn’t find any sense to the story other than bring Pia and Eio together, create a love story and give it a happy ending. 

I guess the dialogue between Pia and Eio is dull because English is Eio’s second language. But for God’s sake! Did it have to be that dragging and boring? 

I didn’t feel any momentum rising in the book. I didn’t feel any sense of adventure either (as the book is cataloged under ‘adventure’). I didn’t feel any type of connection to Pia or anybody else. 

What I liked: I liked the general idea of the book and the ending. It was very interesting discovering where Pia’s perfection came from!
]]>
http://www.lunch.com/forbidden_planet/reviews/d/UserReview-Lectus_Origin_by_Jessica_Khoury-121-1843185-230240-Very_boring_and_slow.html http://www.lunch.com/forbidden_planet/reviews/d/UserReview-Lectus_Origin_by_Jessica_Khoury-121-1843185-230240-Very_boring_and_slow.html Sat, 1 Dec 2012 01:49:49 +0000
<![CDATA[ The Mote in Man's Eye]]> The Mote in God's Eye is a better science fiction book than many SF books that are more famous.  This would include 1984, Fahrenheit 451, Neuromancer and many more.

Although it might have been guessed at in 1974, when Mote was published, the fundamental allegory is much more obvious now.  In 1974 the world population reached 4 billion.  We are now at 7 billion.  Although there were oil embargoes in 1974 no one was talking about Peak Oil.  No one was talking about Anthropogenic Global Warming.  Well it has been 38 years since we heard about the Moties and we have met the enemy and the Moties are us.

This tale is set 900 years in the future.  Mankind has discovered faster than light travel and explored and colonized hundreds of worlds but no intelligent life had been found, until now.  The Moties are in an unusual stellar location and consequently trapped in their own solar system.  But the Moties have a devastating biological problem, they cannot hold their population in check.  So they have gone through uncounted rises and falls of civilizations and used up much of their systems natural resources.

Of course they do not explain all of this to their visitors and the humans have to figure out what is going and how much of a threat the Moties actually are and come up with a strategy for dealing with it.  But even Robert Heinlein said this was one of the best first contact stories ever written.  But in the 21st century that is not what it is about.

What will we do with another billion people taking the total population to double what it was in 1974?  What will we do if the climate gets worse in the ten years it takes to grow that extra billion?  What if climate change makes it more difficult to feed that extra billion?

Are we the Moties waiting for our technological civilization to come apart?  This is more real, immediate and important than 1984 and Fahrenheit 451.  If  the choice comes down between kill or starve what will most of us do?

I am not the only reader to see this in The Mote in God's Eye.

http://barkingrabbits.blogspot.com/2008/04/m...by-larry-niven-and.html

This would go well with The Long Tomorrow.  Thought provoking about truly possible human futures.]]>
http://www.lunch.com/forbidden_planet/reviews/d/UserReview-The_Mote_in_God_s_Eye-121-1500791-229956-The_Mote_in_Man_s_Eye.html http://www.lunch.com/forbidden_planet/reviews/d/UserReview-The_Mote_in_God_s_Eye-121-1500791-229956-The_Mote_in_Man_s_Eye.html Sun, 18 Nov 2012 23:02:11 +0000
<![CDATA[ Ivan Vorpatril's Revenge]]>
So Lois Bujold has finally created a novel centered on Ivan.  Ivan does in one book what takes Miles three and causes more problems for ImpSec in one book than Miles did in nine.  It took the three stories, Komarr, A Civil Campaign and Winterfair Gifts for Miles to meet the girl, woo the girl and marry the girl.  Ivan does all that in six chapters and then things get interesting.  Of course he gets help from renegade Jacksonians and Miles never worked with them.

The tale begins with Ivan minding his own business on Komarr.   The troublemaker from A Civil Campaign, Byerly Vorrutyer, turns up to maintain his reputation.  He wants Ivan to meet a pretty girl.  How can Ivan object to that?  Of course Ivan knows there must be a catch.  But the trouble is not even Byerly knows how big the catch is.   Wait, Komarr is where Miles found his woman.  All trouble starts on Komarr. 

Thus begins the chain reaction with Ivan playing the role of pinball.  Every bounce makes a certain degree of sense but it just leads to more trouble.  Ivan helps Jacksonians invade Barrayar but of course they lie about why they want to do it.  Never trust a Jacksonian.

Oh, you don't know what a Jacksonian is?  That is the problem with this book.  You need to read at least half a dozen books preceding this one in the series to understand most of the nuances of this book.  Fortunately Komarr and A Civil Campaign are as good or better than this one.

A Civil Campaign is somewhat of a comedy like this one but this has a higher slap-stick factor and is more linear without intersecting side plots involving insects and sexual politics.  Without reading ACC Byerly is an unknown quantity and jokes about his no account cousin will go over the reader's head.  But Komarr and Mirror Dance must be read to comprehend ACC and Memory to explain Komarr and some of this book too, and Brothers in Arms to explain Mirror Dance.  I guess you should get Cordelia's Honor and start at the beginning to deal with the whole Vorkosiverse.  Skip Cryoburn until after reading this one though.

Most of the series is worth reading and this book is among the better and funnier ones.

http://www.lunch.com/reviews/d/UserReview-Vo...s_by_Lois_McMaster.html]]>
http://www.lunch.com/forbidden_planet/reviews/d/UserReview-Captain_Vorpatril_s_Alliance-121-1842333-229901-Ivan_Vorpatril_s_Revenge.html http://www.lunch.com/forbidden_planet/reviews/d/UserReview-Captain_Vorpatril_s_Alliance-121-1842333-229901-Ivan_Vorpatril_s_Revenge.html Thu, 15 Nov 2012 17:00:26 +0000
<![CDATA[ Action adventure galore in a science fiction thriller]]>
Alix Nico is a nineteen-year-old rising star with ExOps, a covert organization that protects the U.S. from its enemies.

She's given an assignment to find out what happened to her father who was captured a number of years ago and was presumed dead.

This is a cat and mouse adventure where Alix travels to various places in the world, meets the enemies and does battle with them in spectacular fashion.

The story is well written and intricately plotted. Alix is a modern bionic woman who likes noting more than to kick butt. With the scientific advances to her body, she is able to dodge bullets and punch holes in cars.

The fans of science fiction will greatly enjoy this novel. Others will need to suspend their view of reality and be ready to go on an adventure.]]>
http://www.lunch.com/forbidden_planet/reviews/book/UserReview-Blades_of_Winter-121-1840172-229529-Action_adventure_galore_in_a_science_fiction.html http://www.lunch.com/forbidden_planet/reviews/book/UserReview-Blades_of_Winter-121-1840172-229529-Action_adventure_galore_in_a_science_fiction.html Wed, 31 Oct 2012 21:52:11 +0000
<![CDATA[ a disappointing end to the Ender quartet]]>
And then there's Children for the Mind.

Children for the Mind is a direct sequel to Xenocide. Unfortunately, it takes some of the weaker parts of Xenocide and runs with them. This book focuses on the newly created Val and Peter Wiggin. Even in Xenocide, Ender's creation of his siblings out of thin air while traveling faster than light always seemed a bit farfetched. Card veers far away from anything resembling scientific plausibility.

In resurrecting the pair, I think Card was trying to explore religious issues surrounding the soul, but his handling of the theme was unusually clumsy. The characters are actually described as reliant upon Ender's willpower, at risk of dying if he gets bored. Val and Peter think they're really just facets of Ender - except when they're not. I think some of the philosophical issues could have been better explored through the more conventional sci-fi technique of cloning.

The dialogue and characterization in Children for the Mind are at times a chore to read, sometimes even atrocious. The way Wangmu and Peter impress to elderly philosophers with rhetorical nonsense made my eyes roll. These two kids go looking for "the center of power" in the human government. The new Val is even whinier than the original and much of what she says doesn't even make sense.

I do like Card's characterization of the elder Ender. He comes across as a real person, perhaps a more sympathetic and believable character than Ender's ever been. His constant fatigue with life comes across powerfully. But he's an exception rather than the rule in this book. And the fact that most of his scenes are opposite his grating wife, Novinha, who has fled to a convent, doesn't help.

Overall, 2.5 stars. Feel free to stop reading the series at Xenocide.]]>
http://www.lunch.com/forbidden_planet/reviews/product/UserReview-Children_of_the_Mind_Ender_Quartet_Book_4_-121-1851679-232669-a_disappointing_end_to_the_Ender_quartet.html http://www.lunch.com/forbidden_planet/reviews/product/UserReview-Children_of_the_Mind_Ender_Quartet_Book_4_-121-1851679-232669-a_disappointing_end_to_the_Ender_quartet.html Thu, 25 Oct 2012 12:00:00 +0000
<![CDATA[ Really good story of an oppressive social system]]>
Martin Eduardo was taken off his family's merchant spaceship in his mid-teens. He was put into the contract labor system on the planet Julian, where he has spent the other half of his life (perhaps "contract labor" sounds a little less awful than "slave," but it amounts to the same thing). Among the first things a contract laborer, or "cot," learns is Do Not Fight Back. Any attempt at talking back to your contract holder, or trying to stand up for yourself, leads to an automatic beating. Any attempt to run away is complicated by the computer chip implanted in each cot's shoulder bone, which makes tracking easy. It also leads to a very public murder, in front of the other cots. Also, all cots are assumed to be lazy and lying, even when they are telling the truth.

Martin's contract has been sold six times in the past. He has a decent, but very precarious, relationship with Lord Strauss, his seventh Holder. Strauss is a lecturer at the local university, and finds that Martin actually has a brain, and knows how to use it. A number of times, Martin has sat outside classrooms, listening to the lectures. Strauss has Martin run some of his classes, which does not go over well with the other students. Martin is also kept around for other tasks, which take place in the bedroom, and behind closed doors.

A cot rebellion is brewing in the hills, but it's only a little more than rumors. As it begins to gain monentum, Martin has some serious deciding to do. He is very aware of the penalty for disobedience, but the penalty for obedience may be even higher. Does Martin get his chip removed, and join the rebellion?

This is a really good story about an oppressive social system. The author has also left room for a sequel. It will keep the reader interested, and, yes, it is well worth reading.]]>
http://www.lunch.com/forbidden_planet/reviews/book/UserReview-Broken_Slate-121-1837877-229338-Really_good_story_of_an_oppressive_social_system.html http://www.lunch.com/forbidden_planet/reviews/book/UserReview-Broken_Slate-121-1837877-229338-Really_good_story_of_an_oppressive_social_system.html Sun, 21 Oct 2012 18:30:31 +0000
<![CDATA[ An excellent piece of society building]]>
Noah is a rebellious member of high society. His mother runs a Domus, which is something like a family-owned multi-national corporation (but a lot bigger). She is not afraid to roll over people to get what she wants, and is a very dislikable person. Noah promises that he will deliver a datasphere to the right person. Meantime, and ecological disease called Circle Tide is ravaging the city, a disease that is fast-acting and deadly. Noah is afced with knife-wielding monks and a smart intelligence that wants him dead.

