Demon's Souls is an action RPG for the Playstation 3, and from looking at the game aesthetics, you probably will not guess that it's from Japan, but once you start playing, you'll feel like you are back playing an old school Japanese game (i.e. Ninja Gaiden) with unforgiving difficulties.
In essence, Demon's Souls is not a traditional RPG in the sense that the story is really minimal, it's more of a dungeon crawler, similar to Diablo, that you pretty much just go into dungeons and kill everything and take loot, and the characters and equipments are also very customizable, so you can spend hours trying to mold your characters into exactly what you'd want. But what sets this game apart from other dungeon crawling games is its difficulty. There are no checkpoints, no saving in mid level, if you die in a level, you'd drop everything, and "respawn" back to the Nexus (central hub area) in spirit form, and you'll have to fight your way back from the beginning of the level to your corpse in order to recover everything that you'd dropped, and if you die when you are in spirit form, you can kiss everything goodbye, and must start over. This sounds very frustrating, and indeed it is, but once you learned the ins and outs of the game and mastered the combat system, it is strangely satisfying when you finally beat the level after so many tries.
The combat of this game is really what made it shines, unlike most RPGs where you just mindlessly clicking on the enemies (or hit the attack button), Demon's Souls have an extremely deep combat system, where you can control each hands separately, and you can attack, parry, or block, and depend on the weapon you use, they will also do different things, so you must be strategic when approaching enemies, button mashing is the sure way of sending you back to the Nexus.
The online mode of Demon's Souls is also very well done, unlike other games in the genre, you don't go into the game with another player and fight enemies together, but rather, the game allows you to leave messages to other players to provide hints (and if the player likes the hint by rating it, you'll get a health boost), and later on in the game, you'll obtain the abilities to "invite" other players to join your game and help you out, or allows you to "break into" another player's game, and you can try to hunt him down, and all the while, you'll sometimes see other players' apparition running around in the level, and if you see a pool of blood, you can see how the player died, which again can provide valuable clues on how to prolong your journey.
This game is definitely very well made and fun IF you have the time to put into it, being married with a 2 year old son, my gaming time is extremely limited, so playing this game can be maddeningly frustrating, I can spend an hour playing it and still not make any progress at all, but if you have the time and patience, this game will definitely reward you with satisfying experience.
With Dark Souls releasing on the PC next week and that versions bonus content hitting consoles later this year, I thought I'd talk about Demon's Souls, the game which Dark Souls is the spiritual successor to. The kingdom of Boletaria is engulfed in a colourless fog after the current ruler, King Allant uses souls to perform dark arts, raising the eldritch abomination the "Old One" from it's slumber. your character is one of many adventurers that enters … more
That is because it is! Slowly, with agonizing terror and mind numbing repetitiveness. This game has garnered quite a few RPG of the Year awards as well as the ire of those who never knew how tough games like this used to be in the old days. A passive MMO style setting, co-op or competitive for those rare resources and souls and yes, even the fact that you lose everything after you die and then lose it again permanently when you live makes for an experience that you … more
Demon's Souls (デモンズソウル Demonzu Sōru?) is an action role-playing game video game developed primarily by From Software (with assistance from SCE Japan Studio) exclusively for the PlayStation 3, marking it as the first video game for its library. It was released in Japan on February 5, 2009 and published by Sony Computer Entertainment. In North America it was released on October 6, 2009 and published by Atlus while in Europe it was released on June 25, 2010 and published by Namco Bandai Games. Set in a dark fantasy world, players take control of a custom hero who has journeyed to the fictional kingdom of Boletaria, which is being ravaged by an accursed fog that brings forth demons that feast on the souls of mortals. The game has been described as a spiritual successor to the King's Field series, a previous series of games from the same developer. The gameplay involves a character creation system with emphasis on gathering loot through combat with enemies in a non-linear series of varied locations. It also has a unique online multiplayer system integrated into the single-player where players can leave useful messages and warnings for other players' game worlds.
Upon its release in Japan and North America, Demon's Souls was met with a positive response from critics, winning numerous awards. Praised for its dark fantasy art design, variation in combat choice and integrated online multiplayer, the game is particularly notable for its high difficulty level with many ...