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Bring more souls, Slayer of Demons! and so I did, for hours...

  • Aug 19, 2012
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With Dark Souls releasing on the PC next week and that versions bonus content hitting consoles later this year, I thought I'd talk about Demon's Souls, the game which Dark Souls is the spiritual successor to.

The kingdom of Boletaria is engulfed in a colourless fog after the current ruler, King Allant uses souls to perform dark arts, raising the eldritch abomination the "Old One" from it's slumber. your character is one of many adventurers that enters the fog to save Boletaria, or to harness the souls for your own ends.

The prominent feature of this game and it's successor is the difficulty level. Not paying attention during the game can be fatal, simple enemies can be devastating in packs and stronger enemies will pose a challenge. this is not however fake difficulty that you find in games like "I Wanna be The Guy" as combat is simple to learn but deep, enemies can be defeated with simple strategy and different equipment sets can provide you an advantage over certain foes.

The game world is separated into different areas linked via a hub, all the levels following a dark fantasy theme: a ruined castle, a prison filled with deranged prisoners and stocked with torture devices, a swamp occupied with crazed lost souls... The areas perfectly depict a ruined, besieged world. In-game actions can affect the "tendency" of an area, allowing access to new sections of a level and affecting the toughness of enemies and their drop rate.

Like Dark Souls, the levelling-up system is flexible and you can create a multitude of character builds, along with them using different styles of play: you can have a character utilizing sheer brute force, a magic heavy user that kills from a difference, etc.

The online component will be familiar to players of Dark Souls. players can leave helpful or deceitful notes for other players to read, and they can be recommended.

A few things I disliked compared to Dark Souls: the character animation has very little weight to it, the weapon upgrading system is more complicated compared to the other game, and I thought the boss battles were not as good compared to the Dark Souls bosses.

I would heartily recommend this PS3 exclusive to fans of Action-RPG's and those seeking a challenge.

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More Demon's Souls reviews
review by . December 22, 2009
Demon's Souls is an action RPG for the Playstation 3, and from looking at the game aesthetics, you probably will not guess that it's from Japan, but once you start playing, you'll feel like you are back playing an old school Japanese game (i.e. Ninja Gaiden) with unforgiving difficulties.      In essence, Demon's Souls is not a traditional RPG in the sense that the story is really minimal, it's more of a dungeon crawler, similar to Diablo, that you pretty much just go into …
review by . May 17, 2010
That is because it is!  Slowly, with agonizing terror and mind numbing repetitiveness.  This game has garnered quite a few RPG of the Year awards as well as the ire of those who never knew how tough games like this used to be in the old days.  A passive MMO style setting, co-op or competitive for those rare resources and souls and yes, even the fact that you lose everything after you die and then lose it again permanently when you live makes for an experience that you …
Quick Tip by . June 04, 2010
Fun game. The artificial cranking up of the difficulty can get a bit tiring at times, but for the most part you won't lose much when you die. Plays a bit like Oblivion, but it's much more punishing.
Quick Tip by . May 17, 2010
Be Prepared to weep tears of blood, this game is OLD SCHOOL tough!
Quick Tip by . January 12, 2010
Very long, very frustrating game. Use the wiki if you play, and make sure to read the msgs from other players.
About the reviewer
Alexander Jacobs ()
Ranked #242
I'm real into Heavy Metal, Science-Fiction, Action films (and film in general), video games and I enjoy Ice-Hockey quite a lot. although my tastes are not limited to these categories, if it's … more
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Demon's Souls (デモンズソウル Demonzu Sōru?) is an action role-playing game video game developed primarily by From Software (with assistance from SCE Japan Studio) exclusively for the PlayStation 3, marking it as the first video game for its library. It was released in Japan on February 5, 2009 and published by Sony Computer Entertainment. In North America it was released on October 6, 2009 and published by Atlus while in Europe it was released on June 25, 2010 and published by Namco Bandai Games. Set in a dark fantasy world, players take control of a custom hero who has journeyed to the fictional kingdom of Boletaria, which is being ravaged by an accursed fog that brings forth demons that feast on the souls of mortals. The game has been described as a spiritual successor to the King's Field series, a previous series of games from the same developer. The gameplay involves a character creation system with emphasis on gathering loot through combat with enemies in a non-linear series of varied locations. It also has a unique online multiplayer system integrated into the single-player where players can leave useful messages and warnings for other players' game worlds.

Upon its release in Japan and North America, Demon's Souls was met with a positive response from critics, winning numerous awards. Praised for its dark fantasy art design, variation in combat choice and integrated online multiplayer, the game is particularly notable for its high difficulty level with many ...
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Number of Players: Single player, Multi-player
Publisher: Sony Computer Entertainment
Developer: From Software
Console: PS3
Genre: RPG
Release Date: October 6, 2009 (NA)
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