Rika is a Data gatherer (or data thief) whose expensive, and not-paid-for, neural improvements are failing. Her last chance to prove herself, and get out of debt, is to stop Circle Tide (simple, no?). But she has to steal Noah's datasphere.

The pair travel from the top of society to the bottom, accused of crimes thy did not commit. They seek clues to catch a murderer, and keep mankind from being destroyed by Circle Tide.

Here is an excellent piece of society-building. It has enough going on (virtual worlds where memories are stored, for instance) to satisfy anyone. This may not be a very fast read, but it is very much worth the reader's time.]]>
http://www.lunch.com/forbidden_planet/reviews/book/UserReview-Circle_Tide-121-1837862-229320-An_excellent_piece_of_society_building.html http://www.lunch.com/forbidden_planet/reviews/book/UserReview-Circle_Tide-121-1837862-229320-An_excellent_piece_of_society_building.html Sat, 20 Oct 2012 19:51:27 +0000
<![CDATA[ philosophizing on life]]> http://www.lunch.com/forbidden_planet/reviews/product/UserReview-Xenocide_Ender_Book_3_Ender_Wiggin_Saga_-121-1851690-232680-philosophizing_on_life.html http://www.lunch.com/forbidden_planet/reviews/product/UserReview-Xenocide_Ender_Book_3_Ender_Wiggin_Saga_-121-1851690-232680-philosophizing_on_life.html Mon, 15 Oct 2012 12:00:00 +0000 <![CDATA[Mystery Science Theater 3000 Quick Tip by RabidChihuahua]]>
Among my favorite episodes in this series are Manos:  The Hands of Fate, The Final Sacrifice, Future War, Invasion of the Neptune Men, and Hercules and the Captive Women.

If you love seeing really shitty movies getting made fun of, then this is the show for you.]]>
http://www.lunch.com/theremote/reviews/tv_show/UserReview-Mystery_Science_Theater_3000-638-1402970-228883.html http://www.lunch.com/theremote/reviews/tv_show/UserReview-Mystery_Science_Theater_3000-638-1402970-228883.html Mon, 8 Oct 2012 21:03:22 +0000
<![CDATA[ Will get the reader looking inside themself]]>
This is a short story (less than 2,000 words), but it will get the reader looking inside him- or herself. The quest for the meaning of existence is very normal and very broad. This is a prequel to a soon-to-be published novel, which is why it might feel like a well-done part of a story, instead of a complete story. Yes, it's worth reading.

(Available for free on amazon.com on October 4-6, 2012.)]]>
http://www.lunch.com/forbidden_planet/reviews/book/UserReview-Quexistence_The_Quest_For_the_Meaning_of_Existence_The_Dream_Begins-121-1836895-228778-Will_get_the_reader_looking_inside_themself.html http://www.lunch.com/forbidden_planet/reviews/book/UserReview-Quexistence_The_Quest_For_the_Meaning_of_Existence_The_Dream_Begins-121-1836895-228778-Will_get_the_reader_looking_inside_themself.html Thu, 4 Oct 2012 22:44:28 +0000
<![CDATA[ An excellent piece of writing]]>
The Kelanni live in a medieval type of society, and are ruled by an unseen being called The Prophet. The Keltar are the Prophet's judge, jury and executioner. They go from village to village, kidnapping in broad daylight, and taking the unlucky ones on a one-way trip to "serve The Prophet." Their actual destination is much more brutal, and more down-to-earth.

Alondo is a genius who has had some Keltar training. Lyall is a musician who plays a very special type of instrument. Shann is an orphan child whose parents are "serving" the Prophet. They learn that the Prophet's skin is actually white, and his blood is red (the Kelanni have green skin and tails). They are joined by Keris, an ex-Keltar who brings along a strange being named Boxx, who has custody of an even stranger machine. It allows the group to speak to a woman from several thousand years in the past, who tells them of a weapon that will stop The Prophet, once and for all. Getting to the weapon is the hard part.

After many days travel, they reach the Barrier of Storms, which certainly lives up to its name. Their first attempt to cross is unsuccessful, because forces loyal to The Prophet are hot on their trail. They eventually cross in a modified sailing ship. Shann and Boxx are separated from the others, and find themselves in a much more technologically advanced society (the two societies know nothing about each other). Along the way, Shann and Boxx learn some really interesting things about themselves and their respective societies. Are they successful in stopping The Prophet, and un-slaving their world?

Here is an excellent piece of writing. The author does a fine job at making the Kelanni seem human, even though they are not human. It is very much worth the reader's time.    ]]>
http://www.lunch.com/forbidden_planet/reviews/d/UserReview-The_Lodestone_Trilogy-121-1836547-228529-An_excellent_piece_of_writing.html http://www.lunch.com/forbidden_planet/reviews/d/UserReview-The_Lodestone_Trilogy-121-1836547-228529-An_excellent_piece_of_writing.html Mon, 24 Sep 2012 00:39:00 +0000
<![CDATA[ A good variety of stories]]>
There is a tale about a pitched battle that takes place in a diner, after closing time, among the condiments. A superhero named The Sentinel is getting on in years, with a wife and daughter who don't want him to go out each night, fighting crime.

A story is narrated by the only AI on Mars. It was part of a group of 2 AI's and 300 robots that were to build shelters for human colonists to start terraforming the planet. They hold a burial service for an early human rover found on the surface, rusted into uselessness.

Earth has become a ghetto, with all the rich people living in orbit or on the Moon. A man, and his family, build a rocketship in a junkyard, intending to head for the Moon, where everyone is free. England has a new weapon in its war against germany; witches and warlocks who knock enemy airplanes out of the air.

My favorite story takes place in near-future America. The US Army upgrades it soldiers with things like artificial eyes, and titanium ribs. The soldiers are supposed to re-enlist for two years to help pay for the upgrades. If they don't, the Army no longer provides maintenance for the upgrades, leaving them vulnerable to gangs who kill just to get the upgrades.

There is a good variety of stories, and they are all well-done. The reader will not go wrong with this book.]]>
http://www.lunch.com/forbidden_planet/reviews/book/UserReview-Crossed_Genres_Year_One-121-1836419-228401-A_good_variety_of_stories.html http://www.lunch.com/forbidden_planet/reviews/book/UserReview-Crossed_Genres_Year_One-121-1836419-228401-A_good_variety_of_stories.html Tue, 18 Sep 2012 15:50:14 +0000
<![CDATA[ no-no]]> I had read about how great this book is and how Mieville got inspired on Moby-Dick to write it that I thought I was actually going to enjoy it. But nope this one went to the list of ‘abandoned’ books that I won’t pick up again.

Sham Yes ap Soorap travels with a crazy captain who is obsess hunting for a the beast that took her arm. Yeap, in this one the captain is a she. One day they come upon a wrecked train that is just the beginning of something bigger and more dangerous.

The concept of the story is interesting but Mieville tries to deliver too much fantasy in such a complicated way that it just lost its appeal. 

What I liked: the drawings.

What I didn’t like: The writing. I’m just not a fan of so complicated & weird writing. He uses the symbol ‘&’ instead of ‘and’ and other things that should make the writing unique but that just confused me. ]]>
http://www.lunch.com/forbidden_planet/reviews/d/UserReview-Railsea_by_China_Mieville-121-1835376-227898-no_no.html http://www.lunch.com/forbidden_planet/reviews/d/UserReview-Railsea_by_China_Mieville-121-1835376-227898-no_no.html Thu, 30 Aug 2012 00:45:21 +0000
<![CDATA[ "Twenty-six miles across the sea, Santa Catalina is awaitin' for me." Song lyrics]]>
An expedition is formed with the U.S. Naval frigate Abraham Lincoln, under Captain Farragut. They are firm in their resolve to find this monster.

Professor Pierre Aronnax of the Museum of Paris had written articles about this phenomenon of a sea creature and he is asked to join the expedition, along with his man, Conseil and harpooner, Ned Land.

After being at sea and searching for this monster, there is a sighting, a boat is lowered with Ned and his harpoon, also with Pierre and Conseil. Ned tries to harpoon the object but their boat is overturned and in the swirling sea, the men are picked up by the submarine, the Nautilus, under Captain Nemo.

They are held in gentle captivity as the Nautilus travels the world-mostly under the sea except when they come up for air or to resupply. Nemo gives constant readings as to where the boat is and Pierre tells the reader some facts such as when they come upon a sunken ship that had riches in it.

The style of writing is dry and without much emotional comment. I found the writing to be so different from today that it was challenging to get into the story.

In addition, there are important innovations that Jules Verne had of this day, such as deep sea diving equipment. However, when the submarine is said to go 20,000 under the sea, this is more than the circumference of the world. 

I found the style of interest in seeing where literature and adventure fiction has come from in the last one hundred years.]]>
http://www.lunch.com/forbidden_planet/reviews/book/UserReview-Twenty_Thousand_Leagues_Under_the_Sea-121-1817646-227886-_Twenty_six_miles_across_the_sea_Santa_Catalina.html http://www.lunch.com/forbidden_planet/reviews/book/UserReview-Twenty_Thousand_Leagues_Under_the_Sea-121-1817646-227886-_Twenty_six_miles_across_the_sea_Santa_Catalina.html Wed, 29 Aug 2012 15:33:59 +0000
<![CDATA[ A pointless recall. A wooden version of nothing that could have been something.]]> Do you know that moment when you're trying somethingDo you know that moment when you're trying something you loved as a kid and it leaves you a bitter feeling but still "forcing" yourself to like it just because it was the thing you grew up with? That's the same thing with this Total Recall and I might add that it's a bit weird that I say this since I'm not really one of the people who consider the original film a classic. Sure I loved it as a kid, sure it has an interesting premise and it's fun to watch, sure it's maybe even original, but I never could get over it's silliness and a above mediocre execution. I can see the original film being a near classic but nothing more. Maybe just a retro sci-fi film that still lives thanks to it's nostalgia. However, it's still a film that needed a remake but not quite this one.
So I went into this film with pretty much decent expectations. Not even those were met because they basically took the Total out of Total Recall so this movie ended up being just a recall. But a recall for what? For who? What's the purpose? I don't know an answer but I know you should never enter someone's home just because they have a nice house. This film has some really good effects and visually, it holds that required realism of today even though everything was living under a rain of ashes and black smog. And I get the decision behind that, I get what they wanted with this dark world but I think they went overboard with it. They didn't made it beautiful or exciting. It was just the bad boring way... 



What's missed the most is the lack of Mars. Where is that gloomy and dusty red planet we all fell in love with back in the day? That's what made Total Recall so melancholic and colorful. That's what gave the original that dreamy quality. This one left Mars somewhere in a portrait and decided to tell the story on Earth. Everything revolves around these two large lands that were livable and the fast train that connects them. One is the futuristic ghetto-favela-looking like Colony (situated in Australia), home of our protagonist Douglas Quaid (Colin Farrell), and the other is the United Federation of Britain which looks like it's ripped straight from the 2019 Los Angeles. A lot of Blade Runner elements induced in this film, though none of them serves a real purpose, none of them contributes to the story or to the already poorly development of these characters. They even have a piano scene that is a total throw back to Blade Runner as well. If you watch this film... you'll see a lot more elements taken from movies like Blade Runner and even games like Fallout 3, than from the original source material. Everything here is a downgraded recycled version of something that's already been done three times better. The even bigger problem is when you have to know where the action takes place since they just show you a short shot of the whole city like you're supposed to figure it out in a matter of 2-3 seconds which side of the planet you're on. A lot of things like these that really bugs the viewer. You already have a boring world, a soulless world, why making it even more complicated?



