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Lunch » Tags » Video Games » Reviews » GoldenEye 007 (1997) » User review

One of the best, most innovative shooters of all time; A Must Have!

  • Mar 30, 2009
Rating:
+5
GoldenEye 007 is not only the best movie tie-in game of all time, but it is perhaps the most influential first-person shooter ever to hit the gaming-console market. If you aren't aware of the plot of this game that's not a problem, because essential it is the same as the popular James Bond movie, GoldenEye, which was released in 1995- two years prior to this game's release.

This is a game that is filled with techniques and styles that would be mimicked in many future games to come, and it gives the player a wide variety of objectives, and difficult challenges. The A.I. is smart (especially on higher difficulty settings) and the environments are complex enough to provide entertainment, as well as difficulty to any gamer.

The introduction of logical hit-points on your enemies is a great feature. Even bosses in this game can be taken down with a well-aimed shot to the head. It is this type of realism that really makes you feel like your James Bond and that you can sneak in, sneak out, covertly taking out henchmen as you go, or springing alarms and having to go through massive shootouts. Because of this there are many ways to beat the game, and limitless possibilities for how you accomplish your tasks. AKA: You can take easy ways or hard ways of beating levels...and if you don't have a strategy guide you'll have to find out those paths by yourself (which, I might add, is incredibly fun if you want to waste a day away).

This is one of those games that the more you play it the more you're able to value its contributions to the gaming industry. Each time I play it I notice aspects that have been replicated in many following FPS games. So if you have a Nintendo 64 go ahead and dust that sucker and order a used copy of GoldenEye 007, because trust me, as a Bond fan, and a casual gamer I can say that this game is highly recommended for all those who want to step into the shoes of James Bond, or just have an awesome, intense gaming experience.

(Also make sure to look out for its sister game, Perfect Dark, which is also on the N64, following the same controls, and very similar weapon uses.)

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More GoldenEye 007 (1997) reviews
review by . January 12, 2008
posted in The Gaming Hub
Pros: You get to be Bond, man! Isn't that worth something in itself?     Cons: It just had to be on the N64     The Bottom Line: The name's Bond. James Bond. I'd like a martini, shaken, not stirred.     Well, when I decided to participate in Rock_On's Bond, James Bond write off, I intended to review Live and Let Die, the movie starring the bad guy who I stole my name from, Baron Samedi. But, true to my form, I wound up a victim of bad timing, …
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About this video game

Wiki

GoldenEye 007 is a first-person shooter video game developed by Rare and published by Nintendo. It is based on the 1995 film GoldenEye and was exclusively released for the Nintendo 64 video game console in August 1997. A different game based on the film, also titled GoldenEye 007, was released for the Nintendo Wii and Nintendo DS in 2010.
Players assume the role of James Bond, a British Secret Intelligence Service agent, as he fights to prevent a syndicate from using a satellite weapon against London to cause a global financial meltdown. The game features a single player campaign and a multiplayer deathmatch mode that can exclusively be played in split-screen.

A critical and commercial success, GoldenEye 007 received overwhelmingly positive reviews from video game websites and magazines, and sold over eight million copies worldwide. It has been praised for its multiplayer mode, and its incorporation of stealth elements and varied mission objectives into its single player campaign. It is widely considered to be one of the most influential shooting games of all time.  GoldenEye 007 was followed by a spiritual successor, Perfect Dark, also developed by Rare for the Nintendo 64. The commercial successor was Tomorrow Never Dies, developed by Electronic Arts for the PlayStation.
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Details

ESRB: T
Number of Players: Single-player, Multi-player
Publisher: Nintendo
Developer: Rare
Console: Nintendo 64
Genre: Shooter
Release Date: August 25, 1997 (NA)
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