I played this on PC, and Ubisoft during this era of gaming had a very poor track record of PC ports. The camera was absolutely horrid, and the controls suffered because of the directional input that was key for certain platform puzzles.
Beyond that? The story is what you'd expect from Aladdin or so. Farah was an interesting character, although a frustrating AI component in battle. However, the interactions between her and the prince were amusing and gave that hint of two strong-willed characters who refuse to budge.
The part where this game really shines is in the platforming (when the camera cooperates) and in the time mechanic. The Dagger of Time you have is useful to speed through combat (or slow combat down in order to speed through it), or reverse mistakes. This becomes incredibly helpful, as the combat is very repetitive and dull in comparison to the rest of the game.
It didn't take the time mechanics too far, but it is easy to see why many people thought of this game, and possibly what more it could have been, after the release of Braid. As it stands, it is a title that had great level design and a lot of brilliant ideas, only slightly marred by the negatives I've already mentioned.
Pros: Excellent gameplay, fun puzzle, great action! Cons: wonky camera at times, average story, no multiplayer The Bottom Line: Highly recommended for it's beautiful graphics, fantastic level and puzzle design. Great fun all the way. Introduction Full disclosure: I dont like platformers and I dont like puzzles. That said, Prince of Persia: Sands of Time is one of the best games Ive ever played. The … more