The rest of the story? It's basically the same fiasco only this time with more cherries near the end. Maybe they wanted to make it more dramatic, more surprising, more mind-fu... Argh. Maybe they just failed in doing whatever they wanted to do because nothing really makes sense in terms of story-progress and directorial decisions. The casting was better because there's more talented people involved. Besides Colin Farrell as Quaid there's Kate Beckinsale as his wife Lori, Jessica Biel as Melina (Quaid's "spy maid"), Bryan Cranston as Cohaagen (Minister of U.F.B), and Bill Nighy as Matthias (leader of the Colony). All actors that in a movie like this would work much better than most of the people involved in the original film. However, Colin Farrell didn't have Schwarzenegger's chemistry nor in-born confusion. Our old Arnold was completely lost in the world you couldn't end up but cheering for the guy. Colin Farrell just takes the role and walks with it till the designated end. I'm not saying he gave a bad performance but he didn't was naturally confused about everything around him. He always knew what to do. He always smartly backfired and so on. As for the ladies present in this film, I could dig Biel more than Beckinsale since I still think Sharon Stone is unmatchable in that role simply because she was so erotic, sweet, lovable, and dangerous at the same time. Beckinsale is only hot and dangerous. But I guess the comparison is not really fair when we're talking about the one actress that could have made the world starve for her in the 90s. 


The action scenes were decently executed, well choreographed. Could have been better but it was still a smooth and clean to look at. There are some problem of logic though in this film, issues that big that when you're watching them you can't hold but to burn your physics manuals and take a pill to stop the headache. The soundtrack was totally off. I haven't seen in a long time a movie like this where they will play the constant fast and bubbly song all the time. It was like start-long pause-start-long pause. There was no dynamic to the score. Everything in it added to the whole tediousness. I wanted something that I could really enjoy, I wanted that bubblegum I used to love as a kid but what I got is the new one which sucks because they changed the recipe. I wanted nostalgia, I wanted the red and the yellow, the dreams and the charming hero. I wanted all of this and all I got was a wooden version of nothing that could have been something. 

If you look at it from a different perspective, Total Recall is not that bad of a film if the original wouldn't have ever been made. Since that is impossible in our reality then this recall was for nothing. It was/is totally pointless. 

Storyline/Dialogue: 6.0
Acting: 6.5
Technical Execution: 7.1
Replay Value: 5.0
===============
OVERALL: 6.3]]>
http://www.lunch.com/forbidden_planet/reviews/d/UserReview-Total_Recall_2012_film_-121-1832950-227779-A_pointless_recall_A_wooden_version_of_nothing.html http://www.lunch.com/forbidden_planet/reviews/d/UserReview-Total_Recall_2012_film_-121-1832950-227779-A_pointless_recall_A_wooden_version_of_nothing.html Wed, 22 Aug 2012 09:47:25 +0000
<![CDATA[ If Memory Serves....]]> Star Rating:


I could turn this review of Total Recall into a debate over which version of the film is better, but unless there are obvious gaps in idea, execution, and quality, I refrain from approaching remakes on that level. Paul Verhoeven’s 1990 film of the same name had particular traits that made it entertaining, and the same can be said for the 2012 reboot. I’m most appreciative of the one element common to both films, namely the concept of false memories being surgically implanted in the brain; the question of whether the events in the story are actually happening or are merely a technologically-induced delusion is ultimately never answered, and we’re left to wonder the extent to which virtual reality will someday extend. Is it possible that one day we will be unable to distinguish an authentic physical object from a computer simulation? Can it be that memory files will eventually be uploaded into and deleted from the human mind?
 
Loosely drawn from Phillip K. Dick’s short story “We Can Remember It for You Wholesale,” the film differs from its 1990 adaptation in that it doesn’t take place on Mars. Instead, it takes place on a future Earth rampant with extreme pollution and severe overpopulation. Following a societal and governmental collapse, the world is now divided into the United Federation of Britain, a domineering superpower, and The Colony, which today we refer to as Australia. In the former, the powerful and elite live in comfort. In the latter, all the workers are cramped into miniscule living quarters, which are restrictively piled into superstructures of staggered concrete and steel. The two are connected via a massive underground tunnel called The Fall, which actually bores through the Earth’s core; travelling past it, passengers experience momentary weightlessness as the gravity reverses itself.

                                               
                                                 
In The Colony, we meet a lowly factory worker named Douglas Quaid (Colin Farrell), who has been plagued with nightmares involving a woman and a failed escape attempt. By day, his job is to piece together law enforcement robots. Although he has been happily married to a woman named Lori (Kate Beskinsale) for seven years, his lot in life, coupled with his recent rash of bad dreams, has made him solemn and introspective. His dissatisfaction leads him to Rekall, an organization that specializes in implanting artificial memories of alternate lives in the minds of its clients. Quaid selects a secret agent package, believing himself in such a role. But before the procedure can begin, a Rekall tech (John Cho) analyzes his brain and discovers that he is an actual secret agent. Quaid has no idea where this accusation is coming from, but in due time, he realizes he has the quick reflexes and precise coordination necessary to take down an entire squad of policemen.
 
Panicked, he returns home to Lori, only to discover that she isn’t his real wife and that she now wants to have him killed. According to her, his name isn’t really Douglas Quaid, and every memory he has of being married to her and working at a factory were all implanted. He doesn’t have the chance to fully process this; he has to outrun the lethal Lori and the entire police force. He’s eventually approached by a woman named Melina (Jessica Biel), who claims his name is really Hauser and that he’s part of an underground resistance movement hell bent on bringing down the ruthless Prime Minister Vilos Cohaagen (Bryan Cranston). Quaid/Hauser follows a trail of clues, most provided by himself, in the hopes of finding out who he really is. He’s eventually asked to meet an elusive resistance figure known only as Matthias, thought by most to be nothing more than an urban legend.

                                               
                                                 
All this is told with a great deal of style. The production designs by Patrick Tatopoulos and the cinematography by Paul Cameron convey a grittier, filthier, murkier, less streamlined vision of the future. Large sections of The Colony have a distinct urban Asian market influence, and neo-noir scenes are repeatedly set by the addition of rain and wet neon-reflected surfaces. This could, perhaps, be an homage to Blade Runner, another film adapted from a Phillip K. Dick story. The more space-age designs are reserved for The Fall, a technological monstrosity that stretches the limits of plausibility but doesn’t actually break them, and for a highway system in which cars float over and under magnetic fields. Looking at them, one is reminded of Minority Report – again adapted from a Phillip K. Dick story.
 
True to its cinematic origins, Total Recall is also a pulse-pounding action thriller and a dazzling special effects extravaganza. Both are utilized in ways that set the film apart from the 1990 version. The violence, for example, is toned down to a level in which escapism is at last possible; it has shootouts yet doesn’t become a shoot-‘em-up, if you get my meaning. Admittedly, one of my issues with Verhoeven’s film was the gratuitous gore, which didn’t serve a purpose any higher than that of sickening spectacle. All the actors prove themselves adept at handling the stunt work. As for the performances, all I know is that, no matter what movie he’s in, Colin Farrell is an infinitely better actor than Arnold Schwarzenegger. This time around, there’s more at stake than a bodybuilder landing the lead role in a sci-fi movie – we can actually invest emotionally in a man who has had his memory erased.

                                                      ]]>
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<![CDATA[ Is it Your Mind or Your Choices That Make it Real?]]>
Remakes are surely meant to apply the premise to a more modern audience, to expand on its premise and perhaps improve on the original. There are a small number of remakes out there that I liked better than the original, and while director Len Wiseman’s “Total Recall” is not one of them, I cannot say that I did not enjoy this action-sci-fi thriller. Wiseman’s “Total Recall” is less of a remake but more of a re-issue, as there is no trip to Mars, no mutates, and takes more of a political and social commentary than an out-of-planet sci-fi romp.

                             Colin Farrell in "Total Recall."

                            Jessica Biel and Colin Farrell in "Total Recall."

In this future, much of the planet has been deemed uninhabitable after a war. The Earth has been divided into two sectors where humans can live. These are the United Federation of Britain where the rich and the fortunate live while the other is simply called The Colony where the less fortunate, common workers live. The only means of transportation between the two sectors is called “The Fall”, a large transport device that shoots pass the Earth’s core. There is some political tension between the two, as terrorism seem to be rampant.

In the colony, Douglas Quaid (Colin Farrell) is a common worker in a police robot plant, who lives with his wife, Lori (beauteous Kate Beckinsale). Doug has been bothered by his dreams where he has a different life, and these dreams prompt him to pay a visit to ReKall in the hopes of finding some satisfaction. But before ReKall can do the deed, Federal police bursts into the scene and Doug’s life will never again be the same. Doug is now set to try to find out the truth, as his efforts takes him into a ride that only a woman named Melina (Jessica Biel) may be able to help. What he finds is that he is more than who he believes he is, and the governing body that rules both the UFB and the Colony is about to unleash a sinister plan.

                         Colin Farrell in "Total Recall."

                        Colin Farrell and Jessica Biel in "Total Recall."

Wiseman’s movie may use similar characters, borrows some devices from the original and even has several sequences that pay homage to the original film, but this is far from a remake. The main premise of the film may be similar, but the themes have been changed. There is a very strong theme that applies to current events, as the film brings into the story a commentary about the rich dominating the poor, and how one governing body has this almost iron grip that controls the rest of the world. Land is the most important commodity in this world, and so, the rich and the fortunate are blessed with a land where technology is far more advanced, while the poor are left all crowded in a very small patch of land. I guess, the script by Kurt Wimmer and Mark Bomback was trying to relate to what is going on right now, as the rich seem to get richer and the poor just gets to survive.

The film does have some issues left undefined, and honestly, it was meant to be as such. The script also leaves about some questions, but they were easy to answer as long as you absorb what was going on in the film. Being a re-issue and a remake, the film can be a little predictable, even with its additions of twists and turns that makes it different. “Total Recall” is a film driven by its action sequences much like the original by Paul Verhoeven. The film is essentially a chase film as Quaid goes about his efforts to uncover the truth and to find out who he really is. There is a lot of gunfights, visually arresting stunts and hand-to hand combat that is sure to satisfy the action fan. There are even some robot cops and some cool gadgets that were indeed an expansion from the original’s gadgetry. The film’s visuals were also quite good and was a update to the original (but arguably not as clever), albeit some designs reminded me a bit too much of “Minority Report”. Regardless, there was something truly interesting the way the UFB differed from the Colony, it was almost as if it was an expression as to how one side were left behind by the other.

