First off, to shake of the confusion, I overall still think this a great Zelda game, if not one of the best in the series. Let me say however, I was a little disappointed in the final product. It wasn't so much as it was the gameplay, as it was the other elements of the game. I did have a few problems with the motion plus (my tv is large and the sensor bar is on top of it, it could also be a faulty controller, etc.). Anyway, it was the storyline (I know it doesn't really make a difference because it doesn't have one anyway, but hear me out), and the fact that Zelda is now 25 years old, but the game loves to explain things to us like we are five. At this point nintendo should be more lenient on their tutorials. I know Nintendo wants to be family friendly, but they really need to quit dumbing down their games. There needs to be tutorials for swordplay and stamina yes, but not how to make Link walk, we all should know that by now because it is quite obvious. When I fired up the game I spent approximately an hour and thirty minutesin tutorials before anything worth noticing happened.
Now to the story. If you aren't aware yet, The Legend of Zelda Skyward Sword is the first in the series chronologically. Before I give my synopsis, I just want to say how far back can they go!? This game tells the story of how Hyrule and the master sword came to be, as well as giving the full explanation about Farore, Din, and Nayru. They are instilling religion into the series by all of a sudden telling it in biblical proportions. Now I actually like this perspective, but if they are going to do this, why not paint the full picture and explain how the other games tie in? Leaving my timeline nitpicking aside, this game was beautifully crafted with a watercolor painting scheme, as well as a wonderfully fully orchestrated soundtrack. The only other complaint I can offer is how the upgrading works. You can upgrade your weapons and items in the town's bazaar. You have to find the tools mostly from enemies, and there is an extremely low drop rate. It isn't horrible, but very time consuming. Finally there is only four small areas to explore. Their is the sky and the town of Skyloft, the wooded Faron province, the fiery Eldin province, and the dry desert of Lanayru province. These three provinces are smaller and completely different from the ones with the same name in Twilight Princess. The game's story forces you to trudge through these places and their dungeons multiple times. Now lets review both the positives and negatives of this game before I giver her a score.
Great Orchestrated soundtrack
Beautifully crafted "watercolor" landscapes
Mostly solid gameplay featuring "Wii Motion Plus"
Great, detailed storyline for long fans of the series
Plenty of sidequests to keep you occupied
Replay value: Moderate
Lengthy baby-ish tutorials
Timeline confusion for fans of the series, the games individual storyline may be too difficult to grasp for younger gamers
Upgrading gear and potions might be repetitive and time consuming for some gamers
Small map and repetitive backtracking to previously explored areas
Overall, there are some annoying things about the game, but the game within itself is a real treat and outweighs these small shortcomings. My final verdict: The Legend of Zelda: Skyward sword, gets a 4 out of 5
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About the reviewer
Robert Willis (YodaSan2)
I have a Youtube channel. It has great videos I made on there. I love Japanese manga and anime. I like watching movies and old school cartoons, along with some adult cartoons of today. I'am a really … more
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The Legend of Zelda: Skyward Sword is an action-adventure game currently in development by Nintendo Entertainment Analysis & Development, and the sixteenth installment in the Legend of Zelda series. Scheduled for 2011, it will be released for the Wii console and will heavily use the Wii MotionPlus peripheral for sword-fighting, with a revised Wii Remote pointing system used for targeting