Well I've always felt that FF6 was the best FF of all times overall. But storyline, this one's probably the best. Its got your classic badboy character (Cloud) with the big sword and the cool bad guy (Sephiroth). I just love the kool chars with the big sword chopping at stuff, makes the character much more kool/likeable like how they do it in a lot japanese animes. The gameplay was alright except for the fact that you only get a weapon and a bracer for your armor. Its not like your other rpgs where you have body, legs, and feets or something for loot. Playing these games is all about getting the loot/gear that makes your character all badass and beat down the final boss easily in the end. I guess thats just me...
Okay, before I get to my opinion about what Final Fantasy VII is to me, let me start with a few quick facts about the game, no matter what you or I personally think of the game: Final Fantasy VII is the biggest hit ever produced by RPG masters Squaresoft (now called Square-Enix), it is the promoted object of the biggest advertising blitz ever seen for a video game, it is three discs long, it is the deciding factor which led many people to buy a Sony Playstation over a Nintendo 64 when both consoles … more
What happened in the three hours of the game? Your name is Cloud and your a mercenary. You were hired by the group known as AVALANCHE. You don't care who gets hurt, as long as no one gets in your way you can do your job. After destroying one of the many energy reactors in the large city, you head to a bar where you discuss your next plan of action. However, after your next mission you get separated from your group and meet a beautiful flower girl. This is where the game starts to … more
Coming off of FF VI, this was certainly a jump in presentation, and I was as caught up as anybody else who first played it as a kid. In retrospect, it deserves to be remembered for being such a magnificent milestone, but it's certainly not my favorite FF or even favorite PSX era JRPG.
Coming off of FF VI, this was certainly a jump in presentation, and I was as caught up as anybody else with it at the time. In retrospect, it deserves to be remembered for being such a magnificent milestone, but it's certainly not my favorite FF or even favorite PSX era JRPG.
In 1997, a company called Squaresoft released what made the RPG a phenomenon and a game that has often been considered one of the greatest games ever made: Final Fantasy VII. For many, this was the Final Fantasy which introduced them to the series. It doesn't disappoint in being an overall fantastic game, and one that perhaps deserves all the credit which it receives. Final Fantasy VII puts you in the role of Cloud Strife. He's a former member of an elite … more
Square Soft brings the Final Fantasy series to the Playstation with a gem that will (and did) change the industry. Even today, nearly twelve years later, many consider Final Fantasy VII to not only be the best game Square Soft has released, but the greatest RPG of all time. For those not familiar with the series, there were six prior releases to this one and all were considered gems in their own right. So what sets FF VII above all others in the genre? Story: Cloud … more
Final Fantasy VII is a console role-playing game developed by Square (now Square Enix) and published by Sony Computer Entertainment as the seventh installment in the Final Fantasy series. It was released in 1997 for Sony's PlayStation and in 1998 for Microsoft's Windows-based personal computers. The game is the first in the series to use 3D computer graphics, featuring fully rendered characters on pre-rendered backgrounds.
Set in a dystopian world, Final Fantasy VII's story centers on the powerful megacorporation Shinra, which is draining the life of the planet to use as an energy source. Players follow a young mercenary called Cloud Strife, who joins with several others to stop Shinra. As the story evolves, the main antagonist, Sephiroth, develops a plan to summon a meteor with the intention of injuring the planet to a point where it would gather massive amounts of its life force in one spot, allowing Sephiroth to collect all the life force and gain control of all living beings.
Development of Final Fantasy VII began in 1994 and was originally intended as another 2D project for the SNES with a New York setting. However, the development team decided to use 3D computer graphics instead and moved onto the Nintendo 64. After deciding to implement the features of the tech demo "Final Fantasy SGI" the game would not be able to fit into Nintendo 64's cartridges, prompting Square to move onto Sony's PlayStation system, which used CD-ROMs.