                           Kate Beckinsale in "Total Recall."

Kate Beckinsale in "Total Recall."  Kate Beckinsale in "Total Recall."

Farrell is no Schwarzenegger and he does not pretend to be as such. No, he doesn’t use that nose gadget to get that bug out of his head and only Arnold can pull off those wild facial expressions. Farrell was a competent lead, but he would be such a boring one if he hasn’t been supported by the driving presence of Kate Beckinsale (Underworld: Awakening). The plot was being driven by Quaid’s quest for the truth, and such a quest would be meaningless without a fine obstacle embodied by Beckinsale. Beckinsale plays the two roles played by Sharon Stone and Michael Ironside in the original movie and she does it so well that she just steals the show. Jessica Biel plays a more significant role than the original’s Melina, as she exemplifies the film’s moral stances. She is seen as the catalyst for the changes within the lead character. There is a strong female empowerment theme as Quaid is surrounded by two strong-willed women as they appeared to be so intent in opposing one another, expressed both by their actions and their commitment to their beliefs.

The film would be best described as “Bourne Identity” colliding with “I, Robot” all wrapped around designs similar to “Minority Report” that has the original’s core premise driving its story. 2012’s “Total Recall” has all the right stuff to entertain with its fast-paced, action-packed sequences and impressive visual effects. The film even left some questions hanging and leaves an open twist in its narrative. Is Carl Hauser truly a man who chose what he did, or was he someone who really lost touch with his own reality and true alliances? Some may see them as a plot pocket, but I think Wiseman meant for it to be decided by the viewer. While I am not sure if this remake was necessary, I have to admit that Len Wiseman has once again proven that he is a capable action director. “Total Recall” was a fun action romp and I guess I was just so happy to see Kate Beckinsale once again kicking some serious ass.

Recommended! [3 ½ Out of 5 Stars]

Poster art for "Total Recall." Poster art for "Total Recall."]]>
http://www.lunch.com/forbidden_planet/reviews/d/UserReview-Total_Recall_2012_film_-121-1832950-227086-Is_it_Your_Mind_or_Your_Choices_That_Make_it_Real_.html http://www.lunch.com/forbidden_planet/reviews/d/UserReview-Total_Recall_2012_film_-121-1832950-227086-Is_it_Your_Mind_or_Your_Choices_That_Make_it_Real_.html Tue, 14 Aug 2012 03:14:05 +0000
<![CDATA[ Looking at Ender's Game all anew]]>
If you read Ender's Game and liked it, definitely read this book. Then reread Ender's Game again to really appreciate Card's ability to retell a story and make it fresh.]]>
http://www.lunch.com/forbidden_planet/reviews/product/UserReview-Ender_s_Shadow_Ender_Book_5_-121-1851932-232936-Looking_at_Ender_s_Game_all_anew.html http://www.lunch.com/forbidden_planet/reviews/product/UserReview-Ender_s_Shadow_Ender_Book_5_-121-1851932-232936-Looking_at_Ender_s_Game_all_anew.html Mon, 23 Jul 2012 12:00:00 +0000
<![CDATA[ 'Anybody can direct but there are only eleven good writers." Mel Brooks]]>
Stephen King's tour de force, "11/22/63,"  describes that happening and when history is changed it creates unforeseen ripple effects.

Jake Epping is a high school teacher in Lisbon Falls, Maine. He earns extra money by teaching GED courses in adult ed. He's particularly moved by one of his student's papers. Harry Dunning, the school janitor, walks with a limp and has difficulty with mental tasks. His paper is about a day that changed his life and tells of when his father killed his mother, two brothers, put his sister in a coma and hit him on the head-causing brain damage.

Jake gives the paper an "A" and goes on to other things. Shortly thereafter, Jake's friend, Al Templeton, asks him to come to his diner. In the back, the pantry door opens into history.

Al and Jake discuss what beneficial thing could happen if history was changed. They decide that JFK's assassination would be the most beneficial event to change.

In order to test the theory, Jake decides to go back in time to 1958 to Derry, Maine when Harry Dunning's father was about to go berserk.

The book is a joy. Stephen King is a master of setting the scene so that the reader feels they are part of the story. As we listen to the old songs Jake tells us about and the hair styles and everything, we only have to close our eyes to put ourselves in the picture.

Jake takes on a new name and identification and makes himself part of the community. He gives people the idea that he's looking for real estate opportunities.  An interesting side line for King fans. People in the town of Derry, Maine, tell Jake about a number of children who have recently gone missing. These are facts from King's novel, "It."

This part of the story ends and Jake goes to the Dallas area at a time closer to Kennedy's assassination. He becomes a school teacher and directs a play, wins friends and changes children's lives-all,while he's planning how to stop Oswald from killing Kennedy.

Along with King's classic novel, "The Stand," this may be his best and most memorable book. Jake is well developed as a character. He's a likable teacher, the kind we remember as being the best we had.

King has also earned that place, among the best we have.

Don't miss this book. It will become a classic.]]>
http://www.lunch.com/forbidden_planet/reviews/book/UserReview-11_22_63_A_Novel-121-1789865-226860-_Anybody_can_direct_but_there_are_only_eleven_good.html http://www.lunch.com/forbidden_planet/reviews/book/UserReview-11_22_63_A_Novel-121-1789865-226860-_Anybody_can_direct_but_there_are_only_eleven_good.html Thu, 19 Jul 2012 17:31:56 +0000
<![CDATA[Spacedocks, Starbases and Space Stations.]]> Starships and Starfighters. But no matter how big and bad assĀ  Starships, (even Battlestars)might be there are still places they call home. Every science fiction series callsĀ them different, they may be orbiting a planet or are built into an asteroid. Some are called Starbases others Space Docks, but in general they perform the same tasks.

They are there to refuel or resupply ships, Transfer over new crew, upgrade orĀ repair ships, and many more. As cool andĀ awesome as starships are; they cant contiune to go one being cool and awesome with out these starbases.

So here is a list ofĀ  the Starbases and that help to make Starships so cool.]]>
http://www.lunch.com/forbidden_planet/Lists-121-3144-Spacedocks_Starbases_and_Space_Stations_.html http://www.lunch.com/forbidden_planet/Lists-121-3144-Spacedocks_Starbases_and_Space_Stations_.html Thu, 19 Jul 2012 02:08:36 +0000
<![CDATA[ They Are Only As Fun As You Make Them]]> Star Wars, there's a light side and a dark side to the convention world.  Here's a list of the good, the bad, and the ugly of science fiction conventions.

THE GOOD:
  1. You'll never feel more at home than you will at a convention if you're a nerd or geek.  Almost everyone who attends these things has, at one time or another, been an outcast, picked on, bullied, or laughed at for their love of things like comic books, Doctor Who, science, or anime.  At a convention, these things that you were picked on about will now make you the center of attention.  When you enter the doors of a convention, you'll automatically see things that make you feel like you have arrived at the one place that "gets" you.  You'll see other nerds dressed up like their favorite superheroes, smell old comic books, and get a glimpse at kids playing card games or posing for photos with booth babes and celebrities.  Two large displays featuring Batman and Superman welcomed visitors to the Wizard World New Orleans Comic Con.  When I saw these guys looming over the entrance, it made me feel like a kid again.
  2. Depending on the size of the convention and the amount of money put into it, you'll have a decent chance at meeting some of your heroes.  I've been to conventions that had less than 200 attendees and others that had thousands of people pass through their doors.  At all of these conventions, I was given the opportunity to meet some really cool celebrities (major and minor) and got to talk to them one on one.  I've met people like Ray Park, Doug Jones, and Peter Mayhew (Darth Maul, Abe Sapien, and Chewbacca, respectively), who play some of the most recognizable faces in all of science fiction.  I've also met a few folks like Vaughan Armstrong (a brilliant character actor who appeared in all of the Star Trek series except for TOS) and Dino Andrade (a voice actor who has portrayed numerous characters) who can easily walk around on the street and never get recognized.  Many of these actors allow you to take photos with them (it usually depends on the discretion of the convention), and all of them have autographed photos and other things for purchase.
  3. Costumes, costumes, costumes.  Many of the people who attend conventions go all out with their costumes.  Some of them work extremely hard to get their look just perfect.  These people will usually pose for photos if asked and almost all of them have no problem with fielding questions about their costumes and the work they put into it.  Over the years, I've gathered quite a few good friends who are costumers or cosplayers as they are usually referred to as.
  4. Vendors at conventions have just about anything under the sun for sale.  If you're looking for an old comic book, odds are pretty high that you'll find it or someone who can get it for you at a convention.  If you're more into collecting toys or items, you can find those for sale too.  Plus, at many of these types of conventions, comic artists will be on hand and you can actually comission them to draw up something for you on the spot!
  5. At larger conventions, film production companies and publishing companies will often have tables set up promoting upcoming films, books, comics, video games, etc.  They'll also usually have some freebies to hand out as well.  I've snagged quite a few movie posters, t-shirts, books, beanies, and other goodies for free from these companies.  Also, many of these companies offer exclusive items you can only get at the convention itself!
  6. For such a large group of socially awkward individuals, attendees at comic and sci fi conventions are quick to become loyal friends.  I've made quite a few over the years, and I only get to see many of them at conventions.
  7. All of the conventions offer panels and workshops that introduce, challenge, or entertain con goers to numerous things.  I've been part of panels on the subject of Doctor Who, as well as come up with almost all of the questions for a game of Sci Fi Jeopardy.  There are also costuming panels, writing panels, and panels on publishing and film production, among other things.

