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Platforming on ecstasy

  • Aug 5, 2010
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[Note: I just got this game today haven't finished it yet - I have about 25 stars - but since I didn't see any other reviews on Lunch I thought I'd post one asap.]

The designers of Super Mario Galaxy 2 must have voted against Obama in 2008 because it's "more of the same" rather than "change." Nonetheless, for gamers, that's a good thing. While the game seems like it's essentially an expansion pack of the first, what an expansion. The levels are all new and have great settings. You also get to play as Yoshi and Luigi on some levels.

Same, but better game controls. There are some cool new challenges, including a test of how many enemies you can jump on consecutively. There's also the boulder and drill, which are fun to use. Some levels are almost entirely in 2-D, really giving a classic Mario feel to them.

The enemies are a LOT better in this game. Super Mario Galaxy 2 resurrects some Mario franchise favorites, including the Hammer Bros. (!) and Lakitu. The bosses are also a lot better - no more silly moles. They look pretty serious this time around.

Of course an improvement from the first game (not that there was much to complain about the first time around). Graphically, the game looks almost like a CG animated movie.

The game starts out easy - easier than the first in my opinion - but ramps up the challenge level later on. The first few levels are fairly easy, whereas some of the third or fourth stars in a galaxy are really tough. My sense so far is that it has enough to satisfy everyone.

The music in this game was fully orchestrated, and you can tell the difference. Even the overture, though largely the same as the first game, sounds much more crisp. You can find it online for sale as a CD, or possibly download it as a mp3 files.

There are a couple of other things I should note:

This game does not have a central "observatory" as in the first game. Rather, you fly Starship Mario on a map. This saves you a LOT of time, so you don't have to keep searching for the room just to begin a level.

Also, each level has Bowser flags that you can switch to Mario flags, thus marking your continue spots (in the first game, there was no indication of where you would continue if you died).

As in the first game, I was disappointed Super Mario Galaxy 2 did not have any additional rewards for collecting power stars. I've always thought it would be awesome if with every 30 or so power stars you unlocked a new character (imagine getting Link or Samus for unlocking all of the stars!). As it stands, players don't have much incentive to try to get all 120 stars after beating Bowser.

Overall, if you liked the first game, you'll love the sequel. If you didn't like Super Mario Galaxy, or got too frustrated, don't be surprised if you hate this one! I'm loving it so far. It seems like everything that was wrong or annoying with the first one is now fixed. Enjoy!

Word to the wise: if you want to save some money, this game is available for around $35-40 on eBay or Amazon. I got my copy for $32.

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More Super Mario Galaxy 2 (Wii) reviews
review by . August 08, 2010
Sometimes, being a good girlfriend means sitting on the couch and watching him play a game or playing a game together. I'm a moderate gamer; the new controls are generally more complicated than I'm willing to commit to. He is a hard core gamer. Some games are easier to watch than others, and some are easier to play. This review is not for the hard core gamer. This review is for the girlfriend (or boyfriend, who am I to judge?) that sits on the couch and watches.    Sometimes …
review by . August 05, 2010
The designers of Super Mario Galaxy 2 must have voted against Obama in 2008 because it's "more of the same" rather than "change." Nonetheless, for gamers, that's a good thing. While the game seems like it's essentially an expansion pack of the first, what an expansion. The levels are all new and have great settings. You also get to play as Yoshi and Luigi on some levels.       Gameplay   Same, but better game controls. There …
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Dominic J Nardi ()
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I am a recent law school grad with an interest in Southeast Asia legal issues. Unfortunately for my checkbook, ever since high school I have been addicted to good books. I have eclectic tastes, although … more
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About this video game


Super Mario Galaxy 2
is an action platformer for Wii that continues the space-based fun begun by the 2007 runaway hit Super Mario Galaxy. Featuring out-of-this-world platforming across a wide array of unique planets and space environments, players can go it alone as Mario or team up with his old buddy Yoshi as they platform and puzzle-solve to their hearts content. Additional key features include new and returning power-ups, special power-up abilities when teamed with Yoshi and the new drill mechanic that allows Mario burrow into and through planets.

Super Mario Galaxy 2 game logo

Yoshi, Luma and Mario in Super Mario Galaxy 2
Team up with Yoshi for space-based platforming fun in Super Mario Galaxy 2.
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New Out-of-this-world Adventure
Like its predecessor, Super Mario Galaxy 2 is an action platformer set in space. Platforming takes place between worlds, known as galaxies. Mario can move between smaller examples of these by jumping. He can also embark on longer jaunts via a small steerable planet in the shape of Mario's head, but as a new twist he can also move into and through planets as well using the new drill mechanism. This allows for both a new direction in action as well as an opening to problem-solving and coin collection. Players can expect the return of a variety of powerups from the original game including Bee and Boo Mushrooms, but also many that are new varieties including the Rock Mushroom that temporarily turns Mario into a rock that can smash through barriers. Another key change to gameplay is the ability for Mario ...
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ESRB: E - (Everyone)
Number of Players: Single-player, Multi-player
Publisher: Nintendo
Developer: Nintendo EAD Tokyo
Console: Wii
Genre: Platformer
Release Date: May 23, 2010 in USA
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