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Killzone 3 graphical beast, but anything more?

  • Mar 13, 2011
  • by
Having recently platinumed Killzone 3, it would be stupid to say I didn't enjoy the game. That said it wasn't everything I had expected it to be. Let's start with the basics for offline play: 


Killzone 3 plays really well. Its style of shooter is different than Call of Duty and really sets itself up uniquely. The missions are still very linear, but they allow you a couple different ways of doing things. For example, there is one level where you are in a sort of trench and you can just run through it, clearing out the enemies within, or take the high ground and wreak havoc with a flamethrower. These different strategies in the levels are what really give you replay value. 

The guns have been made less "bulky" than they were in Killzone 2, and I think this is a very good thing. Killzone 3 doesn't give you the speed that call of duty does, and that is fantastic, but it's also not so slow to the point of being a hassle (the second one in my opinion failed to do this). 

The guns are as always quite diverse. The boltgun returns (a big favorite of mine) and you get a gun that looks like something straight out of District 9, just imploding the Higs. The problem I found with the guns though is that no matter what gun your using, your "heavy" weapon will always be best. Rarely did I even use my assault rifle weapon because the heavy weapons were so much better, and the game has so many ammo points that it is easy to just resupply and continue using it.


What can you say here? Flawless. Best graphics of any first person shooter out there. The cutscenes look great, the in game action looks great, and this transfers to online beautifully. 

The sounds in the game are exactly how they should be. Whether your in an exoskeleton and the machine is beeping at you for low health or RPGs are blowing up in the background, it feels just about like your really in the action. 

There are a few hiccups at times when playing co-op however. 


There are four difficulties in Killzone 3: Recruit, Trooper, Veteran, and Elite. My first playthrough was on veteran difficulty and it felt pretty fair. All fire fights and true FPS action seemed about right, but when they tried to mix the game up, that's where the problems came in. 

On a couple different missions, you are in vehicles, I won't spoil anything, but the difficulty when in these vehicles is downright unfair in many of the missions. Two in particular are unforgiving, the snow mission where you drive a futuristic snowmobile-tank hybrid, and the mission where you are in a space vehicle. I found myself dieing in these missions after no fault of my own... Frustratingly restarting at checkpoints only to have it happen again. Eventually you'll figure out how to do it just right, but it's a little tedious. 

As I said before, I have gotten the Platinum trophy for the game. To do this, you must also beat the game on elite. My gripe is this, after having beat the game the first time on veteran, beating it on elite was actually easier and faster for me. The enemies took more shots and did more damage but it didn't seem like they were really any "smarter". 

*Side note: on all difficulties that I played, the Higs can through grenades with 110% accuracy, forcing you out of cover. 


Killzone 3's online still has a lot of work to be done which is sad. While day 1 patch 1.03 and newer patch 1.04 helped fix a lot of the bugs and connectivity problems, there is still a balance problem that I fear won't be addressed. Frankly there's just no point in not being invisible. You can kill people with the marksman's fully upgraded secondary weapon and still remain invisible. Fun to do, very annoying to be killed by. 

The classes are diverse though, and if there were no marksman or sniping, it would be much more balanced and stress more team play. The Operations game mode is incredible and adds a lot more fun to traditional online play. The only problem is, it's found on only 3 maps and they have no plans on making more. 

Another online drawback is the lack of squads. A great feature in Killzone 2 is now gone and frankly it makes playing with a friend a little less of a team experience. It's a pretty frustrating thing to have taken out. 

The best part of the online though is how it is true to Killzone. They made the guns a little less "bulky" but that's about the only difference. It still plays how it feels it should and the graphics are amazing. 

The clan system is also much improved from the valor point system. Unfortunately in order to get a good rank you basically just camp in one part of a map invisible and destroy the other team when they walk by. A simple fix that would stop this would be to make every clan have to have 1 of each type of class before they can have repeats. This would make matches much more competitive and fun. Unfortunately I doubt we'll see such a fix. 


