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Wii Fit [Wii]

The 2008 Wii sports video game.

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So far so good

  • May 26, 2008
I hate exercising. I have never enjoyed spending an hour of my day sweating. Just never was fun to me. I greatly admire those who enjoy it, but for me, I have about 100 different things I'd rather be doing, and cleaning my bathroom is one of them. So needless to say, I like things that will encourage me to actually workout without reminding me of the 100 other things I could be accomplishing.

I can't comment on the long term use of Wii fit, though the prospect does look good. However, at this time, I can say that it's not something that I dread doing in the morning. There are features I like, a few I don't and a few that would be nice if they were added. I'll start with the likes.

1) Time goes quickly. Once the higher levels for each exercise is unlocked, it doesn't feel like I'm spending 45 minutes exercising.

2) I like the gradual unlocking of exercises. I'm an ADD personality. I get bored easily and like to discover new things and the more I get to find, the happier I am.

3) It really is a work out. I can tell when I'm done that I've worked out. Muscles are tired and I'm winded.

4) The instructions are easy to follow and the exercises explained in a way that's easily understood.

5) I love the little clock that lets keeps up with how long you've actually been exercising. There's a good amount of down time switching exercises that adds up. The clock is most helpful to keep track of how much time you're actually exercising.

6) Keeps track of progress for me.

7) My kids love it! Ages 4, 6, and 9 have all played with it. They have a great time doing the different exercises and games. The run in the park is one of their favorites, especially when they do it with one of us. Since it does require some following of directions, I do have to read the screens and help the youngest two. All three of my kids are under weight (must be nice), so I didn't have the problem with them being called obese. I can see where that might be discouraging for some children, especially when your Mii get's a little chubby.

Now for the dislikes.
1) I don't always feel like the strength exercises give enough time to perform each move. While the trainer is saying to go slowly, I'm have to speed up to finish before the next rep starts.

2) The automatic changing of the angles on the step exercise can be very confusing. When the Mii's are facing you doing steps in the opposite direction, it's difficult to keep going the right direction

3) It's hard to get a good flow and rhythm with a break between each exercise, especially when early on, they usually last between 1-3 minutes.

4) It's easy to convince the board you're a lot better than you are. For example, I've yet to correctly complete the pushup/side plank exercise, yet I've scored 100 each time. I'm not trying to cheat, I simply am not in good enough shape to complete the exercises properly. It doesn't know that though.

5) The program doesn't seem to be able to take your struggles from one exercise and apply it to another. For example, I'll have strong abs (what a joke!) on one, but the next exercise I might struggle and be encouraged to train everyday to strengthen my ab muscles. Not a big deal, but makes for a great laugh at time. Mainly, it demonstrates how little Wii fit actually knows.

6) I'd like to be able to make long term goals. I'm not very motivated by a short term goal. My husband tells me I'm not like most people in this respect. Short term goals have the opposite effect for me than they do for others. Once I reach a goal, I quit working. It's accomplished and I'm done. I need long term goals so that I keep working. Since I need to loose more than 22lb, having that as the goal is not good for me. I'd like to be able to set my ultimate goal and work towards that.

Additions that would be nice.
1) I very much like the weight tracking portion of the program. However, it would be nice if there was a place to add in a daily calorie, fat, or carbohydrate consumption. Maybe a goal as well as actual. That'd give you a nice way to keep up with intake as well. After all, getting and staying fit is more than just exercise.

2) Some way to string exercises together. While 10 minutes of hula hoop can be tiring, it would be nice to immediately follow it up with other exercises that can make a nice 30 minute aerobic workout. There's too much cool down, and I don't feel like my heart rate stays up as it should.

3) On the combo exercises, it would be nice if once you complete one, it gives you the option to go immediately to the other suggested exercises. Especially, since often times it's combining a yoga with a strength which is on a different screen.

4) An interface that minimizes the amount of moving through menus, stepping on the board, off the board, etc. The interface really doesn't flow well.

5) A few more exercises, especially aerobic ones.

