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A Must Buy!

  • Feb 21, 2011
Super Smash Brothers Brawl is what I call the defining game on the Wii. Unlike other games that resort to using motion controls, this game returns to the use of a nonmotion guided control scheme to allow for a wide array of fun. At its core, Brawl is a traditional fighting game with the usual onslaught of combos, playable characters, and modes. However, surrounded by this core is excessively addicting gameplay, collectibles, music, and fan service.

Potentially, this game is a fan service game. It features hundreds of references to many Nintendo properties and even a few third party playable characters. I could sit here and describe every single mode to you but that would take me forever. Brawl packs so much but where the fun mostly lies is in its versus mode. There is an online versus mode but due to constant lag problems it should be avoided. This is the definitive local multiplayer game with up to four player support using any combination of wii remote control, nunchuk, classic controller, and gamecube controller.

The only negative aspect of this game is the annoying single player mode called the subspace emissary. It is all flash and no substance. Basically a player plays this mode to unlock a few collectibles or characters (though characters can be unlocked by fulfilling other feats in the numerous other modes). There is no voice over work performed in the cutscenes in this mode, little background information is given, and it brings back to life an annoying gameplay mechanic from times past, replaying boss fights...

Looking beyond the subspace emissary you shall have a game that is loaded with tons of features and all. It will take more than 100 hours to unlock every collectible (yes because there is a collectible for having 100 hours of playtime), for people who do not have tons of local players to play with there is a decent online mode or one can just constantly play against ridiculously over powered PC controlled opponents.

Ultimately, if you are a Wii owner you need this game!

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February 23, 2011
I love Wii and I've loved Super Smash Bros on other consoles, so I'll have to check this out. I bet the visuals are insane :D Thanks for sharing!
More Super Smash Bros. Brawl reviews
review by . August 10, 2009
Super Smash Brothers Brawl came out in March of 2008 and quickly became one of the bestselling games on the Wii.  It's certainly very popular at parties and with friends.  This is where Super Smash Bros. Brawl shines the most.  It's an overall fun game to play with friends, but it can be quite lonely as a singe player experience.  Nintendo has always had a way of making good multiplayer games and Super Smash is no exception.       Super Smash Bros. Melee was …
review by . October 26, 2009
Hours and hours of fun. The combat moves are fun, stages visually entertaining, and graphics pretty good. It's like the Gamecube version, but with better graphics and more characters and stages.The one-player is pretty engrossing as well.    Note: This game doesn't make too much use of the Wii remote, but then again that's probably for the best.
Quick Tip by . September 14, 2009
Soooo much fun!...Not to mention super nostalgic with all of the various Nintendo players resurfacing...
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Snapshot: Just a cool anime, manga, videogame, loving guy.   Catch me on raptr, oh and all my games: http://raptr.com/TristanH12   Friend Codes: PSN: EatDeath 3DS: 3695-0036-2242 … more
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About this video game


Super Smash Bros. Brawl is the third installment in the Super Smash Bros. series of crossover fighting games, developed by Sora and published by Nintendo for the Wii video game console. Brawl was announced at a pre-E3 2005 press conference by Nintendo president and Chief Executive Officer Satoru Iwata Masahiro Sakurai, director of the previous two games in the series, assumed the role of director for the third installment at the request of Iwata. Game development began in October 2005 with a creative team that included collaborations with various second- and third-party Nintendo developers. The game was released on January 31, 2008 in Japan, March 9, 2008 in North America, June 26, 2008 in Australia,and June 27, 2008 in Europe.

The number of playable characters that players can control in Brawl has grown from that of Super Smash Bros. Melee; Brawl is the first game in the series to expand past Nintendo characters and allow players to control third-party characters.[ Like its predecessors, the object of Brawl is to knock an opponent off the screen. It is a departure from traditional fighting games, notably in its simplified move commands and emphasis on ring outs over knockouts. It includes a more extensive single-player mode than its predecessors, known as The Subspace Emissary (SSE). This mode is a plot-driven, side-scrolling beat 'em up featuring computer-generated cut scenes and playable characters from the game. Brawl also supports multiplayer battles with up ...

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Number of Players: Single-player, Multi-player
Publisher: Nintendo
Developer: Game Arts
Console: Wii
Genre: Fighting Action
Release Date: March 09, 2008
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