Movies Books Music Food Tv Shows Technology Politics Video Games Parenting Fashion Green Living more >

Lunch » Tags » Video Games » Reviews » Katamari Damacy » User review

Interesting, but way too repetitious for me

  • Aug 18, 2008
  • by
I'd long heard the praises of this game from various sources (like BoingBoing) and when I finally got a PS2 (yes, I live in the dark ages), this was the first game I had to try on it. The concept is wacky, which I'm not sure is because the game is wacky or if there's some kind of cultural disconnect between Japan and the U.S., but I have to give the game points for uniqueness. Seems that the King of the Universe did a little too much partying and has scattered things to multiple corners of the universe and as his son, your goal is to go around and gather those things up by rolling around a big ball to which things stick if they are smaller (by some proportion) than the ball itself. As things stick, the ball grows, and you can pick up more things. You have a time limit, so it's a bit of a rush rush to move the ball around gather things up.

As a returning gamer, the "shock" on the PS2 controller (say, when you run into walls) was an interesting twist, but for the most part, after the novelty wore off, I found the game less intriguing and more annoying, as the only thing that really changes between levels is the kinds of things you get to pick up (you start with small things like buttons, and proceed up to buildings, at which point I had had enough). Again, I give it points for not being just another shoot-'em-up, but I think I needed something more than just new graphics (say, maybe, an actual story, which this tries to add, but whimsical can only get you so far) to propel me along.

What did you think of this review?

Fun to Read
Post a Comment
More Katamari Damacy reviews
review by . February 28, 2007
I've never done acid, or any other drugs. In fact, I get annoyed when people look at something beyond the standard range of creative and their first thought is "I wonder what drugs they were on?" However, after playing this game I think I think I may have to revise my opinions on the matter. Describing this game as "weird" is to do an injustice to the word. When a game contains scenes with a Japanese schoolgirl saying things like, "I feel it! I feel the cosmos!" you know has to be inspired by far …
review by . November 16, 2005
When out shopping, I kept seeing a game called "We Love Katamari". I looked on the back of the package and I'm thinking "Rolling up stuff with a ball? Now how is THIS fun?"    So I was in a gaming store last week and saw the original version of the Katamari series, Katamari Damacy. It was priced affordably and I asked the clerks what they knew about it. I also read Lisa Shea's review here on Amazon for the We Love Katamari game and I thought "Heck, I'm going to give it a try."   & …
review by . February 12, 2005
posted in Siliconera Bounce
Pros: Taking on Godzilla head-to-head..... And winning!     Cons: Will someone PLEASE turn that damn beeper off?!     The Bottom Line: Round and round I go! Where I stop, no one knows!     God bless those designers from the Land of the Rising Sun. Somehow, only a Japanese designer could come up with a concept so simple, so stupid, and so foolishly and outrageously absurd that it becomes the latest sleeper - and one of the most addictive …
review by . February 09, 2005
Pros: Addictive, great soundtrack, easy to pick up and play, inexpensive     Cons: Multiplayer was disappointing     The Bottom Line: I liked it so much that I've given it as a gift, and I'm sure you will too!     I should be almost embarassed to say this, but I work at a video game store and I own less than 20 games total, something made more embarassing by the fact that I own five systems. I drool over everything but rarely buy. A lack …
About the reviewer
Glen Engel-Cox ()
Ranked #321
Glen is a forty-something communications professional living near Kuala Lumpur, Malaysia. He grew up in Texas and has also lived inLos Angeles, Colorado, Washington State, and Washington, DC. Glen also … more
About this video game


When the King of All Cosmos accidentally destroys all the stars in the sky, he orders you, his pint-sized princely son, to put the twinkle back in the heavens above. The only way you can do that is by rolling everything on Earth into clumps so that he can replace what's missing in space. "Everything" includes cookies, lawn mowers, lamp posts, sumo wrestlers, bulldozers, brontosauruses , cruise ships, and more. Katamari Damacy also includes a two-player battle mode where you and a friend can see who can grow the biggest ball of stuff. For one to two players.


  • Play is controlled with the analog sticks only. No buttons to press. No combos to cause distress. Featuring ball-rolling and object-collecting gameplay mechanics of mesmerizing fluidity, reduced to Pac-Man simplicity, through pure absurdity.
  • Dimensions change drastically as your clump grows from a fraction of an inch to a monstrous freak of nature. Go from rolling along a tabletop to ravaging through city streets, picking up momentum, and skyscrapers along the way.
  • Two-player battle mode lets you compete in a race to grow the biggest ball of stuff. Even the competition can be picked up, if your opponent is unfortunate enough to get in your way.
Enjoy quirky, infectious humor throughout--from the insanely cosmic animations, to the wacky and wonderful musical stylings, to the royally contagious storyline that's undoubtedly like no other.
view wiki


ESRB: E - (Everyone)
Number of Players: 2
Publisher: Namco
Console: PlayStation 2
Genre: Adventure
Release Date: 18 March, 2004
First to Review
© 2015 Lunch.com, LLC All Rights Reserved
Lunch.com - Relevant reviews by real people.
This is you!
Ranked #
Last login
Member since