THE BAD:
  1. Crowd size can be a terrible experience for many con goers.  Many of the larger conventions can easily see 5000 or more crammed onto the convention floor at one time.  This can lead to flared tempers, high temperatures (which lead to smelly con goers), and long wait times in lines that can literally wrap around the building.  If you don't like large crowds, you might want to stick to smaller conventions that bring in less than 500 people or so.
  2. Costumes, costumes, costumes.  Sure, I said that costumes were a good thing, but they can be a bad thing as well.  Many of these costumes cover the costumer's entire body, which can lead to sweating, which leads to stinking.  On the other end of the spectrum is the fact that many of the cosplayers wear costumes that barely cover any of their bodies, which can lead to wardrobe malfunctions (both male and female), or the risk of seeing a person dressed as Slave Leia who might not necessarily be able to pull it off.  Look, I have no problem with people wearing skimpy costumes, but the hard truth of the matter is that some of us (myself included) are a bit thicker than the average joe and if we show up in a skimpy costume, we might draw unwelcome or nasty remarks.
  3. While cosplayers dressed up like Chewbacca do have a decent excuse for smelling like a wet dog, a lot of other con goers don't.  Yes, a lot of people who attend conventions are used to staying up all night playing video games and NOT taking a shower until late into the next day.  That's fine with me if you're at home, but when you attend a convention, use a little common sense when it comes to personal hygiene!  I was warned about "con funk" before attending my first convention, and laughed it off for a bit, but when I arrived at my first convention, I was bombarded by the sweaty stench of a young lad who had only been at the convention a few minutes before I got there.  He was the first of a large amount of smelly folks in the room.  It amazes me how many con goers pride themselves on being highly intelligent and many of them are top scientists, doctors, writers, etc. in whatever field they choose.  However, it completely amazes me at how little these people seem to know when it comes to something as simple as soap, water, deodorant, and toothbrushes. 
  4.  Outside of the smelly people, there is also a group of fanboys and diehards who believe that their favorite superhero, TV series, film series, author, etc., is the best and you can tell them no different.  These guys are extremely snobbish about whatever it is they are into.  They are nerd bullies, and heaven forbid you happen to say that something they love just isn't that interesting and they overhear you.  I hate to say it, but the most snobbish fans in the lot are almost always Star Trek fans.  You'd swear Gene Roddenberry is Jesus Christ the way some of them talk about him.  Personally, I like to get them riled up.  I like Star Trek just as much as the next guy, but I love Star Wars and Doctor Who.  When I hear one of the snobs blabbering about the Borg and how "awesome" they are, I always like to remind them that the Borg are actually a ripoff of the old Cybermen from Doctor Who.  They get furious.  They start pontificating on how the Borg actually improved upon the idea behind the Cybermen (I'm not making this up.  It actually happened to me TWICE at one convention) and how Doctor Who uses "junk science" to resolve each episode (It is science FICTION, right?).  What really gets them going, though, is when I say that Han Solo or Luke Skywalker could whip Jim Kirk's tail or that Vader is a much more interesting villain than Khan!  For some reason, Star Wars really gets under snobbish Trekkies' skin, and I love to push their buttons.  I guess I'm a lot like them in my own way, except that I always attack them and not the poor kid who loves Jar Jar Binks.  We were all bullied and picked at when we were younger.  Can't we just all get along at the convention?

THE UGLY:
 

  1.  While most of the "bad" things I listed above were put there for humor's sake, there is a dark side to conventions.  It begins with price gouging.  Everything is overpriced at conventions, from autographs to limited edition Space Ghost action figures.  Memberships to these conventions can be a bit pricey too.  Depending on which membership level you want to purchase, prices can range from $20 to $40 and shoot up well over the $250 mark.  This doesn't include hotel, food, and travel expenses, so plan ahead!
  2. There's always the chance that you'll meet a beloved hero on a bad day.  While 99.9% of all of the actors, authors, and artists who attend these events are wonderful to talk to, some of them can be very grumpy as well.  Without naming names, I'll say that I witnessed quite a few people get disappointed by an actor who portrayed a beloved superhero at a recent convention.  Luckily for the convention, this one bad apple didn't spoil the whole show, as there were other celebs there who went above and beyond to make sure that fans had a good experience.
  3. Believe it or not, there are a lot of people who put on conventions that hate people who put on other conventions.  I've both witnessed this hatred and been on the receiving end of it as well.  The reasons for such hate between fellow nerds ranges from people trying to actually steal the rights to a convention from someone to former members of one convention breaking away from another and putting on their own show.  It's very much like a soap opera, and can be quite sad at times.  As a result of this, I've stepped away from the convention I was formerly the vice president of, as I got very tired of the high levels of immaturity I was witnessing. 
  4. Smaller conventions will often host convention parties or room parties at hotels that can get very adult in nature.  I've personally witnessed relationships fall apart due to the actions of people at these parties.  I've also heard nightmares about people waking up in places and not knowing how they got there.  Just keep a level head on your shoulders and stay out of situations where you might end up regretting your actions.
In all honesty, the good greatly outweighs the bad at science fiction conventions.  The "ugly" I listed is very extreme and doesn't happen that often, but it DOES happen.  I personally love going to conventions and see no reason to stop attending them.  If you've never been to a convention before and love things like sci fi, comics, and horror, I highly recommend you check one out.  They can be really fun, so long as you avoid as much of the "bad" and "ugly" that I've listed above.]]>
http://www.lunch.com/forbidden_planet/reviews/d/UserReview-Science_Fiction_Conventions-121-1830390-225047-They_Are_Only_As_Fun_As_You_Make_Them.html http://www.lunch.com/forbidden_planet/reviews/d/UserReview-Science_Fiction_Conventions-121-1830390-225047-They_Are_Only_As_Fun_As_You_Make_Them.html Mon, 2 Jul 2012 20:19:38 +0000
<![CDATA[Starships Named Prometheus]]> woopak_the_thrill's review for the new Prometheus movie. Specifically the part where he said "The engineers are huge, they stand around 8-10 feet tall and appeared quite intimidating."

Yes I know he said Engineers but for some reason I thought he was refering to the Prometheus's Engines. One thing lead to another and Boom Here it is. All the Starships I could think of named Prometheus. Enjoy.]]>
http://www.lunch.com/forbidden_planet/Lists-121-3136-Starships_Named_Prometheus.html http://www.lunch.com/forbidden_planet/Lists-121-3136-Starships_Named_Prometheus.html Tue, 12 Jun 2012 16:48:19 +0000
<![CDATA[ Prometheus]]>




It is tough to tell what, if anything anyone has heard about Prometheus going into it.  The biggest talking point of the movie though is that Prometheus is a prequel to Alien.  But I suggest you get that idea out from your head.  Any fan of the original will remember how beautiful and spine chilling that movie was.  Alien deserves to go down as one of the best science fiction movies of all time.  Prometheus really isn't anywhere near that level of excellence but it certainly stands on its own as a really good movie.  Ridley Scott make his return to science fiction in his latest movie Prometheus as one space crew attempts to go and meet its maker.

 

Of course there are nods and references to the original movie, but this truly is its own movie.  One of the biggest differences being the way the scares come at you.  In the original Alien, the movie was steeped in silence and that is where the terror came from, the feeling of isolation while fearing for your life.  Where the original movie thrived in the silence, Prometheus relies more on action. In this movie Scott has adapted to the times and includes monsters popping out of nowhere, grissley violence and true to the franchise one moment sickeningly similar to the original (and actually a better made sequence).  You can hardly blame Ridley Scott for the shift in tone from the original movie, a film like Alien probably would not be as successful as it was then because the audience demands certain level of pacing.  You need to hook an audience quickly or they could just as easily go to their phones and start trying to find out whats happening after the movie.  While it would be unfair to expect an outcome like Alien when the movie needed to be made to appeal to modern audiences, it does a wonderful job telling its own story.

 

 

Visually the movie is striking.  Scott uses 3-D well here and enhances his project and really makes his visuals pop.  He doesn't appear to be throwing it in there just to add to the weekend gross, he uses it effectively and seamlessly to  enhance his project.  In fact all of the technical aspect of the movie are stunning.  Nothing seems out of place and it is hard to think that even the wildest imagination could have crated a more fitting landscape to the movie.  And while some of the movie needs to be computer generated he films as much as he can using live action, and using this technique always allows the movie to come to life, even if it is taking place trillions of miles from Earth.

 

True to the franchise Scott gives us two strong female leads in Noomi Rapace, from the Swedish version of The Girl With The Dragon Tattoo series, and Charlize Theron who will be competing against herself in Snow White and the Huntsman.  Rapace plays Elizabeth Shaw, one of the scientists who discover alien drawings and believe they will help answer man's greatest questions, where did we come from?  She does all that is asked of her and is a completely believable hero.  Backing her research is Meredith Vickers, played by Theron, who has her own agenda on this space trip.  She is cold and calculating in this movie, and leaves nothing to chance, and much like Snow White plays in intimidating force very well.  The other stand out character in the movie is David played by Michael Fassbender who reminded me more of HAL from 2001: A Space Odyssey  than anything else.  Another perfect piece of casting, despite his character having no emotion he is able to play every feeling perfectly from dry humor to the subtle threat.

 

Independent of anything else this is a really good movie.  In fact some of the weaker parts of the movie come towards the end when they try and tie the movie back to its 1979 counterpart. But had the movie not had the backing of the original I doubt there would be so much excitement surrounding this project.  Prometheus does a better job standing alone as an independent movie, than any prequel has done recently.  B+

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http://www.lunch.com/forbidden_planet/reviews/movie/UserReview-Prometheus-121-1799750-224652-Prometheus.html http://www.lunch.com/forbidden_planet/reviews/movie/UserReview-Prometheus-121-1799750-224652-Prometheus.html Fri, 8 Jun 2012 17:54:49 +0000
<![CDATA[Tatooine (planet) Quick Tip by BaronSamedi3]]> http://www.lunch.com/reviews/d/UserReview-Tatooine_planet_-1520709-224605.html http://www.lunch.com/reviews/d/UserReview-Tatooine_planet_-1520709-224605.html Wed, 6 Jun 2012 11:56:29 +0000 <![CDATA[Aliens: Colonial Marines Technical Manual Quick Tip by RabidChihuahua]]>
As the videogame Aliens:  Colonial Marines is currently in development, I'm hoping the developers at Gearbox are referencing this book to flesh out weapons and other critical technologies in the game.

The book was originally published in 1995, but as of May 29, 2012, the book has finally been re-issued, so all you fellow Aliens fans should pick this one up.]]>
http://www.lunch.com/reviews/d/UserReview-Aliens_Colonial_Marines_Technical_Manual-74-1825493-224495.html http://www.lunch.com/reviews/d/UserReview-Aliens_Colonial_Marines_Technical_Manual-74-1825493-224495.html Fri, 1 Jun 2012 05:46:54 +0000
<![CDATA[The Art of District 9 Weta Workshop Quick Tip by RabidChihuahua]]>
Finally, as a metalhead, I think it's safe to assume that the concept artist in charge of conceptualizing alien designs is a metalhead since there's two drawings of people wearing Napalm Death and Meshuggah shirts.]]>
http://www.lunch.com/reviews/d/UserReview-The_Art_of_District_9_Weta_Workshop-74-1825490-224493.html http://www.lunch.com/reviews/d/UserReview-The_Art_of_District_9_Weta_Workshop-74-1825490-224493.html Fri, 1 Jun 2012 04:11:08 +0000
<![CDATA[ Battleship]]> No doubt when people heard they were coming out with a movie based on the board game Battleship there were a lot of eye rolls and heavy sighs. Director Peter Berg of Friday Night Lights fame and the writing team of Jon and Erich Hoeber, who also wrote the Bruce Willis movie Red, heard the heavy sighs and decided to roll with it.

If people are already going into this movie thinking it is going to be ridiculous then why not just go full tilt. Battleship is an overly computer generated action movie that follows every cliché in the genre, and the only thing that makes the movie enjoyable is just how ridiculous the movie becomes.

The movie feels a lot like Transformers and in a lot of respects it is, aliens coming down to earth with a plan to destroy it. Actually I think once the aliens landed we were the ones who fired first, but that is not the point. Where Michael Bay and Peter Berg differ is Bay took his action movies much more seriously. Berg has seen a summer blockbuster before and knows that the demand for action is much higher than the demand for story. So he makes the premise completely ridiculous and decides to not take the movie based on a 60's board game too seriously.

