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This game is no remake, because it's still the same... for the most part.

  • Oct 7, 2011
Rating:
+4
In the village of Kokiri lives a young boy, who lives among other folks that appear to be elves. Each of them have a guardian fairy; for some reason he doesn't have one. One day after suffering through a nightmare; a fairy appears to him and takes him to The Great Deku Tree. The boy named Link learns that he's fated to become the hero of the land Hyrule, which is facing its darkest moment at the hands of a man named Ganondorf. Link seeks out on his greatest adventure to save not only Hyrule, but quite possibly the world. -summary

The Legend of Zelda - Ocarina of Time which was originally for the Nintendo 64 has went down in many folks minds as the best game for the system. I never really felt that way, however, it did make it to my list of Favorite Nintendo 64 Games. Some feel it's the best game ever made. Well, I never felt that way either, because I played games that pre-dated it or came out around that time I felt were better. Well, in any case, the game was such a smash that Nintendo decided to dig into the crates and re-release this 13 year old game for their 3DS system, which hasn't been too impressive so far.

Ocarina of Time is the exact same game from 13 years ago, whether that's a good thing or not is up to you. It feels as if it was released to give nostalgic fans something to drool over, but it can also be argued that the game was remastered for today's fans. Personally, I just feel this is Nintendo buying time for their newer and more original line up, which looks very impressive by the way. This game features updated graphics and a better control set up than the original. In other words, Nintendo took a classic and made it prettier, as well as easier to handle.


Gameplay:

Ocarina of Time follows the main character Link as he sets off on his quest to keep Ganondorf from getting his hands on the three pieces of an ancient artifact called the Triforce. The story becomes even more gripping due to a plot twist pretty early in the game. The story is rather straightforward, but due to character interactions, other story elements, and a spectacular final battle, it becomes quite a wonderful experience that delivers.

The game is an action/adventure from the third person view with RPG elements, and is pretty free roaming as the player will traverse through the country side, mountains, and into over-sized dungeons to do battle with end stage bosses. Link isn't armed at the start, but he quickly gets his hands on a small sword and a wooden shield. Throughout the game, he will be able to use many other weapons and items, such as bombs, arrows, grappling hooks, magic spells, and a small ocarina to play songs with various powers. Later in the game, he will be able to traverse across the land via horseback, which was new to the game at the time.

Link's health gauge begins with only three hearts, but when he obtains full heart containers and even small pieces of these hearts; his health gauge will increase. Outside of finding them scattered around, there are side plots to earn more heart pieces through small games, such as target practice with a slingshot, running bombs down a lane, and arrow shooting. There's also money to pick up to purchase items.

The battles are pretty fun which uses a targeting system on the enemies, and Link can use his moves such as dodging left and right, blocking, and even back flipping. Later on in the game, the regular enemies become a little more challenging. The boss battles can be challenging too if you're new to this game. They're pretty intense with some cool tactics to defeat them; one boss happens to be a giant dinosaur looking creature that breaths fire, and the way to defeat him is by throwing bombs into his mouth. Another cool battle takes place with a creature that engages in a deadly game of ping pong, as the player and the creature go back and forth swatting a ball of energy at each other with their weapons. The dungeons only get larger and larger, and there are some really nice set ups. I never really had the feeling that the game was repetitive. There are numerous occasions of epicness in the game.

Ocarina of Time is a gaming work of art, and my jaw practically dropped to the ground when I seen elsewhere that the puzzles aren't on the level of the more (what I like to think as) the kiddy version Wind Waker. The game also doesn't guide you by the horns like the aforementioned game as well as Twilight Princess, as it's a bit more vague when going from place to place.

After beating the game, a more difficult version appears called the Master Quest, where the enemies are tougher and puzzles are switched around. There's also a Boss Rush where the player can take on the bosses one at a time or one after the other. This is great for those who really know the bosses.

I do have a gripe with the gameplay a little, in fact, it's the same issue I had 13 years ago. There are just too many side quest and games to earn items. At times, I just found these to be too distracting from the main game, and the story as well as pacing was kind of hurt. Overall the pacing is great, but it could have been better had some of these been left out.

Controls:

This part of the game was actually improved, with the touch screen added for easy access to items and placement. It took a little practice for me to get use to it, eventually it was just pick up and go. The controls are very fluid, and getting Link to perform any of his moves is beyond simple. Aiming the sling shot and arrows can take a bit of practice though. Adjusting the camera behind him is a press away and I can't recall having any issues with it. The controls also use the "gyro" function, where you move the system in real time for better aiming. I almost gave up on this at one point. Fortunately, I got use to it and I actually preferred it over the analog controller.

Graphics/Music/Sound:

There's no exaggeration that the visuals are far beyond the N64 version, with less of that polygon look and more of a fine look for the characters faces. Many of the environments are outstanding to look at, with the dungeons being some of the best crafted, with water falls and flowing water looking so gorgeous in the Zora world. The boss characters look amazing and the 3D adds a level of depth that is just so grand. As good as everything looks, it doesn't truly push the 3DS to its limits, there is far more potential with this machine.

