Galaga has probably always been my favorite fixed shooter video game. There's a comforting simplicity to the game that makes it easy to get back into, even after having not played it for years. But it's not without it's occasional flair, and for as basic as this game is, it can still surprise and delight me.
The enemy ships are getting closer, so shoot them all before they destroy you. That's pretty much the gist of this game. The ships fire at you from fixed positions, and one occasionally comes out and flies in circles while firing at you. This is where you'll usually get hit, as you're paying so much attention to the lone, swirling ship you forget that the others are still firing at you. Fortunately, this is all taking place in what can only be described as slow motion by today's video game standards, so your chances of surviving for a while are decent.
My favorite part of the game is when the mothership of the enemy fleet comes out and sends a tractor beam at you. I always enjoy getting caught in it and taken back to the fleet, as when you finally hit the ship that trapped you, your ship is returned to you and you can then fight with two ships side by side, offering double firing ability. It's a simple pleasure.
Galaga, released in 1981, is one of the more repetitive games from the 80s. Although most early games shared the multiple levels of the same thing gene such as pac-man and dig-dug Galaga is one of those games you can play time and time again. I myself have wasted countless hours trying to top my previous score possibly more time has been wasted controling a 2-d space ship than playing some of the newer games i have rented or owned. Despite the decline in the so called "classic" arcade games in bowling … more
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Galaga is fixed shooter arcade game developed by Namco in 1981. Galaga comprises of a spaceship in the lower portion of the screen, and at the beginning of each stage, enemy aliens fly in to shooting area where they form into rows. During the game, the shooter spaceship must shoot all the aliens in formation and once all the aliens are destroyed the player advances to the next stage.
Points are based on destroying the alien enemies. The fighter ship has the ability to move left and right in an effort to dodge and destroy the aliens. Occasionally an enemy will try to capture a fighter ship with a tracker beam, and if this occurs the fighter ship is held by enemies until another fighter ship frees the captive. If released, the player has the ability to shoot with two ships simultaneously. The game is over when all figher ships are destroyed or captured.
A Challenging Stage occurs after every three levels where pattern formations of aliens fly onto the screen.