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OMG, This Game Is So Fun and Addicting!

  • Nov 16, 2005
  • by
When out shopping, I kept seeing a game called "We Love Katamari". I looked on the back of the package and I'm thinking "Rolling up stuff with a ball? Now how is THIS fun?"

So I was in a gaming store last week and saw the original version of the Katamari series, Katamari Damacy. It was priced affordably and I asked the clerks what they knew about it. I also read Lisa Shea's review here on Amazon for the We Love Katamari game and I thought "Heck, I'm going to give it a try."

I am SO glad I did! I have NEVER seen anything like this game. Now, my gaming preferences lean towards Scooby Doo Night of a 1000 Frights, Sly Cooper 1, Spyro, etc. Thus, I'm not familiar with Japanese gaming (or anime, for that matter). So I was totally unprepared for the colorfully zany intro, awesomely bizarre music, and crazy story line!

You may think, as I did, "How can rolling a ball be fun?" Well, the sticky ball is called the Katamari and you're the Prince. You have to roll over items smaller than the ball within a certain time, expanding until it gets to specific sizes. These challenges create stars to replace the shattered ones that fell from the sky. (LOL)

So you start out having to make a small ball but the stakes get high pretty quickly. What makes Katamari Damacy especially enjoyable is that you have free-roaming capabilities. So rather than following a specific path to conquer challenges, YOU choose which items to roll over. For example, if you're in the house, you roll over push pins, erasers, gum, toothbrushes, etc. But then you work up to bigger household items like batteries, flashlights, laundry detergent, etc.

Right now, I'm trying to make Star 5 and I can't get it big enough (yet!). I'm out in the town, so I've picked up sushi, lollipops, shoes, butterflies, frogs, cats, leaves, shovels, handcuffs, lipstick...you get the idea. Judging from the picture on the game, you can get to the point where you're picking up whales and roller coasters! Catching live creatures is especially fun because they're moving and twitching. Sound effects are great, too. If you run over telephones, you'll hear ringing. If you run over a cat, you'll hear meowing. You get the picture.

Another challenge is that if you run into an item bigger than you, a few acquired items fly off of the ball, making it smaller.

Not only can you create stars, but you can create constellations. I've created Cancer, where I had to roll around getting crabs. I tried to do Cygnus, but can't get it big enough! The funny thing is that you roll over swan eggs and the things HATCH while attached to your ball. So you've got these flapping birds attached to your ball. LOL

There's a head to head mode, too, with a vertical split screen. The idea is to see who can roll up the biggest ball. Unfortunately, there are only 3 limited, closed landscapes and it's a timed game (3 minutes) but it's still a lot of fun! I corral my husband into playing with me every chance I get. Heck, even HE thinks it's fun! (And he told me earlier this evening how the songs keep going through his head. It's true: this game has a very catchy soundtrack!)

If you're looking for an inventive, fun game, Katamari Damacy rocks!

Now, if you'll excuse me, I have to go work on getting my Star 5 up to snuff...

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review by . August 18, 2008
I'd long heard the praises of this game from various sources (like BoingBoing) and when I finally got a PS2 (yes, I live in the dark ages), this was the first game I had to try on it. The concept is wacky, which I'm not sure is because the game is wacky or if there's some kind of cultural disconnect between Japan and the U.S., but I have to give the game points for uniqueness. Seems that the King of the Universe did a little too much partying and has scattered things to multiple corners of the universe …
review by . February 28, 2007
I've never done acid, or any other drugs. In fact, I get annoyed when people look at something beyond the standard range of creative and their first thought is "I wonder what drugs they were on?" However, after playing this game I think I think I may have to revise my opinions on the matter. Describing this game as "weird" is to do an injustice to the word. When a game contains scenes with a Japanese schoolgirl saying things like, "I feel it! I feel the cosmos!" you know has to be inspired by far …
review by . February 12, 2005
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Pros: Taking on Godzilla head-to-head..... And winning!     Cons: Will someone PLEASE turn that damn beeper off?!     The Bottom Line: Round and round I go! Where I stop, no one knows!     God bless those designers from the Land of the Rising Sun. Somehow, only a Japanese designer could come up with a concept so simple, so stupid, and so foolishly and outrageously absurd that it becomes the latest sleeper - and one of the most addictive …
review by . February 09, 2005
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Janet Boyer ()
Ranked #195
Author of The Back in Time Tarot BookandTarot in Reverse. Co-creator of theSnowlandDeck. Amazon.com Hall ofFame/ VineReviewer; Freelance Writer/Reviewer; Blogger; Professional Tarot Reader/Teacher; Lover … more
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About this video game


When the King of All Cosmos accidentally destroys all the stars in the sky, he orders you, his pint-sized princely son, to put the twinkle back in the heavens above. The only way you can do that is by rolling everything on Earth into clumps so that he can replace what's missing in space. "Everything" includes cookies, lawn mowers, lamp posts, sumo wrestlers, bulldozers, brontosauruses , cruise ships, and more. Katamari Damacy also includes a two-player battle mode where you and a friend can see who can grow the biggest ball of stuff. For one to two players.


  • Play is controlled with the analog sticks only. No buttons to press. No combos to cause distress. Featuring ball-rolling and object-collecting gameplay mechanics of mesmerizing fluidity, reduced to Pac-Man simplicity, through pure absurdity.
  • Dimensions change drastically as your clump grows from a fraction of an inch to a monstrous freak of nature. Go from rolling along a tabletop to ravaging through city streets, picking up momentum, and skyscrapers along the way.
  • Two-player battle mode lets you compete in a race to grow the biggest ball of stuff. Even the competition can be picked up, if your opponent is unfortunate enough to get in your way.
Enjoy quirky, infectious humor throughout--from the insanely cosmic animations, to the wacky and wonderful musical stylings, to the royally contagious storyline that's undoubtedly like no other.
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ESRB: E - (Everyone)
Number of Players: 2
Publisher: Namco
Console: PlayStation 2
Genre: Adventure
Release Date: 18 March, 2004
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