As for the music, call me an old timer if you want to, but I'm glad this area wasn't remixed or anything. The flute-ridden song taking place in the Lost Woods was a beautiful track that stuck in my mind for over a decade, and it was so nice to hear again. The boss themes also have like this, bigger than life attitude, that lets you know you're in a battle, and the best song in the game to me, is a very well orchestrated track that I'm also happy to know wasn't touched. The sound effects seemed well intact to me, and they're pretty in your face from water splashes to the galloping horse.

Final Thoughts:

Perhaps Nintendo really is hoping to rope in a younger generation that missed out on this well crafted game. But I can imagine people finding it dated when compared to more recent RPG's, and I probably wouldn't argue with them either. As a fan of the original game, I don't feel my time was totally wasted playing this, but I don't think my time was well invested either. I think Nintendo should have focused more on a remake, instead of a remaster if they were going this route. The game could have used some tweaking, and yeah, I would have preferred actual voices instead of reading dialog. I can imagine the character interactions impacting the story even more with stellar voice acting. In closing, if you missed out on this game at all, then I recommend checking it out. Veterans of the series, if you loved the original and have the feel to play it again, then go right ahead. Others, if you're a straight gamer who likes to beat games once and be done with them forever. I must be honest and say you'll be wasting your time here, because you'll be playing the same game again, and I seriously did feel like putting it down for something I haven't beaten yet when looking at the length of this. The Boss Rush is a nice addition, but it's not pulling me back.


Pros:
-Updated graphics, gameplay, same as you remembered

Cons:
-Same game, feels longer than what it should

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Post a Comment
December 30, 2011
I haven't tried this version of Zelda and it's kinda trippy to see it in 3D! Really great write-up!
December 30, 2011
Thanks. And I gotta tell you, if you have the time then check it out.
 
October 10, 2011
Still have yet to play this.
October 10, 2011
You mean on this system, or for the first time ever?
 
October 07, 2011
I love Zelda but RPG's take too much time! Maybe I'll give this new one a look one day....
October 08, 2011
Yes do they. And I found myself avoiding a lot of them through out the years. But I have to admit that the stories are usually stellar; better than most games which makes them worth it in the end.
 
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More The Legend of Zelda: Ocarina o... reviews
Quick Tip by . September 28, 2011
Feels like playing it again for the very first time. The updated graphics is a plus and it's still one hell of an epic adventure. However, when compared to others in its genre in this day and age it does feel dated. But I still been enjoying it, especially those boss battles and amazing soundtrack. Full review coming soon.
review by . June 26, 2011
posted in Siliconera Bounce
Now, I will start off by saying that I will not reveal any spoilers at all for the story as it is pretty good once it gets going and is quite compelling! But in review, the game follows the tale of a young boy as he goes on a quest to save the tree in his village and eventually the entire kingdom as the evil Ganon attempts to rule the world with the ultimate power!       This is simply a basic action adventure game littered with over 40 hours worth of gameplay including …
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About this video game

Wiki

The Legend of Zelda: Ocarina of Time 3D is a must-have single player Action-Adventure game for the Nintendo 3DS. A reimagining of the original Nintendo 64 classic, the game features the full original game graphically overhauled in the glasses-free 3D made possible by the Nintendo 3DS. Along with this, the game includes all-new new challenges unique to this release, including a master quest, a new Boss Challenge mode that allows for flexibility in how you face bosses and in-game video segments.

The Legend of Zelda: Ocarina of Time 3D game logo
A N64 Classic Returns in 3D

The Legend of Zelda: Ocarina of Time 3D takes the best-reviewed game of all-time for a brand-new experience. Now in 3D, all of the graphic textures and colors have been vastly improved, taking advantage of the considerable graphic power of the Nintendo 3DS system. This game tells the epic story of Hyrule and Link, Zelda, and Ganondorf in remarkable depth and gives context to the many tales of their struggles. As such, this title represents a perfect entry point for players new to the Zelda franchise.

Link collecting his master sword in The Legend of Zelda: Ocarina of Time 3D
Return to Hyrule like never before.
View larger.
Link using his ocarina to gain access to his horse in The Legend of Zelda: Ocarina of Time 3D
A favorite Zelda classic in 3D.
View larger.
Phenomenally Improved Graphics

Beyond even the incredible 3D effect, every graphic texture and character model has been lovingly built from the ground up to create the most dynamic and vivid vision of Zelda's kingdom yet. This is Hyrule as you've always imagined it.

Playing the Ocarina

Link needs to play the eponymous Ocarina of Time many, many ...

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Details

ESRB: E10+
Number of Players: Single-player
Publisher: Nintendo
Developer: Grezzo, Nintendo
Console: Nintendo 3DS
Genre: Action Adventure
Release Date: June 19, 2011 (NA)
First to Review

"An Enjoyable Game for the 3DS"
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