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Lunch » Tags » Video Games » Reviews » Crash Bandicoot Wrath of Cortex » User review

As fun as any Crash game, but..

  • Nov 2, 2001
  • by
Rating:
+3
..I can't help but wonder if the developers remembered that they were designing a game for the PS2 and not the PS1. For better or for worse, this Crash, for the most part, looks just like every other Crash. But as for the game..

It's really cool - the graphics are outstanding (but, for the most part, they always HAVE been, even on the old PS1) and for Coco fans, it's nice to be able to do more than walk in a straight line and jump with her character.

There are a number of worlds - for most, getting the purple crystal is easy.. I finished about 15 of them in the first 6 hours I played. The "bonus" areas (where you go for boxes and extra lives) have gotten way harder.. which is nice. Takes a bit of strategy and timing, whereas with the older games it was just an easy way to get extra lives. Depends on how you look at it, I guess, but I see this as an improvement.

Haven't started doing any of the time trials, but I can only imagine they're going to be tougher than previous Crash games.

As for variations between Naughty Dog and the new developer? If there hadn't been such a big deal about the changing of companies, I never would have known any different. This Crash looks exactly like the older ones, but with better graphics (save for the intro movie scene..)

If you love Crash, get it!

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Michael ()
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Member Since: Sep 29, 2010
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Wiki

Crash Bandicoot: The Wrath of Cortex, the first PlayStation2 installment in the Crash Bandicoot series, delivers the same mix of intuitive gameplay and elaborate adventure that fans have come to expect, offering many enhancements and all-new environments and missions. Neo Cortex is back, and he means to rid himself of Crash once and for all. To energize his most diabolical creation to date, Cortex channels the power of the Elementals, a group of renegade masks with the destructive power of air, earth, water, and fire. To stop the Elementals and Cortex's new weapon, Crash or Coco (a fully playable character for the first time) will face five game hubs, 25 dynamic levels, and five unique bosses, as well as a new character that will rock the Crash world.

You can complete specific levels of the game to play as Crash's fiery sister. Coco will have a wide variety of moves and animations tailored to fit her personality. New free-roam sections will be implemented within certain levels of the game. These sections feature puzzles and hidden areas never before seen in a Crash game. New bosses and minibosses offer up a Noah's Ark-sized list of new creatures. The game also has an all-new graphics engine that brings vivid life to environments and characters like never before.

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Details

ESRB: E - (Everyone)
Number of Players: 1 Player
Publisher: VU Games
Developer: Traveller's Tales
Console: Playstation 2
Genre: Action Adventure
Release Date: October 29, 2001
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