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Supreme Commander

Strategy video game by THQ for the Computer

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The biggest gaming disappointment of 2007 is here.

  • Mar 7, 2007
  • by
Pros: Good ideas.

Cons: Lousy A.I. Numerous bugs, and boring as hell.

The Bottom Line: Skip this one and get Command and Conquer 3

I wish to note at the outset of this review that THQ ignored numerous requests for information on Supreme Commander as well as media information which I thought was necessary to answer some of questions and concerns I had about the game. I mention this as usually a company is more than happy to answer questions that are posed by members of the media, which might be an indicator that support for the game may be lacking so potential buyers may want to bear this in mind.
RTS guru Chris Taylor has returned which the mega-hyped Supreme Commander which is said to take RTS games to a new level. The game offers much potential as players can compete as one of three races on distant battlefields, each with their own unique weapons and technologies.
As I played the game, I was at first impressed with the abilities to reclaim fallen units for mass necessary to create new units, and that many of the units could be upgraded as a player’s technology level increased.
The game also offers a nice array of land, sea, and air units that allow players to develop attack and defense postures that suit their styles. For example, if you prefer to pound them on the ground to open a hole in the enemy’s defense line for your air units, then you may do so.
Sadly, once you get past the initial eye candy, numerous issues in the game arise. One thing is the amazingly poor unit A.I. that happens at a frustrating level. I commanded a squadron of bombers to stay put at a locale while I built up my forces, only to see them and other units time and time again rush off into battle on their own.
Another issue for me was the fact that the game cut scenes were complete with a voice track, but when you are in game, and getting commands from your superiors, the commands come in via text message. It is 2007 folks, when I am in the middle of a battle; I do not want to take the time to have to read text, when voice conversations should have been included.
Despite my early frustrations, I continued on in the game, and soon discovered another issue with the game. One mission required me to relocate units to a base and then evacuate them. The problem is that it never said what units it needed, so I moved all of them to the new base, and was constantly frustrated by a counter that listed 3 sets of numbers but required me to move units over one style at a time to learn exactly what they expected me to move.
Undaunted, I decided to try the multiplayer portion of the game, and found that even though I had the latest update patch, the game still wanted to patch and posted numerous errors when trying to update to allow access to the online network for the game. I finally solved this by locating a folder in the game directory and patching manually.
Once in multiplay, the game was so slow, that is was practically unplayable with four human players all boasting high end systems and high speed connections. Case in point, a bomber took 5 minutes to go from one side of the map to another.
Another bug noted in the game was that at times when I attempted to start the game from the icon on my taskbar, the system would reboot. As a person who worked in tech support for years in the early days of my writing career, I of course know the need for updated drivers and a lack of other programs running and I can assure you that none of those reasons were behind the system rebooting. I had to take to opening and closing my DVD drive to get the game menu up to play.
Graphically the game has some nice features, and the explosions in the game are very well rendered and make up for the average to poor sound of the game and the poor voice work.
I had very high hopes for Supreme Commander based on the hype and early reviews. Sadly the game is buggy and dull and does not rate more to me than a good idea gone horribly wrong.
My advice ignores the hype, skip this one and wait for Command and Conquer 3.

2 stars out of 5
Gareth Von Kallenbach


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About the reviewer
Gareth Von Kallenbach ()
Ranked #111
I am a syndicated movie & game critic, writer, author and frequent radio guest. My work has appeared in over 60 publications worldwide and he is the creator of the rising entertainment site "Skewed … more
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About this video game


In the 37th Century, you are the Supreme Commanderof three races, with a single goal in mind—to end the 1000 year Infinite War and become the reigning power supreme. For a thousand years, three opposing forces have waged war for what they believe is true. There can be no room for compromise: their way is the only way. Dubbed The Infinite War, this devastating conflict has taken its toll on a once-peaceful galaxy and has only served to deepen the hatred between the factions. After centuries of struggle, the battle for supremacy has at last reached a turning point. Under your strategic command and leadership, will your faction will reign supreme? Will you be victorious and elevate your race to domination? Or will you lead them into the hell of defeat and ultimate extinction?
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ESRB: E - (Everyone)
Publisher: THQ
Release Date: February, 2007

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