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Fallout 3 Box Art

Video Game for the PC, XBox 360, and PS3

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Post-Apocalyptia Opens Up

  • Apr 9, 2010
Rating:
+5

Fallout 3 is a game with history. It has antecedents like Fallout 1 & 2 or Morrowind and Oblivion; it has a fully fleshed out game world; it has a full role-playing system. These are all valid, if entirely obvious, points to discuss for comparison. However, playing the game itself evokes a different kind of feeling. The slow uncovering of a game world filled with interesting nooks and crannies evokes the best aspects of the exploration-based Castlevania and Metroid games, while the role-playing system successfully melds Fallout with a first-person shooter.

Fallout 3 is built around exploration and character development more than previous games in the series, thanks primarily to its switch to a 3D engine. In previous Fallout games, each important part of the game was segmented off from the next. The player traveled to a town over a world map. This is gone in Fallout 3, replaced by a contiguous world where the player can walk from one side of the map to the other. In addition to that, it rewards the player who chooses to walk by showing interesting things to walk towards, in addition to having a compass with a marker showing where unexplored areas are. The scope is smaller - it's simply the D.C. area (now the "Capital Wasteland") instead of half of California - which is somewhat disappointing only because the game makes the player want more.

This makes Fallout 3 feel like it is unfolding naturally in front of the player – Where you are feels exactly where you're supposed to be. Certainly, some parts of the game are harder than others, but ideally, the player soon realizes this and wanders in a different direction. This is why it is such a shock when, upon finishing the main quest, the game simply ends. Sure, this happens in most every other RPG, but in Fallout 3, this sudden, arbitrary imposition of boundaries was a betrayal. Likewise, the official downloadable content released by Bethesda disappoints largely because it takes the player away from the Capital Wasteland instead of providing more to explore.

That Fallout 3 was even released, given the distance between it and its predecessors, was a pleasant surprise. That it's a great game, and a worthy continuation of the name is even better. That it takes the franchise in new directions, with new perspectives, while maintaining much of original games' charm makes it a modern classic.
 

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More Fallout 3 reviews
review by . November 01, 2010
posted in The Gaming Hub
Overview- For the most part, Fallout 3 is a plain and simple open world RPG. It has perks, classes, looting, character design, and basically everything else you'll find in a core RPG experience. What seperates Fallout 3 from the masses, has got to be its compelling formula for unfolding events. The game really does make you want to go to your destination, really really badly! So, we would all rush to the next objective we wanted to complete, and bam! Here comes the XP and caps baby. This game …
review by . November 07, 2008
posted in The Gaming Hub
Fans of the classic PC games may remember the first 2 Fallout games from the late '90s fondly. The unique settings and humor of the series is a breath of fresh air in the sea of "me-too" games with high fantasy backdrop. The games were set in the west coast of United States after a nuclear war reduced the country to rubbles, and the survivors had to fight off harsh irradiated environment, raiders and mutated creators (including human mutants), the player can create their in game alter ego with certain …
review by . May 30, 2010
posted in The Gaming Hub
Yeah, yeah... I know, another Fallout 3 review.  Except that it is NOT!  This write up is going to go over the add-on that seems to have inspired Obsidian for their rumored create-a-town addition for Fallout: New Vegas      Overview   This is pretty much as it sounds, it is an add-on that can be downloaded via any nexus of Fallout 3 goodness (a hint in there?  Who knows?) which adds in a new wrinkle to the Fallout 3 game.  Instead …
Quick Tip by . February 28, 2011
posted in Gamepur
A code to Activate the purifier at the end is 216 ;)
Quick Tip by . August 12, 2010
Definitely one of the best first person shooter games ever envisioned with a compelling futuristic storyline, and A+ graphics.
Quick Tip by . June 04, 2010
Excellent game, immersive environment, tons to do. I am still not sure if I like it as much as I liked Oblivion, but I definitely enjoy this game.
Quick Tip by . June 16, 2010
Highly entertaining romp through post-apocalyptic DC. Some technical flaws but overall a very good game with an engaging story and over 80 hours of game play.
review by . March 29, 2009
As far as immersion in video games is concerned, Fallout 3 has to be ranked amongst the best of all-time. Why? Let's dig into this masterwork from Bethesda Studios, the same geniuses who created the endlessly enjoyable "Oblivion".    The basics:    -Fallout 3 is a combination Role-Player/First-Person shooter which can also be played in a 3rd-person perspective (which hinders the action more than helps it if you ask me, stick to 1st person). The role-playing …
review by . February 25, 2009
posted in The Gaming Hub
This game was wonderful, I would have considered this an easy 5 star game within the first 20 hours of gameplay, but as I continued on, I began to realize the game is lacking in many departments.     Gameplay: The game is, first and foremost, an RPG. It does this well, from the unique VATS system, to the SPECIAL stats distribution, the game, despite appearing as an First Person Shooter, has the feel of an RPG game. Attacking opponents have HP. You can disable their weapons, injure …
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Wiki

Overview
Fallout 3 is the third offering in the Fallout series, released on the PC, Xbox 360, and Playstation 3 platforms. While taking place about 30 years after the events of Fallout 2, it is set in a new, albeit similiar universe. Bethesda Softworks is developing it using their Gamebryo engine, which powered Oblivion. Fallout 3 features a mixture of design philosophies from both the Fallout and Elder Scrolls series, resulting in much debate over whether or not it is a "true sequel" to Black Isle's previous productions.
 
Details recently revealed include that the game will retain a similar system of leveling of items and enemies in the world from The Elder Scrolls IV: Oblivion. When you enter an area, the enemies and items there are locked down to that level for the rest of the game. This is in order to ensure that when you return to the same location at a later time there will not be an unrealistic jump in enemy power. This is not in direct keeping with Fallout 3's predecessors, as there was many locations in Fallout 1 and 2 that, if visited too early, would pose a huge risk for the player to enter without having a matching level to the threat.

Development
Bethesda first announced it acquired the rights to the Fallout series in 2004, though no information was released till 2007 when a teaser video and other media was released. Bethesda purchased the license from struggling Interplay for just over $1 million in cash, considered an up-front ...
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Details

Publisher: Bethesda Softworks ZeniMax Media
Developer: Bethesda
Genre: Action RPG
Release Date: October 28, 2008

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