In the end of it all, Killzone 3 is a great experience. Campaign is fun and a good thing to come back to especially with co-op and online offers a lot more hours to play. I just hope custom rooms with no snipers start to pop up because frankly it's just unfair.


Apart from a few distractions with co-op, they are perfect.

SOUND:  10.0

Very realistic and seem to fit in just right.


Good overall, but I find myself going back to the heavy gun and just restocking all the time.


Great campaign, great online, but a few more patches and maybe some custom settings are needed.

ONLINE:  8.3

There's still some work to be done here.


GraphicsApart from a few distractions with co-op, they are perfect.

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March 17, 2011
Sounds decent enough. I like the ads promoting this as "not another FPS" which there are way too many of nowadays. I might play this one day.
March 17, 2011
Great detailed review, thanks for sharing- this is really helpful!
More Killzone 3 reviews
Quick Tip by . January 14, 2012
posted in Siliconera Bounce
Personally, I think this is the best game in the Killzone series thus far.  Unlike Killzone 2, you have three weapon slots as opposed to two, so you can easily dish out more pain against the Helghast.  The graphics are top-notch and the "Brutal Melee" system is a blast.  If you can disorient the Helghast after shooting them, you can kill them off in such savage ways like stabbing their eyes out and cutting their throats.  If you have a PS3 and love the FPS genre, you …
review by . March 14, 2011
Killzone 3 Review: The Battle With The Helghast Rages On
Let me frame this Killzone 3 review by saying that while I enjoyed the original Killzone, I wasn't a huge fan of Killzone 2 at all. When I started hearing things about Killzone 3 being in the works, I hoped so much that they would find their way back to what made the first game so good. With all that said, I went into this review with an open mind, and Killzone 3 has made me a fan of the franchise again.      Read our full Killzone 3 review at:   http://zoknowsgaming.com/2011/03/14 …
Quick Tip by . March 13, 2011
   Here's a quick tip for Killzone 3, when you are facing the flying Helghast, aim for their heads or the wings to take them out quickly. If you don't they will fly all over the place and cause you much more trouble than they should.
Quick Tip by . March 09, 2011
In Killzone 3 try to go for headshots as much as possible since most of the Helghast are heavily armored. Most of the time this will still require multiple shots but it will prove much more effective than trying to take them down with body shots.
About the reviewer

Ranked #1318
Member Since: Mar 13, 2011
Last Login: Mar 17, 2011 03:07 AM UTC
About this video game


Killzone 3 is the fourth release overall in the PlayStation 3 exclusive first-person shooter franchise, and contains the first integration of the PlayStation Move system into its gameplay. In it players continue the fight by a futuristic special ops team against the seemingly unstoppable Helghast Empire. Along the way players will learn more than ever before about the rabid Helghan culture, as well as become aware of an internal struggle in their ranks that may prove to be an important weakness. The game features full Playstation Move system integration throughout the game -- including the Move and Navigational controllers. Additional features include: the ability to carry two primary weapons, new melee and jet pack functionality and online multiplayer support.

Killzone 3 game logo
Continue the Fight Against the Helghast

Visari, the leader of the Helghast is gone, but the war is far from over. Helghast forces have mounted a devastating counterattack, prompting the ISA (Interplanetary Strategic Alliance) evacuation of planet Helghan. As new Helghast battalions appear, armed with more powerful weapons, ISA forces find themselves outmanned, outgunned and surrounded. Players of Killzone 3 will need to learn more about their enemy and use new tools to continue the fight.

PlayStation Move integration into Killzone 3 is one of these new tools. Although the DualShock 3 controller is of course supported, the two controllers of the PlayStation Move system (Move and Navigational) are also usable at ...

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ESRB: M - (Mature)
Number of Players: Single-player, online multiplayer, offline split-screen co-op
Publisher: Sony Computer Entertainment
Developer: Guerrilla Games
Console: PlayStation 3
Genre: First-Person Shooter
Release Date: February 22, 2011 (NA)
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