6) An `other' option for why weight might have increased. They don't list all the possible reasons, nor do I expect them to. However, there are reasons other than inappropriate eating habits for going up one day instead of staying steady or going down.

I've been very pleased so far. Given that I'm not one to enjoy exercise, I haven't found it to be nearly the struggle I thought it might be. The greatest obstacle up to this point, has been `borrowing' it from my children.

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More Wii Fit reviews
Quick Tip by . September 19, 2013
keep fit health is most important in life, is basic for everything!
review by . February 24, 2010
posted in Nintendo Wii Games
Fitness Breakthrough That Creates a Whole New Genre of Gaming
At first glance, the Wii Fit looks like another video gaming gimic like the Nintendo PowerPad or the Zapper. Who would have thought that a video game with a white plastic step would have such an impact not only on the video game industry, but in the fitness world. Nintendo has accomplished something that has indeed revolutonized how we look at the world of video gaming by taking gamers off of their couches, and making them sweat.      When I first heard about the Nintendo …
Quick Tip by . August 04, 2010
This is a fun thing I would advise having a wee party at home it helps you stay fit and it is lots of fun
Quick Tip by . June 15, 2010
posted in Nintendo Wii Games
Fun for all, feels more like fun then a workout, but definitley gives you a workout
Quick Tip by . June 15, 2010
Fun for all ages, can be competitive, and shares accurate information
Quick Tip by . May 26, 2010
YEAH for Wiifit .. Making Activity FUN
review by . January 31, 2010
I don't have problems motivating myself to exercise, but variety is essential to keep yourself engaged in the process and striving for continual improvement. This is an excellent way to do just that - the exercises are fun, the graphics are engaging (albeit rather low-rent looking and oftentimes too "cutsy" for my taste) and the routines are effective. I've been very happy to have added this to my work out routine.
review by . October 28, 2009
posted in The Gaming Hub
I was skeptical that a video game could ever lead to exercise, but my wife wanted this game so I got it. Sure enough, I lost 20 pounds using it. It's definitely a fun and entertaining way for people like me who get bored in a gym. I particularly like how it has a series of games that you can beat, which makes it seem as if your exercise regimen has a larger goal - to get the highest score.     Most of the exercises are aerobic, with some limited strength training. However, it …
review by . March 01, 2009
I was thrilled when I finally managed to locate a Wii Fit balance board.  I ripped open the box like a 6 year old at Christmas.  Now almost a year later, I continue to use my Wii Fit game about 4 times a week.  I love the aerobics and balance games but the strength and yoga games cannot be replaced by the "real thing".    One key element of the Wii Fit is the abilty to track activites outside of Wii in the "activity log".  Here I keep track of swimming, skiiing, …
review by . February 20, 2009
Fun to play, my stomach muscles hurt for days after the hulahoop game.  
About the reviewer
Melissa Willis ()
Ranked #219
A little bit about me. I read primarily Christian fiction. My favorites are suspense, with supernatural elements always being a plus. I most enjoy books that will keep me thinking well after I'm done … more
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About this video game


Wii Fit is a video game developed by Nintendo for the Wii console. It is an exercise game consisting of activities utilizing the Wii Balance Board peripheral.

The Wii Fit package includes a Wii Balance Board and a Wii Fit game disk for the Wii console containing 48 fitness training-related games and activities. The Wii Balance Board is a wireless peripheral for the Wii console and communicates with the console in the same manner as the Wii Remote. The sensors on the board can measure players up to 150KG (330lbs) in mass. The balance board measures a user's mass and center of balance. The software can then calculate the user's body mass index when told of his or her height.

Wii Fit was released in Japan on December 1, 2007, and in other regions in April-May 2008. As of December 2008, Wii Fit is the Wii's third best-selling game, with 14 million copies sold. At a retail price of $89.99 USD (and equivalent in other regions), Wii Fit has generated over $1.26 billion in revenue for Nintendo.



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Number of Players: 1-2
Publisher: Nintendo
Developer: Nintendo
Console: Wii
Genre: Sports Action
Release Date: May 19, 2008
First to Review

"So far so good"
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