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Lunch » Tags » Video Games » Reviews » Dead or Alive 3 » User review

Must Have Game!

  • Nov 21, 2001
Rating:
+3
However I must warn you of a few things first though. One, the single player made is easy, boring, a drag, and without a good plot to back it up. In other words, single player mode stinks! Two, this game doesn't own you without tag team mode. Which means that without at least two controllers this game will not keep your attaintion up! Now that we've that out of the way the gameplay is smooth and crisp, the graphics are beautiful, the girls are...nevermind, and the muti-player is great! However like I said, without muti-player this game has little to no replay value!

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About the reviewer
Kevin T. Rodriguez ()
Ranked #126
Kevin T. Rodriguez is an aspiring film journalist. He's more comfortable typing a review then doing an on-camera appearance, but he loves doing the occasional rant. Whether it be on movies, eBay, or comics, … more
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Wiki

Any new gaming console needs to offer a quality fighting game at launch, and for the Xbox that title is Tecmo'sDead or Alive 3. ThoughDOA3doesn't revolutionize the fighting genre, it does offer a great gaming experience, and its graphics easily surpass every other fighting game on the market--on any system.

DOA3 offers eight modes of play, including story, team battle, tag battle, and sparring. Sparring mode is customizable and is a nice way for new players to learn how to play the game, while story mode lets you take one of the 16 available characters through a series of matches culminating in a fight against the über-powerful Omega. Once you defeat Omega, a short movie specific to your character is unlocked. The story mode doesn't make a lot of sense (and the dialogue is laughable) but the end movies are pretty cool, and it's fun playing through the game as each of the characters.

The real meat of the game, though, is its combat, and DOA3 delivers in spades. Each character has specific attacks, such as Zack's Devil Elbow or Bass Armstrong's Stun Gun Chop, and once you get the moves down, the entire affair can unfold like a carefully choreographed ballet as combatants block blows, counterattack, and land devastating punch and kick combos. Adding to the game's appeal are the massive and detailed multilevel arenas (introduced in DOA2), in which a precise kick or punch can send a combatant plummeting through the air down to the arena's next level.

It's obvious that DOA3 ...

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