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Lunch » Tags » Video Games » Reviews » Thousand Arms » User review

I'm At A Loss

  • Aug 13, 2002
Rating:
-1
I am totally at a loss for this game. On one hand it has so many original idea's in terms of both plot and gameplay (And has the closest thing to a sim dating game we'll probably ever see), but the way you actually play it leaves me at a loss for words. It's not that the battle system makes no sense, or is bad even, it's the leveling up that confuses me. You don't get stronger when you level up. Your defense gets weaker when you level up. You get more health but you seem to loose more health at the same token too. I'm am at a loss that the creaters of this game could make so many good idea's and make them so poor because they can't figure out commen sense when it comes to leveling up.

If you want an RPG that's original get this...just don't exspect to get anywhere with it.

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About the reviewer
Kevin T. Rodriguez ()
Ranked #126
Kevin T. Rodriguez is an aspiring film journalist. He's more comfortable typing a review then doing an on-camera appearance, but he loves doing the occasional rant. Whether it be on movies, eBay, or comics, … more
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Wiki

Thousand Arms is the story of Meis Triumph, scion of the venerable Triumph clan - overlords of the town of Kant and spirit blacksmiths for seven generations. One day, the dark acolytes attack the slumbering village, and Meis is thrown out of his ancestral home. Barely reaching the capital city, Boyzby, he meets Sodina, a young girl whose brother, Jyabil, happens to be a master spirit blacksmith. Jyabil takes Meis as an apprentice, but the Dark Acolytes have their sights set on Boyzby as well... thus, the story unfolds.

Thousand Arms is an RPG, and it's got all the standard trappings of one - if you've played any game in the genre, Thousand Arms should be immediately accessible. Red Company, the developer, has been at this for years, spawning many immensely popular titles - Sega's Sakura Wars, for example - that unfortunately haven't been released in the United States. The company's expertise shows; nothing seems awkward or out of place, and it all flows.

What makes Thousand Arms unique is the master system, in which you use your powers as a spirit blacksmith to reforge your party's weapons, adding power and spells to them. Where do you draw this mystical power from? Being a spirit blacksmith is tough; in addition to the master points you use to reshape the metal, you'll need the support of a girl to achieve your results. That's where the dating elements of this game come in.

Now, dating games have not historically been well received in the US. That's not exactly true; they've ...

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