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Lunch » Tags » Video Games » Reviews » Star Wars Jedi Knight: Dark Forces II (includes Mysteries of the Sith) » User review


  • Jul 23, 2001
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In "Mysteries of the Syth", you meet a new character named Mara Jade, Kyle Katarns Apprentice in training. What seperates this game from the others, in skill, is the awesome long-distance sniper scope attatched to your quick fire storm pistol. This game is bundled with the well-worth-it game Jedi Knight: Dark Forces II. With both of these games, your mind will be buzzing for a while. To give an example: One night I played one level until I fell asleap. I just couldn't figure one part out...I fell asleap and dreamed how to beat it. I woke up, and promptly conquered the level. That says two things. Its addictive. And it keeps you awake at night, depending on if you like leaving games in mid-level. Just funning, come on yall. Get it, thats all I'm saying.

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More Star Wars Jedi Knight: Dark Fo... reviews
review by . July 23, 2001
After many years of play, here you go: "Dark forces II: Jedi Knight", brought in a new level of graphics and a whole bunch of new worlds to explore. Jedi force powers make dog meat out of the villains. A new darkness arises, and Kyle Katarn destroys one Dark Jedi at a time, until he finally bring's a new balance to the force. Also you learn the tragic and mystical nature of Kyle's past. The new sequal to this game "Outcast: Jedi Night II" comes out next Feb! Hope this review pumped you!
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Adam Hunnicutt ()
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Jedi Knight: Dark Forces 2caters to the farm boy in all of us by letting players grab a lightsaber and fight their way through theStar Warsuniverse from a first-person perspective. You slip into the boots of Jedi wannabe Kyle Katarn, guiding him through several adventures that should appeal to anyStar Warsfan. (The two of you out there who don't care forStar Warswill just have to find another game to play.)

Your Jedi powers grow as the game progresses, and players are free to commit acts that strengthen their ties to either the Dark or Light side of the Force. Once the commitment to good or evil is made, you lose all your Force powers from the opposing side but gain the ability to add more powerful tricks to your arsenal from the side you chose. All the neat stuff from the movies is there, like the Force pull that lets you disarm enemies, and Vader's sadistic favorite, the Force grip, for choking enemies from a distance. Other powers like Force jump give you greater mobility in the game, and all the Force powers add immensely to Jedi Knight's gameplay.

The included Mysteries of the Sith add-on picks up the adventure five years later. This time you get to play as both Kyle Katarn and Mara Jade, the female Jedi from Timothy Zahn's novel Heir to the Empire. This time around you must adhere to the Light side of the Force, but that doesn't make gameplay any less interesting. Success in these expansion missions require much more use of your Jedi powers than the original game, and ...

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