Recettear is the story of an item shop, the girl who lives in it, and the fairy who turned her life upside down. Recette Lemongrass finds herself in charge of an item shop built into her house, in order to pay back a loan her father took and then skipped out on – and Tear, her newfound fairy “companion,” won’t take no for an answer! As Recette, you have to decide how you’ll get your stock – either through playing the markets in town or going out into the wild with an adventuring friend and thrashing beasts until they give up the goodies – how much to sell things for, what the shop should look like, and how to best go about getting the money Tear needs to pay off the loan. If you can’t come up with the money…well, hope you like living in a cardboard box.
Key features:
No doubt, Carpe Fulgur had some interesting choices when deciding on their first title to import from Japan, but I think they hit the nail on the head when they choseEasyGameStation’s Recettear: An Item Shop’s Tale.
Manage your shop and your warrior gofer
Old school Zelda-style hack and slash dungeon crawling combined with a casual store-keeping game you might catch your mom playing. Sound like an unlikely combination?
It is.
The key controls are not intuitive and can be totally frustrating at first for those not already familiar with the arrow keys + zxc standard and there is scarce little help in this regard from the otherwise extensive opening tutorial. And there’s a LOT of exposition before any action happens. So does it pay off?
It does.
We’ll look at the two elements individually, then tie them together (which seems like what the developers did anyway).
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Recettear: An Item Shop’s Tale (RECETTEAR〜アイテム屋さんのはじめ方〜 Resettia – Aitemu-ya-san no Hajimekata?, Recettear: How to Start an Item Shop) is a role-playing game developed by Japanese dōjin maker EasyGameStation for the Windows operating system. The game follows a young girl named Recette, who is charged by the fairy Tear to run her father's shop to pay off the considerable debt he had accumulated before his mysterious disappearance; the eponymous shop is a portmanteau of the lead characters' names but also a pun on the word "racketeer". In the game, the player controls Recette in several areas of gameplay, including bargaining and haggling with clients for goods, and accompanying an adventurer into randomly-generated dungeons to acquire goods to sell, with the goal of paying back the debt within a fixed deadline.
The game, first released in 2007 at the 73rd Comiket in Japan, has been localized into English by indie localization company Carpe Fulgur and was released on September 10, 2010 in North America and Europe. The English version of the game is available only through digital distribution platforms such as Steam, GamersGate, and Impulse; Recettear is the first independently-made Japanese game to be distributed through Steam. Though Carpe Fulgur only expected about 10,000 sales of the title in Western markets, the game was warmly received by critics and its reputation spread through word-of-mouth, leading to over 100,000 units sold, and ...