I just beat Portal 2 and this is one of the best videogame sequels I've ever played, along with Dead Space 2, Streets of Rage 2, and Sonic the Hedgehog 2.
The fine developers at Valve improved upon the first game my making more complex puzzles and a longer single-player mode. Along with these improvements, they also added a new character, which is a computerized personality core named Wheatley, whose loyalty to you is ambiguous. To make the gameplay more interesting, there's also "bouncing gel" and "speed gel," in which you coat certain parts of your environment with these things, the gelled areas can make you bounce or run really fast.
If you're looking for a game that's really fun that'll also make you think a lot, then this is a must-have game.
When the original Portal was released in The Orange Box it was quite a surprise that of all the games in it... Portal was the one that stuck out the most. No one, not even Valve, thought Portal would eventually be what people would pick The Orange Box for, let alone that it would sell well over four million copies worldwide (and that's not even including how many millions of copies it has sold on Steam). At the time, the idea of a sequel just didn't seem like it would happen. … more
In 2007 Valve Software released Portal and watched it garner rave reviews and tons of awards for game of the year and other achievements. Originally planned as companion material in their Orange Box set which featured Half Life 2 Episode Two, and Team Fortress 2, the Portal game soon spread like wildfire when gamers fell in love with the story and unique blend of action and puzzle-solving. Fans have eagerly awaited a new chapter in the series and thankfullyPortal 2 has finally arrived … more
Portal 2 is a first-person puzzle-platform video game developed by Valve Corporation. It is the sequel to the 2007 video game Portal and was announced on March 5, 2010, following a week-long alternate reality game based on new patches to the original game. Though initially slated for release in the last quarter of 2010, the game was postponed to the week of April 18, 2011. The game was released by Valve through Steam for Microsoft Windows and Mac OS X, while the PlayStation 3, Xbox 360 and retail Windows/OS X versions of the game are distributed by Electronic Arts. The game's release on Steam was preceded by a second multi-week alternate reality game, the Potato Sack, involving 13 independently-developed titles which culminated in a distributed computing spoof to release Portal 2 several hours early.
Portal 2 primarily comprises a series of puzzles that must be solved by teleporting the player's character and simple objects using the "portal gun", a device that can create inter-spatial portals between two flat planes. The game's unique physics allow momentum to be retained through these portals, requiring creative use of portals to maneuver through the test chambers. Other gameplay elements were added to Portal 2 including tractor beams, laser redirection, and special paint-like gels that impart special properties to objects they touch. Similar to how the student team of Narbacular Drop were brought into Valve to expand their game to the basis of ...