(Photo by Kevin Winter/Getty Images)

The movie opens on Lieutenant Alex Hopper played by Tim Riggins. With no real direction in his life his brother played by Alexander Skarsgard from True Blood, forces him to join the navy under his command. And I kid you not almost as soon as Skarsgard delivers the line "Do you think this is a game?" the title card for the movie flashes on the screen. I have to believe they did that intentionally to set the tone for just how ridiculous the movie was going to be. Because if they didn't, then really, just wow.

With a rocking soundtrack playing in the background that is just one of the many laughable moments of the movie, and I would love to give them away, but doing that would be like telling you the punch line to a joke before giving you the set-up. Just know that during some of these moments the entire audience let out a bellowing moan, they are just that bad. Thankfully no one in the movie says anything to the effect of "You sunk my battleship," but as soon as the reference to the grid board comes into play the movie becomes something so awful it just loops right back around to being awesome.

That being said it does take a while to get there. The first half of the movie drags. It may even be more than half the movie, it really is just that difficult to tell how long and how far the movie drags. There are a lot of clichés the writing team need to set up first and the Hoeber brothers take their time getting to the point. They always have a tough time getting all the information out in the first act like in their previous films Whiteout and Red. This tactic though lets the duo put all their best lines and big action sequences towards the end of the movie.  It wasn't till the action picked up that they seem to excel with pacing and finding the correct dialogue to fit the scene.

Since the movie was so hoke not much was demanded from the actors, which is important because none of the main actors have too much to offer. You may be saying to yourself, but Liam Neeson is starring in the movie.  While his name may be on all the advertising, really he is just there to collect a paycheck, he gets left out of most of the action as the commanding officer. Most of the heavy lifting is done by Taylor Kitsch who some of you may remember, or most likely remember hearing about from the recent bomb John Carter.

It makes sense that Berg would go back to cast one of his biggest actors in his critically acclaimed television show, but in Friday Night Lights he was asked to be soft spoken off the field, and intense on it. That soft spoken nature, which was captured well in the series, does not translate when you are asked to be the lead star in an action movie. Rihanna also makes her feature film debut and while I went in wanting to make fun of her, she does fine in the movie as the spunky private with attitude.

Brooklyn Decker is always a great choice as eye candy, and she even gets her own storyline to stop the alien invasion. All the actors do exactly what is expected from them and deliver all their lines with a smile on their face, everyone is in on the joke.

Unless you are a glutton for punishment, you probably shouldn't be paying the exorbitant ticket prices to see this movie. The only relief to the movie is all the action doesn't come flying at you as they chose not to put the movie in 3-D although the visuals to the movie would certainly justify it. A lot of the people walked out of the theater with a look of disgust on their face. But I had a huge smile on mine.

The movie is laughably bad, and I can't remember a major blockbuster recently released like this. I loved this movie, but could see why people would hate it if they had expected something more. I suppose they will have to wait for the theatrical release of Crossfire, because if it’s anything like the commercials, that movie would be epic. C+

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http://www.lunch.com/forbidden_planet/reviews/movie/UserReview-Battleship_2012_-121-1753482-224183-Battleship.html http://www.lunch.com/forbidden_planet/reviews/movie/UserReview-Battleship_2012_-121-1753482-224183-Battleship.html Fri, 18 May 2012 18:00:42 +0000
<![CDATA[ There is More Entertainment Playing the Game Than in Watching the Movie]]> Basing a movie off of a videogame is often a risky proposition. For every “Resident Evil”, there at least a dozen others that are out and out disasters, “Mario Brothers”, “Wing Commander”, and “Double Dragon” are a few examples of how not to do it.

While Hollywood shows no signs of stopping videogame adaptations anytime soon, game development companies are becoming more savvy with allowing their products to become movies and are requiring uality scripts, cast, and directors before they enter into any film deal. Undaunted, Hollywood turned its eyes on children’s toys for inspiration. With the successful Transformers series, Hasbro has been targeted for their very popular line of board games as source material for future movies.

First out of the box is “Battleship”, director Peter Berg’s big-budget adaptation of the timeless naval strategy game that has been enjoyed for decades by players young and old. Since this is the era of video games, the simplistic style of the board game needed to be tweaked in order to make it appealing for the summer movie masses.

Gone is the classic strategy of the game and in its place, a loud and brash cast of 20-somethings, over-the-top special effects, and a plot riddled with more holes than the classic grids in the game that spawned the film.

Taylor Kitsch follows up his role in John Carter by playing Alex Hopper, a ne’er-do-well who despite the mentoring of his successful naval officer brother (Alexander Skarsgard), never seems to run out of ways to get himself in trouble. His latest efforts to impress a girl he met in a bar, land him in hot water with the authorities and his brother lays down the law and insists that Alex join the Navy and make something of his life.

The film jumps into the future where Alex is now dating the very attractive girl from the bar, Samantha (Brooklyn Decker), and trying to get enough courage together to ask her father for permission to marry his daughter. The fact that her father is Admiral Shane (Liam Neeson), only complicates the matter.

Despite holding the rank of an officer, Alex is still extremely headstrong and prone to getting himself in trouble. What what was supposed to be a friendly soccer match during allied naval exercises escalates, and Alex finds himself facing an ignominious exit from the Navy. He’s given a temporary reprieve as the ships in his fleet are suddenly faced with the threat of extraterrestrial origins.

Approximately around the same time Alex entered the Navy, scientists developed a way to amplify radio signals and directed them toward planets they believed could possibly support life. The signals were answered in the form of a hostile force that arrives on Earth only to cut a swath of destruction across the world as well as the naval fleet it encounters. Cut off from the rest of the fleet and reinforcements by an energy field, Alex is forced into command and must confront the deadly enemy at all cost to save the world.

What follows is a series of elaborate special effects that, while visually appealing, fail to pack much punch as the plot and characters are so underwhelming.

I understand that for films this type, especially given the source material, one must give a certain amount of leeway and accept, even grudgingly, the inconsistencies and impracticalities. That being said, not only are the characters about as thin and one-dimensional as they possibly could be, they are for the most part utterly devoid of any interesting qualities nor are they given much in the way of back story that makes us care for their outcomes. R&B star Rihanna spends a good chunk of her time looking tough and menacing, but isn’t given much more to do than occasionally fire a gun.

Kitsch is so utterly bland and unsympathetic that there’s just really no redeeming value to his character. Battleship is supposed to be a story of redemption but instead it’s a story of inconsistencies. Many times throughout the film common sense much less standard military procedures seems to go out the window.

For example, standard rules of engagement tactics were not used early in the film, but yet were readily deployed during the so-called big finale to the film with success. One has to wonder how more seasoned officers with far more resources at their disposal failed to utilize such tactics or have success with the methods that they employed. Yet ironically, this young lieutenant on his first command is able to out-maneuver these aliens when he decides to take to the offensive and lull the enemy into a fairly passive mode where they don’t do much more than watch.

The aliens, while interesting, are given precious little to do other than occasionally destroy or blow something up. We have no idea why they are on earth and to be honest, why they arrived in such small force. If the idea was to conquer Earth, it was poorly planned. Yet if proper procedures were followed, their incursion could have been dealt with very early and easily with the resources at hand. But that would’ve made for a short movie.

What I found puzzling was how surprisingly light on action the movie was. Yes there were firefights but they were spread sparingly throughout the film. You do not have one grand epic battle against overwhelming odds, you do not have legions of enemy troops for the Navy to wade through. It was pretty much a here-it-is-take-it-or-leave it, ho-hum finale.

The film does have some good points with Hawaii as its main backdrop. I did like the fact that there were a lot of active and retired soldiers and sailors used in the filming of the picture. It is clear that the filmmakers wanted to honor the soldiers who have so gallantly served our nation. I just wish they could’ve given them a much better showcase, because truthfully you’ll find far more thrills and enjoyment busting out the actual Battleship game than sitting through the film.

There is a scene post-credits that does hint at possible future installments, but I kept asking myself one question, “Why?” Rumor has it that several years goes Steven Segal attempted to revive his big-screen career by pitching an Under Siege 3 to Universal. Segal supposedly pitched the idea that his character would be on a naval ship that encountered extraterrestrial menace. The studio passed on this idea and, if there’s any truth to the rumor, they should have passed on this idea when it came time to make Battleship.

2 stars out of 5

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http://www.lunch.com/forbidden_planet/reviews/movie/UserReview-Battleship_2012_-121-1753482-224179-There_is_More_Entertainment_Playing_the_Game_Than.html http://www.lunch.com/forbidden_planet/reviews/movie/UserReview-Battleship_2012_-121-1753482-224179-There_is_More_Entertainment_Playing_the_Game_Than.html Fri, 18 May 2012 12:15:44 +0000
<![CDATA[ 'Battleship' Sinks At Sea ( Video)]]>


By Joan Alperin Schwartz
'Battleship' directed by Peter Berg (Hancock) has a poorly constructed script, ridiculous dialogue, cardboard charcters and it's really, really loud.  

It does have bad ass aliens and some exciting visual effects, but that is not enough to save this $200,000,000 fiasco.

When the film opens, we find out that a group of scientists in Hawaii, have sent out a signal to Planet G whose atmosphere is similar to ours.  They must have been thinking...Wow, another planet we get to ruin...Anyway to the scientists surprise, their signal is heard.

That's right folks...The extra terrestials are coming to visit and these dudes are not your mama's aliens.
Unfortunately before our visitors get here...we are subjected to...a really hackneyed plot and slew of boring, bland characters,including... 

Alex Hopper (Taylor Kitsch) a bad boy who's celebrating his 26th birthday in a local bar with his big brother, Stone,(Alexander Skarsgard) a Naval Commander.

Alex overhears a girl...Samantha (the very blond Brooklyn Decker) ordering a chicken burrito...Too bad the kitchen is closed.  But not to worry...Hopper is on it.

He breaks into a local convenience store,  and returns with...one big fat chicken burrito.  Too bad for Alex, he gets arrested before Samantha can see his six pack.

But no worries, once you give a girl food, she's yours forever...At least according to Erich and Jon Hoeber, the writers of this mess.

Moving right along, Stone tells his brother he has to get his act together and the next thing we know...

Alex is a lieutenant in the Navy, under the command of, none other than Samantha's father, Admiral Shane (Liam Neeson) and he's about to participate in the annual international war games which takes place at sea on these super sized ships...(Navy men from all over the world get together to fake destroy each other). 



Little did Alex know, that before two long hours are up, it would be up to him to save the world from extinction.  Lucky for him, Rhianna is on his crew...and all I have to say is...why? why? why?

'Battleship' which got one and a half bagels from me, is based on the Hasbro naval combat game and I'd recommend buying the game and avoiding this movie...Unless you're an eight or nine year old boy.

