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The 2003 GameCube Fantasy Action Adventure video game

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This is why I love Nintendo..

  • Apr 6, 2003
  • by
.. they make blockbuster games that stick with you long after you have finished playing them.

Despite what detractors have said regarding the change in animation styles, the game looks and plays unbelievably well. I've been a huge Zelda fan for years, and bought my GC in anticipation of this game being released. It doesn't disappoint.

The storyline has been recapped a million times, so I won't go into that. What I *will* say is that the developers of this game clearly understood what fans loved and hated about previous incarnations of the Zelda franchise and took those things to heart. Targeting is way better (you use the weapon to target most of the time, not a Z-button + weapon). Load times are SIGNIFICANTLY lower than previous versions. The animation seriously looks like you're controlling your own cartoon. Amazing stuff.

You will spend HOURS playing this game, not to mention all of the extra "side games" that Zelda is so famous for including. I find it interesting that Majora's Mask is completely overlooked here - everything in the story and the feel of the game references Ocarina of Time, as if nothing took place in between. That does not, however, detract from the game.

Well worth the purchase (and hopefully you can still get the bonus disc with the enhanced "Ocarina" included)!

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More The Legend of Zelda: The Wind ... reviews
review by . January 18, 2010
A fun but tedious game.
   The Legend Of Zelda: The Wind Waker was the first in a series of Zelda games that made use of cel shading, resulting in a "cartoony" appearance. Due to the childish animation, I myself made the assumption that The Wind Waker would be one of the more kid-friendly Zelda games. After completing the game, I have found that that much is true.       While The Wind Waker follows the traditional Zelda formula, there are a few twists to the plot that keep the …
Quick Tip by . July 13, 2010
Don't write it off just because of the graphics. The storyline is much darker (in a good way!) than I ever thought it would be.
review by . July 11, 2010
I had loved the Zelda series, but was dismayed when I saw Wind Waker. The cartoonish graphics look childish and amateurish. I nonetheless decided to rent the game and give it a shot. However, I gave up after a half hour or so. It just wasn't fun and wasn't worth my time.
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Michael ()
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Member Since: Sep 29, 2010
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The Legend of Zelda: The Wind Waker‚Äč is an action-adventure game and the tenth installment in The Legend of Zelda series. It was released for the Nintendo GameCube in Japan on December 13, 2002, in North America on March 24, 2003, in Europe on May 3, 2003, and in Australia on May 7, 2003. The Legend of Zelda: Phantom Hourglass for the Nintendo DS is the direct sequel to The Wind Waker.

The game is set on a group of islands in a vast sea—a first for the series. The player controls Link, the protagonist of the Zelda series. He struggles against his nemesis, Ganondorf, for control of a sacred relic known as the Triforce. Link spends a significant portion of the game sailing, traveling between islands, and traversing through dungeons and temples to gain the power necessary to defeat Ganondorf. He also spends time trying to find his little sister.

The Wind Waker follows in the footsteps of Ocarina of Time and its sequel Majora's Mask, retaining the basic gameplay and control system from the two Nintendo 64 titles. A heavy emphasis is placed on using and controlling wind with a baton called the Wind Waker, which aids sailing and floating in air. Controversial during development for its use of cel shading graphics, The Wind Waker received acclaim on release and is one of the Nintendo GameCube's most popular games.

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Console: Gamecube
Release Date: March 24, 2003
ESRB: Everyone
Number of Players: 1
Publisher: Nintendo
Developer: Nintendo
Genre: Action Role-Playing

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