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Dragon Age: Origins

A roleplaying game released on November 3, 2009.

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Totally absorbing entertainment -- and fun

  • Nov 4, 2009
  • by
Ther version I'm playing is the PC version, and I have a big bad Vista 64-I7 machine, so it's fast and handles the graphics with no sweat -- even allows me quickly to swap in and out of the game.

It's been many years since I tried a RPG that was enough fun to justify the effort, but congratulations to these designers for a wonderful game. I am playing in the "easy" mode now, because I haven't played any RPGs to speak of for a long time. I bought a couple but quickly got bored with them.

So, I'm no game expert or addict, but here are my thoughts after one evening (7 hrs) of play. (1) The characters are very well developed, and interacting with them is actually engaging and requires some thought about "the role" you are playing; (2) The storyline is likewise strong (so far); (3) The game is complex, but manageable for a beginner -- in other words, you can have fun while you actually learn about what to do to optimize the progress of your character; (4) The game so far is very stable on my computer and OS -- no problems whatsoever; (5) The graphics are very good (to me) -- perhaps not state of the art, but they look very good. Voices are wonderful and the chronicles (the background story documents) are well written; (6) There's enough strategy to keep you on your toes, if that's your thing.

This game looks like it will remain a lot of fun. After 7 hours, I have explored 2% of the world. This will be too gory for young children, but it is wonderful to finally "immerse" in a game that shows the promise of the genre. It's the most fun I've had with a PC game since "Bard's Tale II"! You know it's a good game, when you can't wait to get home and get back to it.


After two months with this game, I am thoroughly entranced. I have played a noble rogue to the conclusion, and have a human mage, elf mage, dwarf rogue, and human warrior progressing along the various threads in the stories. While graphics are very good, gameplay is probably rather conventional for a RPG, but each combat provides opportunity to consider enemies and modify tactics while keeping in mind the overall strategy to accomplish the ends of the game -- to assemble an army and lead them to defeat the blight. Occasionally one can see trouble coming, which one cannot avoid because it is essential to one or more of the plot threads. It seems that when one reaches "the conclusion", the game is over until a new add-on comes out.

What impresses me most is the amount of interaction available with the non-player characters (NPCs), who develop "real" personalities and make one look for opportunities to get to know each of them better along the adventures. Each of them is particularly memorable in their own right, and I am pleased that additional modules are already coming out to add new adventures. The dialog from NPCs as they interact with your character and with one another is first class and often witty, while giving excellent clues as to their degree of happiness with your leadership.

This is not a game which lends itself to breaking up into playing segments of an hour or so -- many of the adventures will take easily four or five times that long as you work to solve the various quests. If there were one thing I'd wish for, it's a bit of ability to range freely and explore the countryside. Some of the spaces are quite confined. On the other hand, the quests and particularly the capital city often great opportunities for exploration, plunder, combat and mayhem.

Ferelden is a great world to spend time in.


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More Dragon Age: Origins reviews
review by . January 26, 2011
posted in GayGamer
There is something about Dragon Age: Origin[DA:O] that is indescribable for me. Whenever I think about the universe, I get a little extra pep in my step. Whenever I think about the characters, I get an un-erasable smile across my face. It's one of those few games where I can overlook it's flaws and see straight to the heart of it all: it hearkens back to a time in my youth when I used to read a crap-ton of Forgotten Realms novels, and poured (what I thought at the time) my whole life into Dungeons …
Quick Tip by . July 22, 2010
A heavily dialogue driven game, much like Knights of the Old Republic and Mass Effect, in which the player gets to choose how conversations flow and it directly affects the game. The team based combat allows you to switch between the characters in your party on the fly, so when a particular character isn't set up to handle an unexpected battle you can take control. The graphics are exceptional, the story is decent, and the combat can be fun. The reason why this game doesn't get a 4+ from me was …
review by . January 01, 2010
Picked this up for hubby for X-mas as he really wanted this game. The graphics are great and there is a lot to this game. He says it's very challenging (which is a huge compliment coming from him, he's the biggest gamer I know!), and he's really enjoying it. It seems pretty long so far too, he hasn't beat it yet and it usually doesn't take him long at all, another plus!
About the reviewer

Ranked #1075
Ilive in a small town in East Texas, where I'm happily married, work in a intereting job, but still try to find time to indulge passions for cooking and dining, music, the arts, and reading. I mix and … more
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About this video game


Dragon Age: Origins, (also known as Dragon Age), is a computer role-playing game by BioWare's Edmonton studio. T

Dragon Age: Origins utilizes a new game engine named Eclipse. The game is single-player only and does not provide LAN support.

BioWare co-CEO Ray Muzyka describes Dragon Age: Origins as a 'spiritual successor' to the Baldur's Gate series, though it is not based on Dungeons & Dragons.

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Publisher: Bioware
Console: PlayStation 3, Xbox 360, Microsoft Windows
Release Date: November 3, 2009

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