Check out our video to see John's thoughts on 'Battleship' which opens in theatres, Friday May 18, 2012
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http://www.lunch.com/forbidden_planet/reviews/movie/UserReview-Battleship_2012_-121-1753482-224129-_Battleship_Sinks_At_Sea_Video_.html http://www.lunch.com/forbidden_planet/reviews/movie/UserReview-Battleship_2012_-121-1753482-224129-_Battleship_Sinks_At_Sea_Video_.html Wed, 16 May 2012 02:45:05 +0000
<![CDATA[ Viva La Evolution!]]>
Movies revolving around people who are captured, enslaved, and turned into freaks by their supreme oppressors usually have a very specific theme and formula. Sparticus, Gladiator, Braveheart, all were there for inspiration, to give us the story of the great underdog who rises up and either wins everything or becomes a martyr who inspires his people to keep fighting the good fight. The remake of Planet of the Apes in fact follows that very same formula. But the original Planet of the Apes gives us no such delusions of grandeur. There's no human rebellion, no great uprising which turns the tide against the apes. What is does give us is a lot more subtle and haunting. The ending is as anti-climactic as it is brilliant. Thanks to the countless references and parodies, yes, we all know the mysterious planet the main character lands on is really Earth, but the implications go beyond that.

The original movie begins with four astronauts going into deep hibernation for a 2006-year long journey to an unknown planet, which their shuttle proceeds to crash on. One of the astronauts is dead because of an air leak, and that leaves three: Dodge, Landon, and our main character, Taylor. The three of them go ashore and start looking for signs of intelligent life, and after wandering for awhile, they run into more humans. Unfortunately, that doesn't necessarily mean intelligent life, because it seems the humans on this planet are mute and confused pack animals. Soon, they all get overrun by a bunch of apes who are riding horses and appear to be hunting for the humans, Dodge is killed, and Landon and Taylor are taken hostage. Taylor is shot in the throat and rendered literally speechless, so when Zira, the ape scientist who is experimenting on him, catches him moving his lips as if to answer her absentminded questions, all the other apes think she's being silly for believing Taylor can understand her. Taylor steals paper and a pen to write with, and the two of them begin communicating.

Everyone still thinks Zira and her partner Cornelius are nuts and that Taylor is simply trying to imitate, but when he gets caught after an escape attempt and learns that his throat has healed, he makes a bold statement that catches the entire ape community off guard. ("Take your stinking paws off me, you damn dirty ape!") His intelligence catches the attention of Dr. Zaius, a type of ignoramus who doesn't believe that humans could possibly be as intelligent as Taylor is. Taylor and Zaius ultimately kick off a cold war in the ape community over the questions of where life came from, what it turned into, and at what point intelligence turns animals into higher beings.

Zaius is the Minister of Science and a big-time defender of the old-timey ape religion. Cornelius and Zira are purely scientists, and the world they are fighting for is one full of scientific inquiry and curiosity. The court hearing scene is a kind of scene that theologians and philosophers could write entire books about, considering some of the questions which get raised. Zaius is an intriguing character because there are a few levels of him which need to be peeled away. He starts out like an old-fashioned priest, trying to hide behind his scriptures, and there are even scenes where he denounces this new-fangled theory about the origin of life called "evolution." He spends the whole movie verbally sparring with Taylor about how smart and good humans are capable of becoming, and develops a grudging respect for him. Ultimately, he reveals the fact that many of the actions he takes come because his spot as a religious minister have given him access to scriptures the regular apes never get to see, and Zaius proves to know far more about the origins of the apes than he's letting everyone think he knows.

Taylor himself is a bit of a jerk. When the astronauts come out of the spaceship, he's not the inspirational leader Charlton Heston was known for usually playing. Although he respects the two people with him, he does insult them, and some of that is out of contempt for their characters. Taylor tells one, in so many words, that the partner was a seeker, but who took the mission in large part for personal glory. Taylor says he's also a seeker, but he generally agrees with the way he's soon viewed by Zaius: He's a seeker who seeks because he believes there is something better than mankind out there. Really, he's a contrarian. He attacks humanity when his partners praise it, defends humans when Zaius knocks humans down a few pegs. When they first encounter the planet's humans and sees how they live, he suggests they could be ruling them within a matter of months.

It's a remarkable feat that a movie which tackles so much heft also comes off as such a strong action movie that people with short attention spans don't have any trouble sitting through it. There are a few scenes which are dragged out, especially in the beginning. But the big ape hunt, Taylor's escape attempts, and Zaius intercepting Taylor, Cornelius, and Zira at an archeological digging site all stand out, and they're all spectacular.

The outdated makeup effects certainly didn't age well, and that can be a bit of a hinderance. Not a real problem, mind you, but a hinderance. The apes rule the movie, and aside from Taylor, the only other humans who talk are quickly removed. Even Nova, the woman given to Taylor early on because Zira wants them to reproduce, doesn't say anything. Taylor is the one who names her, and he's seen trying to teach her to speak in a few scenes, but she never learns the trick. The apes don't look like real apes, as you might assume, but like humans wearing ape suits. It's a mark of shallowness to complain about poor special effects when comparing today's CGI against technology from 1968, when Planet of the Apes first came out, but there is always a sense if immersion that comes from good, convincing special effects. It's a trickly line to follow even today - I once read an interview with a special effects artist who said that if someone walks out of a theater talking about how awesome the special effects were, he hasn't done his job properly. But a kid who was there in the 90's to see the incredible dinosaur effects from Jurassic Park or the incredible breakthroughs seen in the first Star Wars - STILL more convincing than the CGI from the prequels - might not be able to get caught up in the story of Planet of the Apes.

The ending creates a few questions and leaves you with the fact that when Taylor damns them all to hell, he's not screaming about the apes. It's haunting and disturbing and one of the most brilliant endings I've ever seen in a movie. And the journey there isn't bad, either. It won't take over 2000 years, and it's entertaining and thoughtful the whole way.]]>
http://www.lunch.com/forbidden_planet/reviews/movie/UserReview-Planet_of_the_Apes-121-1699296-224083-Viva_La_Evolution_.html http://www.lunch.com/forbidden_planet/reviews/movie/UserReview-Planet_of_the_Apes-121-1699296-224083-Viva_La_Evolution_.html Sun, 13 May 2012 15:15:29 +0000
<![CDATA[ CARNIVAL OF MONSTERS Features A Carnival of Extras!]]>  
CARNIVAL OF MONSTERS comes from the Jon Pertwee years, and the story – much like so many tales from early Who – actually respectfully delves into a whole host of matters so common attributed to quality science fiction.  It explores class structure – government – social disorder – multiple worlds – the technology of shrunken worlds – and almost Matrix-like existence as the Doctor and his companion Jo (played with suitable aplomb by Katy Manning) find themselves trapped inside a Miniscope, a device that shrinks whole environments and the peoples and creatures who populate them, all for the purpose of providing viewing entertainment for others.  It becomes a race-against-time as the peepshow device begins to fail, leaving the Doctor’s companion stuck inside and facing death unless he can find a way to rescue her from it before the circuits fail.
 
I could go on and on discussing the plot and the various delightful shenanigans pulled by the traveling showman, Vorg, and his assistant Shirna (Cheryl Hall) – notice the similarities?  An older gentleman with a youngish attractive girl at his side? – as well as dissecting the endless parallels between the story on the outside of the peepshow box and the story on the inside, but what really matters here is that it’s quintessential Doctor Who.  It’s a terrific yarn built on an interesting premise, and it’s all detailed with entertaining characters.  It’s certainly one of the better pre-Tom-Baker episodes I’ve ever seen, and I’ll definitely watch it again in the future.
 
However, what I really wanted to rave about here were the special features, which are downright amazing given the fact that what we’re dealing with here is a television production nearly forty years old as of the writing of this review.  Despite the age of the piece, the BBC has provided two separate audio commentary tracks – each hosting both onscreen and behind-the-screen talents – and they stories they detail are as vivid as if it all happened yesterday.  There’s an honest, appreciable love of the Who franchise by those given the opportunity to play in that universe, and I listened to both with great delight.  Granted, there was an awful lot of crossover material – I can’t tell you the number of times it was discussed that Mr. Pertwee loved to ‘lift’ personal souvenirs from the soundstage and location shoots – but it was still all told with great respect and genuine warmth.
 
But … the extras don’t stop there!
 
There’s also a wonderful notation track that runs the length of the four episodes.  This is a function track – much like a subtitling feature – that is turned on and off by the viewer, and the notes detail interesting trivia and tidbits not only associated to the filming process, but it also goes into incredible behind-the-scenes facts including direct quotations of scenes edited from the shooting script and never filmed!  Some of what’s learned is minor, but there’s a great amount of detail here – it’s all told very much in the fashion of MTV’s ‘Pop Up Video’ from several years back – and it’s equally as charming as the audio commentaries.
 
But … it doesn’t stop there!
 
There’s a restored edit of the second episode.  It’s longer than the one that aired originally on the BBC, and it inserts several short bits that expand slightly the socio-political themes still present but given short exposure in the entirety of the CARNIVAL.  Furthermore, the discs come with a ‘making of’ featurette that cobbles together the best moments discussed in greater detail on the commentaries; there’s a feature detailing many of the Doctor’s favorite weapons and gadgets throughout the entire run of the television show; there’s a host of photo galleries and model shots; and there’s even a short video exploring the more famous maritime ship disappearances, a theme central to the main story for these installments.  All-in-all, it’s an incredible collection of material involving actors, craftsmen, and other creative personnel like rarely seen before and certainly hard-to-come-by for a television production almost forty years ago!
 
I’ll give a special shout out to the short feature on actor Ian Marter.  He appears in a supporting role in CARNIVAL, but he returns as a completely different companion during Tom Baker’s run.  Mr. Marter was so enmeshed in the Doctor Who universe that he even authored several novel adaptations of episodes that aired, and this 20-minute documentary looks back at one of Who’s early key players who left us long before he should have.
 
It’s an amazing experience that comes from BBC and BBC Warner.  The disc is professionally produced, with both visuals and audios solid.
 
HIGHEST RECOMMENDATION POSSIBLE.  If you’re a Who fan, then you owe it to yourself and fandom to experience this Special Edition collection from start-to-finish.  If you’re not a Who fan but you’ve thought about jumping aboard to see what all the fuss is about, then this could as well be the disc you’ve been waiting for.  It’s easily enough to jump aboard this delightful journey in mid-stream, and Pertwee – while a bit stiff for my tastes – does a great turn as the Doctor.  If you’ve absolutely no interest in Doctor Who … then what are you doing still reading my review at this point?  Get off your tuckuss, and get out there to buy a copy, watch this, and I guarantee you’ll join the club!
 
