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Lunch » Tags » Video Games » Reviews » Katamari Damacy » User review

Interesting, but way too repetitious for me

  • Aug 18, 2008
  • by
Rating:
+1
I'd long heard the praises of this game from various sources (like BoingBoing) and when I finally got a PS2 (yes, I live in the dark ages), this was the first game I had to try on it. The concept is wacky, which I'm not sure is because the game is wacky or if there's some kind of cultural disconnect between Japan and the U.S., but I have to give the game points for uniqueness. Seems that the King of the Universe did a little too much partying and has scattered things to multiple corners of the universe and as his son, your goal is to go around and gather those things up by rolling around a big ball to which things stick if they are smaller (by some proportion) than the ball itself. As things stick, the ball grows, and you can pick up more things. You have a time limit, so it's a bit of a rush rush to move the ball around gather things up.

As a returning gamer, the "shock" on the PS2 controller (say, when you run into walls) was an interesting twist, but for the most part, after the novelty wore off, I found the game less intriguing and more annoying, as the only thing that really changes between levels is the kinds of things you get to pick up (you start with small things like buttons, and proceed up to buildings, at which point I had had enough). Again, I give it points for not being just another shoot-'em-up, but I think I needed something more than just new graphics (say, maybe, an actual story, which this tries to add, but whimsical can only get you so far) to propel me along.

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About the reviewer
Glen Engel-Cox ()
Ranked #323
Glen is a forty-something communications professional living near Kuala Lumpur, Malaysia. He grew up in Texas and has also lived inLos Angeles, Colorado, Washington State, and Washington, DC. Glen also … more
About this video game

Wiki

When the King of All Cosmos accidentally destroys all the stars in the sky, he orders you, his pint-sized princely son, to put the twinkle back in the heavens above. The only way you can do that is by rolling everything on Earth into clumps so that he can replace what's missing in space. "Everything" includes cookies, lawn mowers, lamp posts, sumo wrestlers, bulldozers, brontosauruses , cruise ships, and more. Katamari Damacy also includes a two-player battle mode where you and a friend can see who can grow the biggest ball of stuff. For one to two players.

Features:

  • Play is controlled with the analog sticks only. No buttons to press. No combos to cause distress. Featuring ball-rolling and object-collecting gameplay mechanics of mesmerizing fluidity, reduced to Pac-Man simplicity, through pure absurdity.
  • Dimensions change drastically as your clump grows from a fraction of an inch to a monstrous freak of nature. Go from rolling along a tabletop to ravaging through city streets, picking up momentum, and skyscrapers along the way.
  • Two-player battle mode lets you compete in a race to grow the biggest ball of stuff. Even the competition can be picked up, if your opponent is unfortunate enough to get in your way.
Enjoy quirky, infectious humor throughout--from the insanely cosmic animations, to the wacky and wonderful musical stylings, to the royally contagious storyline that's undoubtedly like no other.
view wiki

Details

ESRB: E - (Everyone)
Number of Players: 2
Publisher: Namco
Console: PlayStation 2
Genre: Adventure
Release Date: 18 March, 2004
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