In the interests of fairness, I’m pleased to disclose that the fine folks at BBC Warner provided me with a DVD screener copy of DOCTOR WHO: CARNIVAL OF MONSTERS (Special Edition) for the expressed purposes of completing this review.]]>
http://www.lunch.com/forbidden_planet/reviews/d/UserReview-Doctor_Who_Carnival_of_Monsters_Special_Edition_-121-1814924-224015-CARNIVAL_OF_MONSTERS_Features_A_Carnival_of.html http://www.lunch.com/forbidden_planet/reviews/d/UserReview-Doctor_Who_Carnival_of_Monsters_Special_Edition_-121-1814924-224015-CARNIVAL_OF_MONSTERS_Features_A_Carnival_of.html Wed, 9 May 2012 20:23:10 +0000
<![CDATA[ A worthy addition to the cyberpunk/dystopian genre]]>
Ima is a teenage girl of Asian ancestry living in the domed city of Chicago. Leaving the city is forbidden, because outside conditions are so bad. It is the year 2052, and Chicago is cut off from the rest of the world, because satellite access has been lost. Ima sneaks out of her parent's apartment, and attends a downtown party with Dash, the love of her life. At the party, she meets Nahum, a recent immigrant from Dubai. The rare immigrants to the city are mind-locked, preventing them from remembering anything about their lives before entering the city. Ima and Nahum are suddenly pulled outside by Vaughn, a mysterious young man in a black hoodie, just before the party venue is destroyed in a huge explosion.

Told that they are in a lot of danger, the two join Vaughn on the subway, and travel past what Ima thinks is the last stop on the line, outside of the city. The part about environmental collapse is true (the world's population has been reduced by more than 90 percent), but, otherwise, everything that Ima knows is a lie. Silicon City of the year 2198 revolves around the creation and dissemination of art. The city is in the middle of a huge controversy about the length of copyright. Most times, people ingest pills for nourishment instead of eating real food. Ima and Nahum join Vaughn's "hash," or gang, called the Socialpunks (they have little choice). Everyone in the city has been "upgraded" with things like bionic eyes, superhuman strength, etc., so Ima and Nahum get similar modifications (again, they have little choice).

Domed Chicago, what Ima knows as home, is going to be destroyed very soon, so Ima insists that the few remaining Socialpunks rescue Dash, who, Ima is sure, loves her as much as she loves him. Complications ensue.

There may be echoes of other such novels here, but this is still a very worthy addition to the cyberpunk/dystopian genre. This might work best as a Young Adult book, or as an introduction for people who are new to the genre.]]>
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<![CDATA[Top battles from Battlestar Galactica]]> Sorry I tried to find videos for all of them but, Most either were not there, didnt allow embeding or were just not good.


Check out my Other Lists

Top Stargate Battles

Top Star Trek Battles (TV)

Top Star Trek battles (Movies)

Top Sci-fi Battles]]>
http://www.lunch.com/forbidden_planet/Lists-121-3117-Top_battles_from_Battlestar_Galactica.html http://www.lunch.com/forbidden_planet/Lists-121-3117-Top_battles_from_Battlestar_Galactica.html Mon, 23 Apr 2012 19:36:53 +0000
<![CDATA[ Who's Still Standing?]]>
I really enjoyed THE HUNGER GAMES. The book has echoes of the Greek myths of Theseus and the Labyrinth, but it also reminded me of Stephen King's THE LONG WALK. However, despite these influences, THE HUNGER GAMES is a new and exciting work. It's over three-hundred pages long, but is an incredibly quick read. It's a page-turner that is difficult to put down. It's a book full of relevant themes for our times, but deals with these issues in ways that young adults can comprehend and understand. Also, the story has a little something for everyone: it's not just an action story, it's not just a romance, it's not just a dramatic piece of literature. It contains elements of all those things. Lastly, it features a female heroine who truly is someone girls can look up to. There aren't very many great pieces of fiction that feature such a strong, moral, upstanding, and courageous young woman as the protagonist.

Overall, THE HUNGER GAMES is an exciting story with elements of several different genres. It features a strong female as the protagonist. Though the book ends on a note of conflict, it sets things up for future volumes.]]>
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<![CDATA[My Favorite ships from Battlestar Galactica]]>
(A Lunch Featured List)

Check out my other lists

Top Sci-fi Starships

Top Star Trek Ships

Top Star Wars Ships

Top Stargate Ships

Top Sci-fi Fighters]]>
http://www.lunch.com/forbidden_planet/Lists-121-3115-My_Favorite_ships_from_Battlestar_Galactica.html http://www.lunch.com/forbidden_planet/Lists-121-3115-My_Favorite_ships_from_Battlestar_Galactica.html Wed, 18 Apr 2012 20:03:33 +0000
<![CDATA[Zephyr Quick Tip by KingreX32]]> One of the most recognizable ships in the fleet, the Zephyer is a ship of Libran Registry, its large and round. After the destruction of Cloud 9 this ship becomes the fleets R&R spot. In Season three it was damaged by two Cylon missiles after the Fleet lost power in the Ionian Nebula. Luckily the Damage was repaired and the ship eventually reached earth with the rerst of the fleet.

 

]]>
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<![CDATA[Cloud 9 Quick Tip by KingreX32]]> Personally one of my favorite ships in the fleet. Cloud 9 is a Luxury Starliner, after the attacks it wasn't open to the fleet due to damage. After wards though it became an integral part, allowing officers shore leave and providing a grounds for the Presidential elections. This ship contained Lavish Hotel rooms and even a large Artificial domed environment complete with trees, grass and computer controlled day and night cycle.

Unfortunately the ship was lost at the end of Season two due to a nuclear detonation. A sad time indeed as after the fleet left New Caprica one of the best ships was gone.

]]>
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<![CDATA[Battlestar Galactica Quick Tip by KingreX32]]> Battlestar Galactica: Razor" or Battlestar Galactica Daybreak". No matter how much you search you wont find a topic for the ship itself, the actual Battlestar Galactica.

Galactica is a 40 year-old Battlestar from the first Cylon War, during its service it has been under the command of many commanders Starting from Nash and ending with Adama. In the Colonial fleet Galactica is famous for being one of the only remaining Original 12 Battlestars still in its original configuration. An interesting Tradition followed by all of Galacticas Commanders was in keeping the ships original configuration Networked computers are not allowed on the ship. 

At the time of the Fall of the Colonies Galactica is being Decommissioned and setup as a museum ship. It is once again is called upon to protect the human race from the Cylon threat. Galactica is an old ship and people eveywhere like old ships. Just check out how many visitors real life ships like the HMS Victory and USS Constitution get every year.

Its a nostalgia thing, same goes for Galactica. Not only that but its a cool ship, its tough and after all the years still is capable for protecting the fleet from the Cylons.]]>
http://www.lunch.com/forbidden_planet/reviews/d/UserReview-Battlestar_Galactica-121-1810078-222749.html http://www.lunch.com/forbidden_planet/reviews/d/UserReview-Battlestar_Galactica-121-1810078-222749.html Tue, 17 Apr 2012 20:25:33 +0000
<![CDATA[ Under Oath]]> Author: Margaret McLean
ISBN: 9781429924573
Publisher: Forge

Testifying in court is difficult for most witnesses and at times frightening. Officers and witnesses face the same cross-examination by the Prosecution and the Defense attorneys and either side can fire questions at will. One young girl named Jennianne Smith fears for her life, as she is about to take the stand against gangster Billy Malone accused of killing Trevor Shea, a suspected informant. Murder weapon: A perfect dose of heroin. But, this is not a usual trial or a usual case as the town of Charlestown holds its secrets close to the vest and their murders often go unsolved. No witnesses and many unsolved murders in this town and a Code Of Silence like their own Blue Wall that controls the outcome of many events. Never talk to the police, say nothing and keep it to yourself is their mantra. But, one young officer rehearses his role and other helps prepare him. One young girl's life hangs in the balance as she now faces the Grand Jury and the court scene is about to unfold as I review Under Oath by author Margaret McLean. Buddy Clancy is defending drug dealer Buddy Malone who seems to be the drug kind in Charlestown creating fear in many. Trevor Shea was an aspiring young artist whose paintings were extremely introspective and encompassed the inner most feelings and thoughts of the subjects painted. As the author describes each painting you can feel the emotion of each subject within the envelope yourself within the setting.

As the trial begins both sides present their cases and the show begins as the Defense attorney uses theatrics to get at the first two witnesses on the stand. One officer unsure of himself and the other one made to sound unfeeling both sides are in for a long battle as the only one that seems in control is the killer. Witnesses are called and evidence comes to light that might change the veracity of one witness's testimony as Clancy tries to destroy the rest. The author even allows you to hear the inner most thoughts of the foreman of the jury and one juror named Elaine he discusses the events with many others. But, the wall of silence runs even deeper as the FBI refuses to assist in the case or present the information that might help Annie. Why won't Trevor's brother help? Why so hostile and defeated before the case gets into full swing? As the star witness testifies something happens and she snaps fearing for her life and blurting out what would happen if they do not get twelve votes? Frustration, anger and fear fill the minds of the witnesses and Annie too as one goes missing and Jennianne flips out.

Courtroom scenes that short and concise and present the evidence in a clear-cut manner not only for the jury but the reader too. Frustrations run high, the judge seems to be siding with the defendant and Annie strikes out Trevor's brother and one police detective she holds responsible for her star witness's death. The playing field seems to have narrowed and the judge has to decide about whether to allow specific evidence read. With one witness dead will he allow Annie to have the witness's prior testimony given to the grand jury read in court? Will Malone finally get convicted or will he walk one more time? Just how many people did he pay off and how far does his power go?

As the case draws to a close and the evidence is presented the paintings will give you the answers you need as Billy Malone takes the stand the reason for so many deaths comes front and center. Just what did Trevor Shea paint and what was the message in his paintings? A town that believed in silence and the people living there kept quiet. A town filled with fear and many who would pay for their silence. Author and attorney Margaret McLean takes the reader inside the minds of the jurors, their thoughts, their analysis of the witnesses and the lawyers too. Taking the reader along with the jurors through court procedures, witness tampering and corruption in the police force and FBI all the way up to the top.

The ending will definitely surprise the reader with definite twists and turns in the case you won't see coming. When the verdict is supposed to be read wait until you see what happens. One young man tells it all in his paintings but just how do they reveal the truth you will have to learn for yourself. You see I am UNDER OATH and promised to tell the truth that this is a great mystery thriller but will never divulge the ending or verdict.
Fran Lewis: Reviewer]]>
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<![CDATA[The Hunger Games Quick Tip by fatherz]]> http://www.lunch.com/forbidden_planet/reviews/book/UserReview-The_Hunger_Games-121-1670173-222694.html http://www.lunch.com/forbidden_planet/reviews/book/UserReview-The_Hunger_Games-121-1670173-222694.html Mon, 16 Apr 2012 16:58:42 +0000 <![CDATA[The Hercules Text Quick Tip by fatherz]]> http://www.lunch.com/forbidden_planet/reviews/d/UserReview-The_Hercules_Text-121-1672360-222693.html http://www.lunch.com/forbidden_planet/reviews/d/UserReview-The_Hercules_Text-121-1672360-222693.html Mon, 16 Apr 2012 16:53:05 +0000 <![CDATA[Infinity Beach Quick Tip by fatherz]]> http://www.lunch.com/forbidden_planet/reviews/d/UserReview-Infinity_Beach-121-1672361-222692.html http://www.lunch.com/forbidden_planet/reviews/d/UserReview-Infinity_Beach-121-1672361-222692.html Mon, 16 Apr 2012 16:52:17 +0000